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AB9

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Posts posted by AB9

  1.  I assume they are working on the GUI.  Iirc, the bakers indicated that there was a major GUi overhaul to go to the new Sonar for some modern reasons and that this was something they were going to address. Meanwhle, Sonar is working great for me.  Is it perfect?  No.  But where it really counts for audio quality - like latency, it is great.  It is minor issues like the markers being small and having a small font that bother me.  We are dealing with very good people and they listen and make enhancements.  Take for example, the free version of Sonar.  

  2. 3 hours ago, John Vere said:

    @Jeremy Oakes If you read most of my posts you will see that my point of view is one shared by others. 
    I support Sonar development team and feel strongly that they are not the issue. They have updated Sonar to the best version yet. We just don’t like the Bandlab Membership deal. I want to have my money go to the developers not to a corporate entity that is focused on making music into a joke for people who are too lazy to actually learn the art form. They don’t care about Sonar because it is way over that crowds heads. 
     

    Just open your Bandlab Membership page if you want to see what I am talking about. 
     

    @msmcleodI still have around 20 disks including 5 that are brand new but yes I doubt you can even buy them anymore because they are very obscure. Regular mini disks work but that’s only 2 tracks.  I was going to fire it up one day out of curiosity because I still think my best sounding mixes were made with it.  
     

    I also have my Zoom L8 which is also a digital recording device. But as they say, it will all end up in a computer anyway. 
     

    I love Sonar I don’t love Bandlab. Only thing that will change my mind is the day they allow me to own Sonar. 
    It’s not about the cost of a membership, it’s all about what will happen 3 or more years from now? 
    You purchase a daw, turn off the internet and keep making music for 3 , 4  ? Years with no interruptions. 

    What are you worries about might happen 3 years from now? Is it that Bandlab will no longer offer Sonar or Bandlab folds or something like that?  If that is the concern, maybe Bandlab could provide a written guarantee that if Sonar were to no longer be available that subscribers would be offered a reasonable purchase option at that time.  Thoughts?

  3. I would love it if I could make the fonts large in the markers on top.  It is really hard to read what I write what the marker it about there.  Maybe they could make it so if I hover the cursor over the marker - then a window temporarily opens up with large letters.

    Thank you!

    • Great Idea 1
  4. 34 minutes ago, lawrence caine said:

    Been a cakewalk user since early 1990s on a pc with Windows 3.1 and 2 mb ram, had every version and have been using Sonar Pro 64bit for over a decade windows 10 .

    I have had no Sonar updates as far as I know since around 2017 besides reinstall. I'd prefer to stay with Sonar due to file cwp etc, prefer over protools cubase or logic. I realize bandlab is free have never tried it but my ??????? Is there a new build version or release of Sonar Pro available and how is it ???????

    I have just built a new pc with windows 11 pro 64 

    I would go with the new Sonar.  The latency specifications are better, at least for me, and that is important.   Apparently, they have a new free version of Sonar that you might like, if you do not want to go with the subscription.   By the way, I was also a user since the 1990s.

  5. 2 hours ago, Alan Tubbs said:

    Thanks all.  Most guesses were right.  The shop said it was the mo Bo and power supply.  Double dose.

    I've got a Jim and purrrfect computer on the way.

    Congrats on getting a new computer.  Keep us posted!

  6. 22 minutes ago, Wookiee said:

    Ripple edit is designed to help move stuff. To move, say your entire project four bars,  so you add a four bar intro.

    1. Enable Ripple edit all.

    2. From the project menus select insert time and measures. Place the now time cursor at the point you want to insert those 4 measures. 

    3. In the box enter 4, ensure all options are ticked, click OK 

    4. Disable Ripple edit all. (You will regret it if you don't) 

    That is good info.  Thank you.  But if there is no need to move automation or other data other than the clips, it seems quicker to drag the clip or use the slide function.   

  7. 1 hour ago, chamlin said:

    Slide is def what I used to use. But it doesn't copy and dupe at say 4 measures ahead, it just slides the clip so I have to first copy the clips then move them. Extra step. 

    Also, I thought I used to be able to tell it slide 4 meaures, 3 times. No?

    Will ripple edit do these things?

    Slide does not move some of the automation data and I think tempo map, but it does move the entire clip that you have selected.  So select the clip that you want to slide, then go to process - slide, and then in the slide window insert the number of measures you want to move.   I am not sure what you mean by "3 times."  

    Also, you can select a clip and drag it to the measure you want to move it to.  I would set snap to grid to "whole" so it moves snaps in at the beginning of a measure.

  8. I had a problem template last year.  It happens.  You just have to start from scratch.   Please report back.  One of the great things about Cakewalk, is there is a community here that tries to help!

  9. Paul - I do not think you are rude at all.   And you can be 1000 percent correct!   I noticed that there are some keyboards being made with this high resolution and I was curious if Cakewalk was doing something about it.  Perhaps the velocity aspect is beyond human comprehension.  But I also do not think it is all about whether someone can repeat the velocity again and again at such fine points, but whether there is any added realism to the result.   If there is truly no added realism in the result, then I would think that such would eventually not be a selling point for those keyboards, at least on the velocity issue.

