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Everything posted by user905133
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Did you try it with an Instrument Track?
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Cakewalk Sonar Midi Arpegiator Questions, please help
user905133 replied to F.J. Lamela's topic in Cakewalk Sonar
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Please note: The blurb (quoted above) is vague. I ran the MPluginManager 2 days ago, but didn't have Power Woodwinds. I did have a small Power Woodwinds jpg on my PC. If you already have MSoundFactory and run the MPluginManager, based on my experience you need to do the following: Select the MSOUNDFACTORY & MDRUMMER ADDONS tab. Scroll down to PowerWoodwinds [441MB]. Select Download & Install.
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Cakewalk Sonar Midi Arpegiator Questions, please help
user905133 replied to F.J. Lamela's topic in Cakewalk Sonar
I remember reading some discussions of arp patterns; not sure if it's possible to create user patterns in current software. http://project5.technetos.com/technique/alesion-arp.shtml -
For me, if the cutoff frequency doesn't work on something I used, I'd say it was more than a little glitchy. Maybe it works on your PC?
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Steve Lukather Unfiltered: Outrageous Stories, Riffs & Surprises:
user905133 replied to Old Joad's topic in The Coffee House
I've seen some of the others and his stories are great fun to hear! -
I almost never use the Modfilter, so I have no idea if the behavior changed and if it is a change, when the change started happening, but I gave it a try and found that for presets that seem to mute the track, changing settings (esp. the cutoff frequency for several presets I tested) seem to cause a sharp mute/unmute effect (mostly at a very low frequency). Do you find that, too? Any settings? Yesterday I tested and with the knob tweaking I did I found the cutoff frequency (esp. around 100) toggled the effect between mute and unmute.
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Arturia Pigments FREE Update to V6 (plus offers for new owners)
user905133 replied to ZincT's topic in Deals
I did last night, but just a little--tweaked the knobs on each to hear differences. Preliminary personal observations: nice to have; might find a use for them; for modeling, maybe someday it will be as useful as Chromaphone 3; the partials display on the Modal module is fun to watch; there were a few manual tweaks that produced some crazy cool sounds, I need to figure out how to automate the changes more; so far, some of the new modules/features were underwhelming probably because I haven't read the manual and played around with them enough. I did create some tweaks that were worth saving to develop further. About the newest Explorations Bundle: I generally don't find the bundles have a whole lot of presets that meet my personal needs; for me they are useful as examples of what some sound designers have done i.e., they show a range of sound design techniques that I can get ideas from for my own presets. Looking at Engine 1 and Engine 2 for uses of the new modal synth engine made it easy to see what others have done and to find examples close to my sonic interests that I could play around with and explore the new engine. -
THOUGHTS: Having just climbed out of the rabbit hole I have 2 thoughts: This issue is not similar at all; it is about making use of fluidsynth libraries. There should be a warning to others! 🤪
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I just found the GitHub page for FluidSynth that seems to have a Win10 zip from 4 days ago. Maybe that will work. ADDENDUM: If you search the forum for "fluidsynth" (scope = Everywhere, not This Topic), there are some discussions of fluidsynth. Not sure it works. NEW INFO: Maybe AZ's build will help. Not sure. No idea if anyone else has gotten the fluidsynth libraries to work. I defer to others with more experience with *.sf2 files or with fluidsynth.
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As you might know MIDI data is just data that tells some sort of synthesizer / sound producing device (either a hardware synth / sound module or a software synth) what to do--what notes to turn on, turn off, etc. Maybe on your old computer you used the MS Wavetable Synth or Cakewalk's TTS-1 Synth. The MS Synth hasn't worked in Cakewalk for a while and as of a few months ago Bandlab had to stop including TTS-1 (a Roland product) in the installers. For those of us that have TTS-1 installed from earlier installers, we can still use TTS-1. If you have an older version of SONAR and you install that on a new PC first so you have all of the bundled software synths on your new computer, a new installation of Cakewalk software will pick them up. I don't do much with sf2 files, but there are some players you can get that will work. I am pretty sure there are some fairly recent discussions in the forum about them. Hope this helps.
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Arturia Pigments FREE Update to V6 (plus offers for new owners)
user905133 replied to ZincT's topic in Deals
I had success several times throughout the day downloading and running the most recent [i.e., new] installer from Resources. I never did get ACS to work today. Also, to avoid the error when trying to get the newest Explorations Bundle, I went to the store. That worked, too, whereas the Special Offer button didn't get past a connection error. YMMV. UPDATE: It worked again just now. Windows version - Pigments__6_0_1_5484 UPDATE [2025-01-29]: On an older PC (MoBo doesn't have graphics functions to support the mini-animations), manually installing the new version works. Obviously, if the ASC issues are fixed this work around is not needed. Just checked using ASC: (1) ASC worked [no connection / login issues]; (2) ASC reported that the manual download/installation was successful. -
Differences Between Sonar & Cakewalk by Bandlab
user905133 replied to Jerry Gerber's topic in Cakewalk Sonar
If I knew that this thread would devolve into yet another discussion of the subscription / rent-to-use pricing issue I would not have spent the time to find the link to the differences and tried to be helpful by posting it. To be clear, I don't disagree with many of the points raised, I just wish that this thread had remained focussed on factual "Differences Between Sonar & Cakewalk by Bandlab" per the topic. -
From what I can see you only have MIDI Tracks--at least that's all that's showing. Are those pointed to a software synth / Instrument Track that are not visible? If so, are the Soloed MIDI Tracks being routed to the soft synth?
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and this comment most likely refers to the following image:
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I believe Lord Tim was referring to this image:
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Oliver Sacks, Musicophilia
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Hmmmm. I used to calculate note timings in terms of ticks (generally number of ticks per note durations with attention to note start time tweaks), but I never correlated frames with ticks--until now. At my current settings (probably the default as I haven't changed them), when I use + and - I am seeing 1 frame = 64 ticks. I got sick of micromanaging timings. Not sure I would want even finer gradations to micro-manage millisecond and sample start intervals, but on a purely theoretical level, it might be interesting to try. Well, maybe not interesting in terms of auditory results, but interesting in terms of being hyper focused (i.e., exploring) time on a microscopic [microsonic?] level.
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Loss Prevention measure in a store?
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Is the SORT BY DATE option not working any more? UPDATE: It looks like our sorting preference gets reset. 😞
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Maybe some of the other threads on General Errors will help answer your question. I haven't experienced them myself, but here's a search link that might help: https://discuss.cakewalk.com/search/?&q="general error"&quick=1&item=83740&search_and_or=or&sortby=relevancy
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SampleTank 4 and Syntronik 2 (for real this time) updated
user905133 replied to BTP's topic in Deals
Thanks for the heads up. This time the Syntronik 2.1.2 update was indeed downloaded and installed. 🙂 Thanks to IK for getting this fixed. -
Differences Between Sonar & Cakewalk by Bandlab
user905133 replied to Jerry Gerber's topic in Cakewalk Sonar
Maybe this list / mini guide to new features will help?
