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user905133

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Everything posted by user905133

  1. I don't currently have a full-featured multitimbral soft synth that I can use to test, but I used to do this with hardware and a now-legacy multitimbral soft synth. I am not sure how it would work with TX16Wx, but assuming you have multiple midi tracks each having data on a single track, here are some steps to try: Using the Track Widget Control set to "All" point each midi track to the same synth [O = Output Track Widget] point each midi track to a different channel [C = Destination Channel Widget] I don't have TX16Wx, so it might need some other set-up steps and it might not work with that synth. When you say Cakewalk only sends data to MIDI channel 1 to a multitimbral synth, it sounds to me like a setup issue. The last time I looked, Cakewalk still sends midi data to different midi channels. CONFIRMED! If those steps don't help, maybe post an image of the track header containing the widget settings to show the routings of each midi track. PS: I am installing TX16Wx now to give it a try. I downloaded and installed TX16Wx and rescanned my plug-ins. UPDATE: Conclusion: Try the steps. I don't have the time to look for samples to load up, but Cakewalk definitely sends midi data to different slots. Here's what I did: Created an Instrument track with TX16Wx. Created three MIDI tracks by recording random midi keypresses on each of three midi tracks. NOTE: I did not record midi data on the instrument track. (Its simpler that way, but it could be done if you record the data on different midi channels.) Pointed each of the three midi tracks to the TX16Wx (using the Output Track Widget). Pointed each of the three midi tracks to a different midi channel (using the Destination Channel Widget). I can tell by the virtual LEDs on each of the TX16Wx Slots, the different midi tracks were sending data to different slots. Thanks for mentioning the TX16Wx. Looks cool. ?
  2. Friendly suggestion--wait until everyone has upgraded their systems (including all gear) to MIDI 2.0. As you know MIDI is serial communication. I haven't read the 2.0 docs in a couple of years, but as I see it, when all software and gear uses all the extra data in the expanded formats, there will be a period of what Thomas Kuhn called a paradigm shift which will result in chaos until the "normal science" of MIDI communication settles in into something a tutorial can safely talk about with any accuracy, reliability, and practical value (usefulness). PS: As a hobbyist, several years ago I gave some thought to how I might use a microprocessor to create a MIDI data converter to actually do something with the extra data. But I decided that manufacturing teams were also probably working on it and they could devote more resources to it than I could. From what I've seen of a few videos over the past few years that document midi latency and what some call jitter, with widespread marketing of MIDI to MIDI 2.0 converters, routers, handlers, or whatever they will be called, all the current video documentation will be out of date. JMO: Good to do the research to keep track of what people are saying, but postpone your judgments and have a very probative stance in any videos. Maybe a series on "What we know now" that take snapshots of current ideas where subsequent videos do a recap ("The last time we discussed _____________, _____________________." + an update to add new information, changes, etc.) Trying to be helpful so you don't have to keep on revising videos. More of a historical approach, than a how-to-use-it approach.
  3. LOL: We found it at the same time!!!!! (See the PS to my post.) Glad you found it. I used Type = ChAftertouch, but if Type NRPN gives you more control great!
  4. You can add midi data after the fact in realtime with this method using a midi control track. If your knob turning skills are not great you can edit the data in the Event List View. But, my guess is you want to do it by drawing some dots or lines in. Since I don't use the PRV, I will refer to others who do use the PRV. PS: I just looked at the Controller section in the PRV, chose a MIDI Lane and Selected Channel Aftertouch. Maybe that will work?
  5. On my usb keyboard, I have a knob programmed to send Channel Aftertouch. Not sure if that would meet your needs. Just a thought in case it might.
