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thegaltieribrothers last won the day on February 22 2019
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[Solved] Pro-Channel Plugin Question
thegaltieribrothers replied to thegaltieribrothers's topic in Cakewalk Sonar
Thanks for the replies gentlemen. Best wishes Paul -
Hi, Is there any point using the Console-Emulator Channel + Console-Emulator Bus pro-channel plugins? To my ears they make no perceptible change to my sound + are just using up computer resource which could be used by another plugin. What do you think? I mean if it changed the sound like a Neve 1073 preamp I could see the point in using it but to my ears it does not. Am I missing something or is this a case of the 'emperors new clothes'? Your advice would be greatly appreciated. regards Paul
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Hi, I looking for some tempo amendment tips regarding getting existing audio tracks to fit in time with new tempo changes. I have added a tempo increase and decrease via the tempo track but would like to know the best way to get my audio tracks to fit in time with the tempo changes. Especially with my vocal tracks which have an instance of Melodyne on each track (e.g. is it best to do my tempo changes before my vocals or is there a better way of doing things)? Any ideas gratefully received. Thanks in anticipation of your help.
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Good Job!
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Good Job!
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Good Job!
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Ambient Dreams, using Sonar, Unify 2 and Omnisphere 3
thegaltieribrothers replied to Martin Schiff's topic in Songs
Good Job! -
Hi David, Thanks for your reply, as I said usually I have the bus drum track sending the signal to a bus FX track to use the reverb on that bus FX track. Perhaps this was a mistake on my behalf in signal routing, anyway I now have the reverb as an effect on the bus drum track itself and it sounds better. Hi Bristol, Thanks for the image of the Signal Flow-Chart, I think I nearly understand it .😉 Best wishes on your future projects. Paul
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Hi, I have a drum track going to a bus drum track on which I have a reverb, but usually I have the bus drum track picking up the reverb from another bus FX track via a send. I find that the first scenario produces a better sound than the second, but I would like to know why as I assumed that the second method, which was my usual way of working, would provide the same sound results. Any ideas on why the sound is different?
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[SOLVED] Cakewalk Sonar Glitches
thegaltieribrothers replied to thegaltieribrothers's topic in Cakewalk Sonar
Thanks everyone for the replies, I have reduced the number of plugins that were on the pro-channel and the glitches have calmed down. I especially appreciate the optimisation tips which I will use in future. In my simplistic view I thought that it wouldn't matter if I have a load of plugins on the pro-channel + thought that if they were switched off they would have no effect on the processing power but it appears they do. I had a load of plugins in different FX chains (e.g. Compression / Reverb / Delay) on a single pro-channel in an effect to audition / mix and match what I was using on my vocal track so I'll just have to audition them separately. Cakewalk by Bandlab is a great program and now so is Cakewalk Sonar with a top-notch community as well. Thanks for all your help.
