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Glenn Stanton

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About Glenn Stanton

  • Birthday June 8

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  1. i use the stem separation in Next (it basically uploads the file to the processing cloud which does the work, then downloads it) selecting "add stem tracks" adds the separated parts (drums, bass, vocals, other = guitars, keys, etc) to the Next project. Next seem stable, easy to use, minimal footprint etc. i don't really use it except to do the separations and since i can output stems as WAV files when i'm done, makes it easy to bring into Melodyne for corrections and MIDI conversion or into Sonar as audio tracks. since i do a lot of workflow stuff outside of the DAW (composition, initial project structure (Hookpad -> MIDI), generate audio (standalone apps mostly), and so on, the DAW (for me) is the raw recording of audio tracks (which i then export as WAV and using RX and Acoustica for prep work), and mixing and mastering only. Next is just another tool to get things done. maybe they'll add the stem separation to Sonar as it seems like a fairly separated piece of code and processing as it stands.
  2. i'd also spend the $ to get the "premium" Sonar (i.e. include it in my album budget) if i had 4 albums to mix and master, just to be sure.
  3. hopefully not. @Noel Borthwick ?
  4. same - pretty much everything goes through sub-mix busses or aux tracks, then stem busses + effects busses before going to the master and various output busses for printing, monitoring, alternate mixes etc. DAW template - 02 - mix.svg
  5. maybe you're seeing something from a previous version with LANDR? so far as i can tell, aside from that, Sonar (and prior iterations) is a platform and you could use it and appropriate tools (and skills) to "master" a recording. there are any number of paid / subscription online "mastering" services now, so export a high res WAV, upload, select your options, download. rinse and repeat. another option might be to upload into bandlab and use the features there. personally i have not tried it but i may sometime in the future since i have a membership (subscription) anyways. https://www.bandlab.com/mastering for me - currently - i use the export function to export a generic WAV, a generic MP3, and a NOVOX version WAV by default in my custom templates. subsequently, i open the WAV file into a new "mastering" project which then has exports for lossless and non-lossless formats with Ozone 11 to set levels for different target music services (although mostly use the -16 and -14 settings), things like Netflix etc expect -23/24LUFS, and so on - so maybe 5-6 different exported files in 90% of my work. really a matter of workflow. export high res WAV file, use that as a source for the mastering project. export files as needed modified by Ozone 11 mastering tools. in the old days Ozone had a standalone app you could load up the files and easily compare and adjust your masters. using the Sonar app is not as convenient of if you templatetize yours, it's not hard to get repeatable results. between the Ozone AI features and a bunch of presets, you'll have pretty good results quickly.
  6. if they fixed it, simply add the image in properties and save it as a template. if it's not fixed, save it as a regular project file, then change the extension to the template extension, copy it into your templates folder.
  7. OH NO! not RTFM! LOL. one note - the diagram could use a refresh as the lines and arrows and text are starting to feel a bit like the police report in Alice's Restaurant... LOL.
  8. also for basic stuff, the drum replacer could also be an option - detect the instruments (at least the snare and bass)
  9. each groove clip has a specific length (typically in # of beats or measures), you concatenate the clips, and you should be able to drag that entire length. otherwise you need to set your grid snap to the right value to enable moving them on the grid (or turn it off). you set the clip you drag to groove loop and drag that. personally, i always just use the standalone app, layout the song with all the goods, then export as audio and as MIDI. drag those files into the Sonar project (most times just the MIDI). that said - it seems to be working for me. i create the timeline in EZD plugin (open in synth rack) and then select the clips and drag into the MIDI track alternatively if you want to keep the clips only in EZD, then set the follow host on.
  10. according to the Cakewalk folks here - "free" Sonar is identical to "paid" Sonar EXCEPT some features are disabled ion the "free" version. so if the "paid" version has a bug, then yes, it's likely the "free" version does also. and presumably, when a bug is fixed in the "paid" version, it will be an update for the "free" version as well. so far as i know, the MS runtimes are mostly updated due to additional API "features" and the occasional bug fix for security or some backwards compatibility which got tanked so people (i.e. governments mostly) running programs from 1995 complained and they had to fix it... LOL
  11. i ran the install on the PC several times before it "stuck", for some reason the installer is relying on something which seemed to be reset and allowed the install to run successfully the 3rd time (for me at least).
  12. so when you tried to re-install the software (possibly as administrator) and rebooted the machine, what happened?
  13. reading up - looks like some folks have discussed a hack for use KK to use auto-chord key changes - but it seems likes it's harder than simply using normal MIDI to get the chords you want 🙂 me - i'm using MIDI and articulation for the chords and strums, i don't really ever use the auto-chord feature as it has limited scale options.
  14. except Cakewalk Next also works on Mac OS... https://www.cakewalk.com/next
  15. i really only use the Komplete Kontrol when i'm playing live or composing, i just use Kontakt in the DAW. for the Session Guitarist instruments, you can use key switches (selective MIDI notes usually lower or higher than the instrument range) to change parameters --or-- use articulations (which are typically the same MIDI notes but with some options) as there is an articulation track and it also makes things easier. you can create your own articulations or in some case purchase them (or maybe some folks have freebies). there is a huge package "Babylon" which has articulations for hundreds of products and instruments, i had bought an earlier version several years ago as it had a lot of the instruments i use already built.
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