    May be that there is another benefit to the advanced midi that goes beyond just the velocity issue.  (I think you wrote about this!)

    Thank you for chiming in on this!

  10. Will - I can see where you got that idea in the beginning of the article, but then the article gets more specific. Here is some quotes from the article, including when to dither:

    https://www.izotope.com/en/learn/what-is-dithering-in-audio.html#:~:text=Dithering should always be off,bit to 16-bit).

    When to dither audio 

    Dithering should always be off unless you're bouncing audio to lower bit depths. Ideally, you should only dither audio once during the final stage of audio mastering when exporting a file to a lower bit depth (e.g. from 32-bit to 24-bit, or 24-bit to 16-bit). However, almost all modern digital audio workstations operate at 32-bit floating point or higher internally, so if you’re exporting a 24-bit WAV file for mastering, you should also dither.

    Generally, you should only dither audio when bouncing down to 24-bits or less. You don’t have to worry about dithering if you’re exporting a 32-bit floating-point file or higher because it’s a high enough resolution that produces no audible quantization distortion.

    . . .

    Start using dithering in your digital audio

    Hopefully this helps you understand why dither is so crucial to digital audio, how and why it works, and when it should be applied. Now, you’ll never have to dither about dithering again. If you’re reducing bit depth, whether from 64 or 32-bit floating-point to 24-bit fixed point, or from 24-bit down to any lower fixed-point value, add dither! It will always do more good than harm.

    (Emphasis added.)

     


     

     

    • Like 1
  11. 1 hour ago, Will. said:

    You do realize that digital quatization happens during recording too right? Your interface is computing a file from analog to digital as the file gets written to digital in the DAW. Dithering is needed when ever you "Bounce" a file too. You are working in a digital enviroment not analog. Dithering was needed for exporting to CD in the analog days - these days its needed in your DAW too, because you're in a digital realm.

    @Scott C. Stahl

    Feel free to read.

    I am not finding what you are writing, in the article.  Maybe I missed it.  Here it states that one should dither when changing bit depth and almost no other time. https://www.izotope.com/en/learn/what-is-dithering-in-audio.html#:~:text=Dithering should always be off,bit to 16-bit).

    I do not see how recording is changing the bit depth.  Maybe I am missing something here.  

  12. 9 minutes ago, David Baay said:

    Just to clariify, MIDI 2.0 Velocity offers 65,536 (16-bit) possible values with the value encoded in the the Note On/Off messages as it is in MIDI 1.0.

    What's commonly referred to as "Hi-Res Velocity" (what Vidal is offering) is just a MIDI 1.0 convention for using a CC88 message sent immediately before a Note On/Off message that can be interpreted by the receiving instrument as dividing the velocity value by another 128, yielding 16,384 (14-bit) possible  values.

    Thank you.    Does Sonar then have the current capability of taking advantage of the the possible values of the Vidal example?

  13. Here is an example of a piano controller that uses high resolution midi:
    https://playvidal.com/products/vidal

    Here is quote from it: "Our electronics capture hi-res MIDI, with over 16,000 velocity values where most keyboards only support 127."

    And my underrstanding is that Cubase allows for high resolution midi.  This is from AI about Cubase:
    High-Resolution MIDI Velocity (MIDI 2.0):
    While standard MIDI 1.0 uses a 7-bit velocity value (0-127), MIDI 2.0 introduces a 16-bit velocity value, offering much finer control over dynamic expression. 
    This means you can have 16,384 possible velocity values instead of 128, providing a much wider range for dynamic expression. 
    Cubase 13 supports MIDI 2.0, allowing you to take advantage of this higher resolution velocity. 

    NOTE:  This seems like it would be a pain in the editing process.  But maybe it is better in the capturing process.

  14. 1 minute ago, noynekker said:

    Which audio interface do you have ? You say Sonar will not open, but you were able to select "no tracks or busses", so it must be kind of opening.

    It sounds like Sonar is getting stuck trying to rectify the audio set up. This is only my guess, because I had a similar issue recently . . . and you'll certainly have to give the great people here more info on your environment settings to get to the bottom of it.

    Thank you.  I am using a Lynx  Aurora  audio driver that is thunderbolt.  I have been using it for several years and no problem with cakewalk/bandlab or with Sonar.  I turned on the computer today, and the problem arose today, with no other changes!  If I try to open a project directly, it will not work.  It hangs before the opening screen where one can select drum replacer, etc..   If I try to open a new project with 4 empty tracks for example, it will not work.  So, I was lucky to find out that if I open it with "no tracks or busses" the rest of the opening process occurs and everything works fine.   I am wondering if there is a windows 11 audio driver that is somehow interfering with it.  I will check that out next.  (I.e., do I have windows selecting some other audio device?)  Is there more information I can provide?   Thank you so much!

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