chris.r Posted October 26, 2020 Share Posted October 26, 2020 NI is not much better in doing the same. 2 Link to comment Share on other sites More sharing options...
Brian Walton Posted October 26, 2020 Share Posted October 26, 2020 1 hour ago, Hillmy said: But I rather not. I like the automated scan. If you scan manually it doesn't give you the notifications of new and removed plugins like the auto scan does. Also, makes you manually have to scan each time you make changes, which I rather be automatic. Well, I don't install new plugins every single day, but adding 5 minutes to every time I launch Cakewalk to scan all my plugins is absurd. When I install or remove plugins, a re-scan is part of the process. Rescanning all my plugins for no reason whatso ever is a time waster. Yet another problem with the one seat system, wasted time of rescanning. 2 Link to comment Share on other sites More sharing options...
kitekrazy1 Posted October 26, 2020 Share Posted October 26, 2020 1 hour ago, Bapu said: Also, I plug that hub into yet another hub on either machine. Works a treat. I refuse to participate in that madness. Most of my iLok licenses allow for 2 installs. Link to comment Share on other sites More sharing options...
Brian Walton Posted October 26, 2020 Share Posted October 26, 2020 1 hour ago, Bapu said: TIP: Waves (10, 11 or 12) license's can be put on a USB stick that can also be plugged into a USB hub. I do this on both my PC and my MacBook Pro. One license, used on any machine I want anywhere in the world with my USB stick. I have mine on a USB stick as well, however moving the seats back and forth in this manner is really no less of a pain than the transfer via the cloud would be most of the time. When I take the other computer somewhere, I don't have room for the extra USB hub, I need those seats authorized to the machine. So effectivly I can use the hub to move the seats, but I'm still having to authorize them using WC and transfer. And the scanning process is also a big time waster when using the computer with or without the USB or WAVES seats, etc. Link to comment Share on other sites More sharing options...
marcL Posted October 26, 2020 Share Posted October 26, 2020 2 hours ago, Bapu said: TIP: Waves (10, 11 or 12) license's can be put on a USB stick that can also be plugged into a USB hub. I do this on both my PC and my MacBook Pro. One license, used on any machine I want anywhere in the world with my USB stick. We had this discussion once before! But the thing is I don't like to use a hub on my laptop. 'Cos another name for a laptop is "mobile computer" and with a hub it is not so mobile anymore! ? 1 Link to comment Share on other sites More sharing options...
marcL Posted October 26, 2020 Share Posted October 26, 2020 2 hours ago, Bapu said: Also, I plug that hub into yet another hub on either machine. Works a treat. This sounds quite "hubby" to me! ? 1 4 Link to comment Share on other sites More sharing options...
jesse g Posted October 26, 2020 Share Posted October 26, 2020 3 hours ago, kitekrazy said: I don't like their licensing. I have 2 machines and I've bought 2nd licenses. It gets to be a money pit. Waves version 12 provides 2 licenses for your plugins, 2 Link to comment Share on other sites More sharing options...
Zo Posted October 26, 2020 Share Posted October 26, 2020 1 minute ago, jesse g said: Waves version 12 provides 2 licenses for your plugins, yeah ...... if you're still having a running WUP , tired of their bullshit ... 2 Link to comment Share on other sites More sharing options...
marcL Posted October 26, 2020 Share Posted October 26, 2020 3 hours ago, Starise said: I can delete AAX if they install those. I see them phasing out 32bit in the near future. Certainly things could be streamlined a bit better. This is exactly the point. Finally I have to clean up after each plugin installer, because they mess up my systems: Some install AAX (64 and 32 bit, with another interface I don't remember now) Some create additional copies in a Steinberg or VstPlugins subfolder (64 and 32 bit) Some create unnecessary program subfolders for documentation only, but I store all plugin documentation in one location only (no program folder), it is easier to find it. For many you cannot stop creating Vst3 even if you use Vst2 for some reason. This may cause issues, because the Vst3 folder is always scanned. Some create menu entries with some rubbish (like site link, uninstaller that can also be accessed in Windows, ...). If you have a lot of plugins, then you're menu tree gets full of rubbish for almost nothing (I excuse those that have an exe)! Many do not remove all installed files when you remove the plugin and more So in the end it takes more time to use installers and installation managers (if you want it to be clean) than when you install plugins by hand (zip files) like in the old days! ? 4 Link to comment Share on other sites More sharing options...
Soundwise Posted October 26, 2020 Share Posted October 26, 2020 Although it's very sad, that companies like this are forced to milk their user base to survive, I agree with Piotr and all the good folks here that creating chaos with versioning and plugin formats is not the best way to treat loyal customers. My wallet waves them good-buy. I'll stick with what I have. 3 Link to comment Share on other sites More sharing options...
chris.r Posted October 27, 2020 Share Posted October 27, 2020 2 hours ago, marled said: This is exactly the point. Finally I have to clean up after each plugin installer, because they mess up my systems... I had one installer placing the plugin dll in a subfolder in Program Files and all the files that should go into Program Files went to my Vstplugins folder. Go figure out! 2 1 Link to comment Share on other sites More sharing options...
BassDaddy Posted October 27, 2020 Share Posted October 27, 2020 I dont like that stuff either.Too convoluted. Im not a big fan of the subscription either. Great prices on bundles and single plugins. Even free ones. Then when you have way too many to back out a new version and WUP up again. It's been every 12 or 14 months for a while hasn't it? That's not really a subscription is it. It's not. But yeah it is. 2 Link to comment Share on other sites More sharing options...
