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John T

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Posts posted by John T

  1. 6 minutes ago, David Baay said:

    The longest audio file I have handy is two hours and 15 minutes. I just opened the project over WiFi from another PC where it's saved, figuring that would be worst-case. It took some time to draw the waveform, but even before that completed paging back and forth by measures was instantaneous as expected.

    So unless the audio has to be a lot more than two hours to demonstrate the issue, whatever is happening seems to be peculiar to your system or Sonar configuration.

    You might try turning off/disabling your interface to see if it has something to do with Sonar's interaction with the audio driver.

    Ah, thanks, that's useful data. I do think (and hope!) that it's a config problem.

     

     

  2. 18 minutes ago, msmcleod said:

    @John T - I'd advise unchecking "Show Waveform Outlines" within the Track View's   View->Display menu.
     

    That's not the issue. With them on or off, the difference between CbB and the new Sonar is still there. 

    I tried making a video, but it doesn't really look like anything; you kind of have to feel it. 

  3. 19 minutes ago, John Vere said:

    Yep. Use a wave editing software. Daw’s are not as efficient because they are designed for multi track recording. Wave editing in most Daw’s is clunky. 

    Wave editing programs are designed for this workflow so have optimized tools. 
     

    I have worked with 100’s of hours of narrative content. 
     

    Learning curve is like any software but once you’ve up to speed you will see the difference. It’s what Mastering Engineers use. 
    By the way. Your track looks way over compressed?  A wave editor will also automatically search for digital errors. 
    Also I see you are using Isotope that would definitely cause audio lag. 

    With respect, I'm not asking how to do this. I've worked with thousands of hours of narrative content, and have been doing what I describe successfully in Cakewalk for nearly a decade. The track is not compressed; as I mentioned, it's very zoomed in. 

  4. So... among my audio jobs is audiobook and podcast editing. It's probably about a third of how I make a living. 

    One of the things I do (in Cakewalk bB) is scan along a *very* zoomed in waveform looking for bumps and other messy sounds *before* even listening to the thing. This is many orders of magnitude faster than just doing it by ear, starting and stopping for every fix. Of course, you still have to do a full listen, but the amount of stuff you can knock off in better than real time with a method like this is enormous. 

    Looks like this:

    image.thumb.png.a78ec4ebdeac51116717fac05077d0ae.png

    In that view, I'm using CTRL+PgUp / PgDn to flick through a couple of seconds at a time. 

    Anyway, since I'm not going to have the option to work in CbB from some time in August, I've been testing out what the impact of the switch to Sonar will be. 

    For most use cases I have, and certainly for music mixing, I'm fine with it. However, for the specific case above, Sonar is significantly more laggy than CbB. CbB is more or less instantaneous, where there is a tangible lag in Sonar. This is genuinely going to impact my efficiency and work rate. 

    Anyone got any ideas as to why this difference exists? Is it something I can fix with a setting somewhere?

  5. Another vote from me against this now time thing, though not entirely.

    I can completely see the logic of moving it; it made no sense where it was. However, I think this is an example of under-solving a problem.

    It sensibly belongs alongside the main now time, but there's not actually room to make it readable without redesigning that box more throughly. "Just make it tiny" is not a solution. A swing and a miss, IMO.

    To generalise this point a bit, I dabble with each Sonar version as it comes out, but I haven't yet got a membership. The subscription model isn't my favourite, but it's the generally worse readability than CbB that's actually holding me back. The main interface is quite good, but things like this and the pro channel EQ UI are frustratingly inferior to the previous versions.

  6. Having to warn people about ASIO4ALL in the year 2025 is like having to warn them to stay out of fairy circles and always keep garlic above the door or something. I'm surprised there are even still websites mouldy enough that you can download the thing.

     

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  7. Using last version of CbB.

    Am just doing some experiments with masters for an album where one track flows seamlessly into the next. I have a solution for the time being, and will assemble it in HOFA instead of Cakewalk, but I have discovered something odd.

    Seemingly no matter what I do, I end up with 0.033 seconds of silence added to the start of the file.

    Am exporting by selecting only a clip in Cakewalk, and the audio data in that clip starts right away.

    Anyone ever come across this?

  8. The thing that puts me off the subscription is that I use a DAW to make a living, every day. And given how erratic what I make a living at is, cash flow problems do happen. So if my main work software is going to lock up and stop me working abruptly because of a missed payment, that's not good. May seem a fringe case, and it is, but these things do happen.

    • Like 1
  9. I find save time is mostly dependent on the number of edits in audio tracks. Extremely dense MIDI data can also contribute. The actual length of the project time wise doesn't really matter.

    Say for example you had 8 tracks of unedited audio, of let's say a two hour concert. The project file for that is tiny, just eight track numbers / names and start times, more or less. And the save time will be really quick.

    Where on my audiobook work, I can often have a single track of audio with hundreds of tiny edits over a half hour chapter, and that will save significantly slower.

  10. 17 hours ago, Matthew Simon Fletcher said:

    I get this may seem like a minor issue but when you're dealing with a lot of tracks at a high level, it's really key to be able to know where audio is/isn't, so you can quickly trim sections that aren't needed but without moving other content. Currently due to this it's taken me longer to tidy-up / check a project and conversely I've also accidentally deleted things, thinking they were simply a UI glitch due to this bug.

    I agree with this.

    Also, one of my use cases is audiobook and podcast editing, and it's a tangible slow down having to check for phantom marks like this.

    • Thanks 1
  11. I'm not sure about that. There isn't a click there, so there shouldn't be a detail to highlight, really. Though next time it happens, I'll see what turning the outline on and off does.

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  12. I see this all the time, though I've not got any screen shots. I'll try to remember to come back to this thread next time it happens.

    I find that these glitches disappear and re-appear at different zoom levels, which might be a clue as to the cause.

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