-
Posts
4,910 -
Joined
-
Last visited
-
Days Won
5
Everything posted by David Baay
-
Two really obvious (to me) feature requests
David Baay replied to jkoseattle's topic in Feedback Loop
CW developers have historically avoided the use of warning pop-ups to save you from yourself, and rightly so in my opinion. My suggestions: - Get in the habit of hitting Ctrl+Shift+A to deselect everything before bouncing/exporting an entire project. - Use the Project Start and End markers to define the default range. - Instead of going straight to export, bounce the Master bus to a 'Master Bounce' track that outputs directly to Main Outs in parallel with the Master bus. Group that track's mute button in opposition with the Master bus so you can A/B between the live and bounced mixes. When you're satisfied that they sound the same, export the Master Bounce track in the desired format. -
Click elipsis in the upper right corner of your initial post and choose Edit. You can place your cursor in the title to edit it as well as the body. It;s customary to just add SOLVED! to the start of the existing title. I would also suggest you link Noel's post from page 3 and/or the download link for his VC Redist repair tool.
-
Try the new VC Redist repair tool:
-
Punch recording in Comping mode flaw?
David Baay replied to Cobus Prinsloo's topic in Cakewalk Sonar
The region muting is due to the 'Mute Previous Takes' option being enabled for Punch recording. As Mark pointed out, it can be un-muted by sweeping in the top half of the clip with the Mute tool. -
This doesn't make complete sense. The Quantum should be ouputting directly to and external amplifier or powered monitors; your onboard sound should not be involved. This is also oddly stated. It should the Output of the Master bus that's assigned to the Quantum's main outs, not a Send. That said, a Send would work. Are the meters on the master bus showing activity?
-
Default Audio FX Plug-ins on New Audio and Instrument Tracks
David Baay replied to murat k.'s topic in Feedback Loop
Understood. I often do that, and sometime regret it when someone later posts that I overlooked something. ;^) -
FWIW, I don't see that here with a wireless Logitech mouse using its proprietary dongle. Maybe depends what you're hovering over in the TV...? Othewise could totally be hardware/firmware/driver-specifiic.
-
Linking tracks so edits on one are applied to the other?
David Baay replied to sean72's topic in Cakewalk by BandLab
That all works for me, but because it's a "Selection Group", you have to select the group to have the edits apply to the group. This is actually handy because it allows you to still make individual edits to unselected clips in the group or to deselect a subset of the group without having to jump through hoops. -
Default Audio FX Plug-ins on New Audio and Instrument Tracks
David Baay replied to murat k.'s topic in Feedback Loop
a.k.a. "new code". In an application as complex asa DAW, even the best coders will occasionally produce problematic code that fails to anticipate some use case or set of conditions that leads to bad/unexpected behavior and even the best beta-testing process can miss things. The point is simply that all code changes are potential sources of regression and instability. Obviously there's no avoiding this if the software is to be enhanced, and some changes are riskier than others. In this particular case, I would say the risk is relatively low except that adding new tracks is one of the most fundamental and frequently-used functions in a DAW so any breakage would have a big impact. In any case, I never expressed any particular objection to it; I simply suggested that track templates largely address the need. IIRC, the old forum did have a voting system for feature requests. Here, the 'Like' option should suffice. But the level of participation in the forum these days is so low, I'm not sure how useful any voting system would be. -
Default Audio FX Plug-ins on New Audio and Instrument Tracks
David Baay replied to murat k.'s topic in Feedback Loop
Seriously? Where do you suppose bugs/instability come from if not from adding new code/features? -
Shouldn't you be posting this on Microsoft's forum since a Windows Update precipitated this? That's a lot of vitriol for someone who has apparenly only found it necessary to come to the forum with a problem once in years of using CW. In any case, it seems you missed this post about CW's fix for Microsoft's blunder:
-
Linking tracks so edits on one are applied to the other?
David Baay replied to sean72's topic in Cakewalk by BandLab
Clip Groups. These can be created after the fact or while recording (see record options): https://legacy.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Arranging.34.html -
Duh, of course.
-
You should be able to import .m4a files into Sonar the way you would any other audio: drag and drop to an existing track or to an empty area of the clips pane, or File > Import > Audio to a focused audio track. Sonar will convert it to a wav file. I just tried it with a random file pulled of the Interwebz, and it worked as expected.
-
CW's default octave numbering starts at 0, making middle C (Note Number 60) C5. There's no standard in the MIDI spec and different software/hardware manufacturers use different standards. Numbering from -2 so that middle C is C3 is common. You can either just keep it in mind or change CW's 'Base Octave for Pitches' in Preferences > Display to match the VST. This won't change the note number that's sent, just the displayed octave number. The MIDI might still need to be re-mapped or transposed.
-
Default Audio FX Plug-ins on New Audio and Instrument Tracks
David Baay replied to murat k.'s topic in Feedback Loop
Sigh... -
Default Audio FX Plug-ins on New Audio and Instrument Tracks
David Baay replied to murat k.'s topic in Feedback Loop
For default audio tracks, you only need one template. This would be no different than having a default for Insert Audio Track. Only Instrument tracks would need individual track templates, and they already do. Just add the EQ to each Instrument track template when you create it, and you're done. And a track template includes the Prochannel configuration. Yes, a modicum of extra mousing is involved in navigating to 'Insert from Track Template', but in the grand scheme of how long it takes to conceive, record, edit and mix a project. it's insignificant in my view, and maybe not worth the development time to implement a new feature that's largely redundant. Let me just add that there comes a point where it's truly more sensible to simply accomodate the way a program is designed and make the best use of what's available rather than insisting on having everything optimized to your personal workflow. Progress is in the eye of the beholder. This is a forum, meaning all are welcome to share opinions on any post. I leave it to the developers to weigh the responses on their own scales which may be calibrated differently than yours or mine. -
Slate probably just has different note mapping. You can add a Drum Map, but for quickie testing you can just drag the cymbal hits up and down in the PRV until you find the right sound.
-
If you have a project that 'Commits' correctly in CbB and not in Sonar, you should share it with the Bakers.
-
[SOLVED] Help With CAL (VARYVEL.CAL is broken)
David Baay replied to sjoens's topic in Feedback Loop
Yeah, I had a look at it and the logic seemed inefficient; seeing a typo in the header had me worried from the get-go, but it worked so I let it go. ;^) One of the challenges of writing a CAL script is designing it to handle unexpected input in a way that gives a desirable result, including not hanging! It can take a lot of extra thought and effort to anticipate and handle all possible inputs gracefully. In this case, it should have at least been expected that the input might already be variable, and ask the exact question that Promidi asked. You can open a CAL file in any text editor like Notepad, and the header section will often clarify how the prompted variables are used and/or other details about how the script works. A really good one will include comments to explain what it's doing at key points. I do this for myself so I can understand what the hell I was thinking at the time if I have to revisit something later. -
Default Audio FX Plug-ins on New Audio and Instrument Tracks
David Baay replied to murat k.'s topic in Feedback Loop
Sounds like a job for Track Templates. -
Are these systems using English language? There have sometimes been odd issues like this specific to certain system locales.