Fleer Posted October 27, 2020 Share Posted October 27, 2020 Version 7=Nov. 2009 Version 8=Jan. 2011 Version 9=March 2012 Version 10=June 2018 Version 11=October 2019 Version 12=October 2020 Them good old days are gone. 2 1 Link to comment Share on other sites More sharing options...
Fleer Posted October 27, 2020 Share Posted October 27, 2020 And dare I say I really don’t appreciate WUP 1 2 Link to comment Share on other sites More sharing options...
Bapu Posted October 27, 2020 Share Posted October 27, 2020 7 hours ago, marled said: We had this discussion once before! But the thing is I don't like to use a hub on my laptop. 'Cos another name for a laptop is "mobile computer" and with a hub it is not so mobile anymore! ? Well don't carry a power cable with your laptop and hope your battery lasts long enough. I'll get me coat. 5 Link to comment Share on other sites More sharing options...
TheSteven Posted October 27, 2020 Share Posted October 27, 2020 14 hours ago, Hillmy said: The thing I hate most about Waves is the VST shells. Has to be rescanned every time I start Cakewalk! The multiple versions are annoying as well. WUP is just the icing on the shit cake. That's why I never bought any Waves plugins and only got free ones. I also wont be getting WUP. If it becomes a hassle, I will just delete all their plugins. I am making sure I don't need or rely on their plugins, so when the time comes, deleting them wont be an issue. As others have said by switching to manual scan you avoid that. 2 of things I frequently use in MenuMagic* are 1) Scanning my VSTs on demand without having to run Cakewalk (using MenuMagic's icon tray app shown here) I run the scanner this way everytime I add, remove or relocate a plugin. I have Cakewalk set for manual VST scanning for a quick(er) load. 2) Using the Plugin Info Grid to check before downloading or paying for a plugin to verify that I don't already own it. * Forgive the plug for my retail app but it seemed appropriate in the context of this discussion. 2 3 Link to comment Share on other sites More sharing options...
ZincT Posted October 27, 2020 Share Posted October 27, 2020 (edited) Great idea @Piotr and one that I will support via an email to Waves! When they first brought out v11 I carefully followed their procedure to upgrade the plugins that would allow it and I was amazed that it worked and all of my v9, v10 and v11 plugins happily co-existed. However, I was well aware of the problems that others had experienced and knew that I was probably just lucky. Well that was on the old PC!!! Read on... On my new PC (in July 2020) I wanted to keep everything neat and tidy so created VST64 and VST32 folders (for any plugins that insisted on installing 32 bit versions). I deliberately held off installing Waves plugins until much later in the migration process knowing that they have their own ideas about where they are going to install. Initially I installed v10 and v11 plugins as these did not require an offline installer. That all went well so I did a backup and next tried installing the v9 plugins using the offline installer. End result....ALL OF MY WAVES PLUGINS WERE TRASHED!! Literally none of the Waves plugins worked any more - they would scan but not load or some other errors or issues. I was very pleased that I took a backup before doing the v9 install which I quickly restored. Looking for a quick solution (I still haven't heard back from Waves when I raised a support ticket) I decided to WUP the v9 plugins that I still use and have used on a great many projects. That worked and I was then able to install the missing plugins which all worked fine. I appreciate that v9 plugins are out of their support period but I didn't expect them to break all of my other Waves plugins!! I have plenty of other old plugins that still work and don't break anything when I install them. The cynic in me can't help but think that it is some kind of ploy by Waves to get people to WUP their plugins so that they can extract as much money as possible from their customers. So you think that plugin you just bought was a bargain at $29...think again as it will cost you more in the long run. I also hate the use of multiple Waveshells which causes unnecessary scanning every time I run my DAW(s) - I have it set to manual scan in CbB and disabled in Studio One purely because of Waveshell. I'm also not happy with Waves Central and plugin managers in general as it makes it impossible to use tools like Revo Uninstaller to back out of bad installations. Edited October 27, 2020 by ZincT typos 2 Link to comment Share on other sites More sharing options...
PhonoBrainer Posted October 27, 2020 Share Posted October 27, 2020 WavesCentral, it looks like a lot of developers spent a lot of productive, valuable time creating utterly counterintuitive hoops that users must painfully navigate. All to protect what amounts to a bunch of $29 plugins. But while we gripe, it's fair to acknowledge Waves has given us a slew of decent-to-high quality plugins for $29. You would have killed for that 20 years ago. 4 Link to comment Share on other sites More sharing options...
chris.r Posted October 27, 2020 Share Posted October 27, 2020 (edited) 4 hours ago, ZincT said: I decided to WUP the v9 plugins that I still use and have used on a great many projects... If you WUP them does it mean they get upgraded to v12? Will they still open and play fine in projects where they was previously used as v9? I'm wondering if I upgrade my v11 plugins that are still in the grace period, will they then open and play fine as a new v12 versions in my projects created while they were still v11. Hope that makes sense. I had a problem in the past with updating waves plugins between some v9 editions, like v9r03->v9r06 or something like that, they wouldn't want to open in Cakewalk and I had to reinstall the old version, save presets of the plugins that were used in my project and then reload these presets in the new versions. Sick. Edited October 27, 2020 by chris.r Link to comment Share on other sites More sharing options...
ZincT Posted October 27, 2020 Share Posted October 27, 2020 9 minutes ago, chris.r said: If you WUP them does it mean they get upgraded to v12? Will they still open and play fine in projects where they was previously used as v9? Yes they get upgraded to v12 and they still load fine on old projects that used v9 before. Link to comment Share on other sites More sharing options...
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