Is there a pre/post setting to set mutes to toggle midi events of tracks instead of muting the console channels, so that decay on virtual instruments and reverb etc. will continue to sound properly after mute.
Is it possible to assign external buttons/pads etc on a controller keyboard/surface to toggle mutes of different tracks on or off. If so, what is the name of the function/preference setting etc. in the DAW that facilitates this.
Is there a way to temporarily mute events in a track but allow the controller keyboard to still trigger sound from the virtual instrument on that track during song playback so you can try out alternate ideas for that track, and not hear the events that are already recorded on that track.
Is there a setting to only have the track you have selected be the track that records/plays sound, and not also the track you were previously selected on recording sound. I understand i can manually deselect/disarm the previous track I was working on after I select a new track I want to work on, but is there a setting that allows you to just select the track you want to work on, and then have that be the only track that is selected.
Similarly, is there a setting to just be able to arm a track for recording by just clicking one record button that is right next to the solo and mute buttons of a given track, and not have to also the click the record button in the transport to arm a track for recording.
Is there a setting to have the console open to a normal free floating window every time you select "view console", instead of automatically docking to the multidock, because even after I undock the window, the click and drag the height and width of the window, as soon as I try to then move the window to the top of the screen so I can see the entire console from top to bottom, the window re-docks itself at the top of the multidock, making it so I cant see the entire console again. The only way I can see the entire console is to maximize the window, full screen, but then I dont have access to the transport or the tools for choosing between select, move, etc.
Is there a setting to keep the tap tempo window floating, or a setting to add a tap tempo module to the transport area. I have figured out how to access it through the tempo track, but I dont like keeping that track open because I never alter the tempo in the timeline of the song, and it is also multiple clicks to get there.
Is there a way to turn off the little bubble that pops up over the timeline bar that gives an exact readout of the minutes/seconds etc when hovering over the timeline bar? I cant see the edges of the loop region or other selection region to grab them and move them because the bubble is in the way, or is there a different approach that prevents that.
Is there a way to alter the properties of midi events in real time that are coming in to the DAW to calibrate the velocity curve to suit particular keyboards or playing styles. The controller keyboard I am currently using does not have this feature internally unfortunately.
Thanks for any answers to these questions if you happen to know them! : )
Question
Rok TheKasbah
Is there a pre/post setting to set mutes to toggle midi events of tracks instead of muting the console channels, so that decay on virtual instruments and reverb etc. will continue to sound properly after mute.
Is it possible to assign external buttons/pads etc on a controller keyboard/surface to toggle mutes of different tracks on or off. If so, what is the name of the function/preference setting etc. in the DAW that facilitates this.
Is there a way to temporarily mute events in a track but allow the controller keyboard to still trigger sound from the virtual instrument on that track during song playback so you can try out alternate ideas for that track, and not hear the events that are already recorded on that track.
Is there a setting to only have the track you have selected be the track that records/plays sound, and not also the track you were previously selected on recording sound. I understand i can manually deselect/disarm the previous track I was working on after I select a new track I want to work on, but is there a setting that allows you to just select the track you want to work on, and then have that be the only track that is selected.
Similarly, is there a setting to just be able to arm a track for recording by just clicking one record button that is right next to the solo and mute buttons of a given track, and not have to also the click the record button in the transport to arm a track for recording.
Is there a setting to have the console open to a normal free floating window every time you select "view console", instead of automatically docking to the multidock, because even after I undock the window, the click and drag the height and width of the window, as soon as I try to then move the window to the top of the screen so I can see the entire console from top to bottom, the window re-docks itself at the top of the multidock, making it so I cant see the entire console again. The only way I can see the entire console is to maximize the window, full screen, but then I dont have access to the transport or the tools for choosing between select, move, etc.
Is there a setting to keep the tap tempo window floating, or a setting to add a tap tempo module to the transport area. I have figured out how to access it through the tempo track, but I dont like keeping that track open because I never alter the tempo in the timeline of the song, and it is also multiple clicks to get there.
Is there a way to turn off the little bubble that pops up over the timeline bar that gives an exact readout of the minutes/seconds etc when hovering over the timeline bar? I cant see the edges of the loop region or other selection region to grab them and move them because the bubble is in the way, or is there a different approach that prevents that.
Is there a way to alter the properties of midi events in real time that are coming in to the DAW to calibrate the velocity curve to suit particular keyboards or playing styles. The controller keyboard I am currently using does not have this feature internally unfortunately.
Thanks for any answers to these questions if you happen to know them! : )
Edited by Rok TheKasbahclarification
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