  6. I don't have that synth, but I see it is listed in Roland's Patch Script Builder.
  7. Dedicated to all those looking for roadmaps on their respective journeys. Peace!
  8. IK is on a roll with updates to ToneX. The following thread has the details.
  9. If anyone has Arturia's Buchla Easel, there's also free banks with presets available for the Easel.
  10. This would be handy. I'm wondering what's actually in the buffer/on the clipboard. Is it the actual audio or midi data? Or is the source, the start and end points, and the data type options chosen? I had assumed the latter. If so, changes to a project in time (placement/location within the project) might mean all clipboard items would have to be updated quite often with typical editing. Just wondering about that.
  11. WOW. For the 25th anniversary Group Buy it was $200.
  12. Thanks for asking. The instrument plug-in I have used to route midi data to and from Cakewalk is a virtual modular synth called Voltage Modular (from Cherry Audio). I haven't used it to distribute Midi FX from Cakewalk back to Cakewalk. I have used it with self-designed modular effects using MIDI. To take a couple of simple examples, I have had used LFOs and ADSR envelopes within Voltage Modular to send midi CC data to control multiple software synths hosted in Cakewalk. I will schedule some time to see if this process can be done with CW's Midi FX.
  13. I'm on Win 10 Pro, so maybe that's part of it. Also, I was copying to a clean track but you might be doing a copy and replace. I defer to others for possible explanations.
  14. I just did the following: Created a short recording on an Instrument Track Used my mouse cursor to highlight/select a 2 measure section Used Ctrl+C to copy the highlighted/selected measures into what I assume is a copy bufffer Created a MIDI Track Placed the cursor at a random spot on the new track Used Ctrl+V to paste a copy Moved the cursor to another random spot Used Ctrl+V to paste a second copy I repeated this several times. Next I repeated the cut-and-paste process several times with an audio track. Ctrl+C and Ctrl+ V worked. What steps did you use? If you used the same steps, maybe someone else can offer possible explanations for why it might not work for you. Maybe there's something that I have enabled that you don't? Possibly one of the Menu Bar > Edit > Select options?
  15. I agree with learning the strengths and weaknesses of all music-making tools and how to use them to meet our own individual needs. Oddly enough, over the past three days I have been going through the Pigments Expansion Packs (Half-Price Sale) and there are a lot of mallet/percussive sounds that sound very much like sounds I already have (esp. such as many in Chromaphone). On my PC Pigments (which I like) has a high CPU %, but I have some work-arounds for using Pigments in context. I have not specifically compared the Chromaphone load with the Pigments load, but generally Pigments is rather high when I am testing presets, tweaking them, and developing compositional layers. I haven't extensively compared interactivity of sounds from different soft synth makers either. Thanks for reminding me to put that on my list of things to do. Generally I find that the FX that manufacturer's put on factory presets (presumably so they sound good in isolation) tend to clash with FX on other synths and I end up using dry or nearly dry tweaks. One of my to-do tasks is to further explore using multi-band FX with integrated dry/semi dry sounds from different synths. BTW, I have been exploring soft synths for the past 2-3 years with the intent of moving away from hardware. But yesterday I fired up the audio from one of my vintage D-to-A sound modules. If they all had reliable D-to-D outputs, I am now thinking I'd like that more than fiddling with soft synths and FX to get the sound that I want. Come to think of it, I generally preferred the FX chips of one manufacturer and tended to use dry (or nearly dry) sounds from other sound modules when combining them.
  16. Yup! I did two updates in rapid succession. Simply turning on layer B with no guts (an "init" layer) added 2-4%. Good to know!! Both turning on and adding the guts to layer B (such as by loading a layer as you describe) added approx. 8-10%. I agree with your assessment of Chromaphone 3 (unique, sounds great, etc. Thanks for the insights into the architecture. I have been pleased with the textures I have gotten with single layers, crazy settings, and built-in FX. I had no idea that piling up notes with a single layer was so efficient!! Thanks also to @Jan Schmitz for raising the issue of extreme CPU load under certain conditions. It is good to know the strengths and limitations of each plug-in.
