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Not Liking the look of the New Sonar Interface
Glenn Stanton replied to mark foster's topic in Cakewalk by BandLab
it's the 21st century look - vector graphics. whilst the bitmaps can look more realistic, they're not scalable. modern interfaces need scalable graphics... could there be improvements to the UI - always. -
i think TTS-1 was removed from Sonar as it is a Roland product and they were no longer licensed to use it.
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Undo causes Melodyne Region FX to close (and lose work)
Glenn Stanton replied to Glenn Stanton's topic in Cakewalk Sonar
agreed. after trying a number of different combinations, i think i can safely navigate the process.. 🙂 Ctrl+S is your friend though 🙂 -
Undo causes Melodyne Region FX to close (and lose work)
Glenn Stanton replied to Glenn Stanton's topic in Cakewalk Sonar
i meant to reply per @Tim Elmore you can use "Redo" - Ctrl+Y (or Ctrl+Shift+Z) once the Melodyne window is closed. and if you save the file, later, you can re-open the region with the editor. once you go back far enough into the undo stack though, you will lose the region created. use your fingers and make that Ctrl+S automatic 🙂 -
if you have a Melodyne region created, do some edits, then click on another track, then click back on the track you have Melodyne active, hit Ctrl+Z, it's simply closes Melodyne and and you lose any work you've done. Presumably this is because Sonar only has the "Create region FX" as the last step in the history list. not sure if there is anyway for Sonar to to cache the change list memory in Melodyne when you switch to another track and return, so you can use the undo on those Melodyne changes. (e.g. ala "marked dirty" when changes made so don't undo region fx unless ok'd by user) this is the same regardless if Melodyne is docked or undocked. and there doesn't seem to be anyway to force Melodyne to consume the keystrokes or undo command (like you can with other FX). a workaround - you must save your file to clear the undo history... so Ctrl+S is still your best friend...
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Feature Requests: Autotune, Drum Machine, Stem Separation and More
Glenn Stanton replied to Xel Ohh's topic in Feedback Loop
@Xel Ohh - perpetual as in "you have x version and it's yours to keep and use forever" (no updates to next version included, and limted supported once the new version is live), or "x version = $", and then "y version = $" then "z version = more $" (as most other DAW do 🙂 ). the latter model seems suspiciously like "subscription" without saying it. and of course the old sneaky "maintenance plan"... the former model seems like my SPLAT software. i can run it forever (or until the OS no longer supports it) -- but then again i'd likely never want to go back either... rock, hard place. -
that would be an interesting choice as it's not settled on a 8-bit boundary like 384. although my system, on WASAPI shared, is something like 441 samples, and some older synths i have crash until i force it to an 8-bit compatible buffer size.
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technically, almost all commercial software you are buying a license to use it, not the software itself. the beauty of this approach means the corporation-maker of the said product can revoke your license pretty much at anytime (it's usually in the 10 page T&C you click OK to agree to when you install it). and while it's a perpetual license, the reality is, they don't have to update it, or otherwise support it, without you paying "support fees". however you slice it, the makers of said software products need to keep the money coming in to pay stockholders, people, facilities, lawyers, marketing fees, etc. so the "rent" is paid one way or the other. so, for me, rather than "rent" my starbucks coffee, i "rent" my DAW. also my CAD, my cable internet and affiliated TV programming, my property taxes, my water and electric bills, etc. although i do have my old SPLAT software i could use if needed (the one that Gibson dumped after i bought a perpetual license). i am thankful for a free forum though 🙂 cheers!
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Guitar tuning - who woulda thunk? idea
Glenn Stanton replied to lawajava's topic in Production Techniques
yes, i got it from stwmac. and the metal fret lines up where the original nut edge would have been. basically it's a fret wire backed by the nut to keep the strings aligned, and the kit comes with a few different size wires. i picked the very narrow one. but it's easy to swap them (which i did before settling on the narrow one). as noted, intonation is better, action is better. makes you wonder why the guitar companies don't do this out of the box... lol. probably the extra 5¢ per guitar cuts into the shareholder dividends... -
i think i ran into this issue a few years back - too much storage space being used... so i removed a bunch of media content, and now i'm careful to keep the size and color depth as low as possible to preserve readability and keep the size down so i don't get flagged... not sure if the rules changed or not...
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as a secondary effort - open in 8.5 and save the settings on the effects as presets (preferably to a folder where you can re-use them in the 64 bit versions). then you can simply drop in the newer plugins and re-load the settings from presets (i think most Wave plugins will use or mostly use those presets correctly).
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what path are you see the wave shells in, in the plugin manager? i.e. look in the VST list and find the plugins. if they're not there, check for them being excluded (the excluded radio button), and if not, re-verify the path the wave shell dll in your file explorer.
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Guitar tuning - who woulda thunk? idea
Glenn Stanton replied to lawajava's topic in Production Techniques
just after i installed it and before going back to 12s on the E. also, while you have the strings off - i recommend giving your frets a nice polishing and clean the fretboard 🙂 -
Display ASIO Buffer size in Control Bar Module?
Glenn Stanton replied to Colin Nicholls's topic in Feedback Loop
actually, it would be really nice to have one of the info circle icons somewhere on the main bar you could click on and see a popup of all kinds of stats including asio buffer, midi buffers, pdc latency, current cpu, storage, etc etc. -
yeah, my PX3000 is one of the best patch units i've used. i love not having to cut wires or solder wires, simply flip a switch, done. having TRS means converting from my XLR patch to a normal TRS patch cable is easy... 🙂 (maintaining a watchful eye on phantom power... ) the other two are PX2000 which are perfect as well. even with mainly ITB, i find the patch bays a great means of configuring things outside the box - audio inputs (my mixer has inserts on the channels so i can easily tap off into the box), audio out to various gear (multiple monitoring systems), control voltage signals for some older equipment, and a couple of outboard effects (mainly used for monitoring purposes).