  17. Thanks for this. I will have to check specifically with dual layer sounds. That might account for the 30% CPU. Not sure I have every Chromaphone Expansion Pack, but if you or others can suggest some high CPU dual layer factory presets, I saved my test CbB project and can try to verify that its the dual layer causing CPU being doubled. Update: All of my randomly chosen factory presets are single layer. As a simple test, I just turned on layer B. That generally increased the CPU load by 2-4%. Update: Turning on layer B and randomly loading sounds added approx. 8-10% CPU. So, with 1 instance of Chromaphone 3 playing my midi loop, I was able to get CbB up to 28%. Thanks for helping me to sort out what to avoid!
  18. My PC is a vintage 2011 formerly Win 7 PC with up-to-date Windows 10 Pro. I get 30% CPU usage when only when I boot Chromaphone. After that it drops down considerably. When not making sound, it drops down to less than 1%. Typical sounds run from single digits to maybe as high as 15%. As I assume you know, it can vary quite a bit. For example, I have one woody mallet sound I tweaked to have mondo delay/echo trails. It starts off at 8% CPU and as I swipe my hand across the keyboard up and down, it does up to 10-11% CPU. This is in standalone mode. In Cakewalk with a single instance I get comparable results above Cakewalk's baseline (1.4% to 2.7% at rest). It spikes to above 30% upon insertion, constant runs with my woody mallet mondo delay/echo preset pushes Cakewalk to the 13-16% range. It is roughly the same during live practice, recording, and playback. I have not tried multiple instances. That being said, I have noticed repeatedly, with my vintage PC I sometimes don't have issues which others report with newer PCs. Not saying that newer PCs can't do more tracks and more effects faster than I can. Just saying that I am not getting any where near 30% CPU with Chromaphone. I looped my test recording (15 measures of midi data) and randomly switched presets (several factory banks). The note density starts low and total CbB CPU starts at 8-10% CPU based on the sound and by the end it goes up to 12-20% CPU. With the 15-measure loop going, I used 2 hands to rapidly play dense random cluster chords to increase the note density (approx. 12-14 notes at a time). The sound playing was at 17-18% CPU max without the additional notes. Pounding the keyboard live, the CPU went up to 18-19%. If there's a way to post/share some of your custom Chromaphone, I am curious to see what results I get with them. It would be good to know if there are some Chromaphone settings that I should stay away from based on a higher CPU load.
  19. Thanks for clarifying what you meant. In essence you are asking for MIDI Merge--the ability to send midi data from several MIDI tracks to a single MIDI FX. As I understand it, this can be done with third party plug-ins. I have seen some people get testy when free software doesn't include everything they want all from within the software. As for me, I don't mind using third-party plug-ins to extend what is not built-in.
  20. Thanks for the additional details. Macrium has been giving me pop-ups to get the newest version for a couple of years (since I used it one time). Makes sense that I should update it before it goes away in case I need to use it again.
  21. I used the free version once and found it helpful. Not sure I will use it again, but thanks for the heads-up about the change.
  22. This may or may not be helpful to others, so I am sharing it as a take it or leave idea (i.e., its not intended to spark controversy or debate). It stems from recent visual issues trying to track the Windows crosshair mouse pointer across two monitors with different resolutions. It works for me, but it might not work for others and I am quite comfortable with that. So, I increased the size of the mouse pointer. As anyone who uses Cakewalk for any length of time might have observed, changes in the mouse pointer serve as visual clues for what's going on. I have found (and it could just be me, which is OK) the changes in the now-enlarged mouse pointer are helpful. So, when moving the mouse pointer across the edge/border/boundary/line or whatever it is officially called, the normal pointer arrow that points to the upper left on my PC changes to either a horizontal line or a vertical line with an arrow point on both ends. For me, that's the clue that I can drag & resize or double click. If this helps anyone, great. If not, please ignore.
  23. I never do this, but evidently we can click and drag anywhere along the edge of a collapsed panel. Maybe that would help until double-clickable borders are implemented?
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