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Everything posted by minminmusic
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Yes. Added the line to the ini and restarted. File/Export/Audio...still caused it to hang. If i do it through the Control Panel option, after the plug-in flush...within about 2-3 seconds I'll start to see the render tick forward. File/Export/Audio...after the plug-in flush...it just freezes and goes nowhere.
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Added that and restarted and it didn't work. Seems like any Stereo Export originated from that dialogue window accessed via File/Export/Audio hangs right as it starts. The Export short cut on the Control Panel works. I mentioned the stereo comment above as late last night, I tried to export all tracks zero'd out as if I was getting them ready for another importing into another DAW from that same File/Export/Audio dialogue window...and that worked fine.
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You did...I did toggle that several times off/on yesterday. I didn't really see a difference. Also toggled off/on Plug-In Load Balancing and the system seems a little more stable with it engaged. Going to try this new shortcut method with both disengaged and I'll let you know if there's a difference.
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Spent all day yesterday and a bit this morning troubleshooting. First to comment about what appears to be an "inordinate" amount of plug-ins, on several of these projects the track count is at 170+. It's a very cinematic, orchestral sounding based pop album using tons of "real" instruments that were recorded peace meal due to budget/scheduling. So to create a full sounding string section, it's done track by track. Same thing with harmonizing on the vocals. I could submix but trackcount/playback is fine so I leave it. The way I see it, 136 plugins over a 170+ track count, I don't think is off the charts. Especially if CbB plays it back fine and renders fine...and was NEVER brought it it's knees on my i9 14900k. On to my observations and revelations on the current Sonar choking Export issue. Took 3 projects that play and render fine with CbB but have now been giving me problems within Sonar. To be clear, the play back is fine in Sonar but it chokes on rendering. Spent all day yesterday deleting FX bins, reshuffling/rebuilding FX chains to varying degrees of non-success. Late last night I tried "Freezing" all tracks and was able to render. Ok...maybe that's it? Maybe there WAS too many plug-ins within the project?!? Except this morning...I stumbled on something that I hadn't caught before, mainly because I haven't used this option that often and I think I "may" have found what the issue is? Whether there's a reason why or it's a bug that's not for me to say. USUALLY, I was going to File/Export/Audio in both CbB and Sonar (have ALWAYS done it that way)...choosing my options and file locations and hitting Export. It would flush the plug-ins and then choke. In Windows Explorer I could see that a file was generated but it would be stuck at 4kb. If I clicked on the screen...eventually it would go white and say that Sonar's unresponsive...do you want to wait or close. BUT...THIS MORNING...I DISCOVERED...that if use the Export Shortcut function on the control bar...ALL 3 PROJECTS RENDERED FINE. Listening to playback of the Renders from Sonar now and all 3 sound fine. So yes...a grateful workaround and maybe slightly less fearful about CbB going away...but that still doesn't make sense to me that one way of Exporting works...and the other chokes. Any thoughts as to why?
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I think that plug-in is part of the issue. Are there any pluses that might stabilize the situation by rebuilding the plug-in order? For testing, I had added an extra buss next to my main, moved all the plug-ins in the same order over the to the extra buss and bypassed them all. One-by-one...I rebuilt it by CTRL dragging the plug-in over to the main vocal, activating it...the exporting a small chunk. If that worked, I saved and moved on to the next one. Now...this test file I did it in seems more stable and I can get it to render or not render based on those two P821 MDN Tapes being either on or off. The other projects where I haven't rebuilt seem less repeatable hence my wonder.
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Ok...through a ton of trial and error...it looks like it's PM's P821 MDN Tape plug-in. I have it running on all of my busses but for some reason, when it's on the vocal buss and the backing vox buss is when it stalls in Sonar. It does not do this in CbB. Would it have anything to do with how Sonar now has that Oversampling drop down menu in the plug-ins whereas CbB does not? That seems to be the only variable I can see...I've tried this on two different projects that had the same buss configuration/plug-in order. With that plug-in off in Sonar...they both render. With them on...they hang.
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Slate is on it's own buss running out to one of my RME outs, not the master. Noel...DSP Loadlock is unchecked but Extra Buffering is checked on the UA Control Panel. Is that wrong? Question is...why would the same project file export correctly in CbB and only within Sonar if Bounced Down in Real Time but not as a fast render?
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Noel...uploading those to my Google Drive now. Actually got two...one from Task Manager...the second, I clicked yes on the above message, got it again and clicked yes and it crashed creating a dmp file. uploading both. Will take a bit. Do you have a particular email you'd like me to use for this? Appreciate everyone's help so far. Trying not to panic.
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Ok...so first. Did as msmcleod suggested. Bounce buffer is at Playback size. Rear-time audio render did work (had two major glitch pops though). Next pass...made the adjustment that Noel suggested and unchecked Real-Time and it still crapped out. I do have a mini-dump from earlier today when I was checking to see if it also was having a problem Exporting straight to MP3...and that crashed with a mini dump. Let me see I can capture one from outputting the wave. Would changing the Bounce buffer from Playback size to 20-50 have much of an appreciable difference?
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Working on a HUGE project for my bands first album in over 15 years. I have a paid membership with Sonar...but also was using CbB. Actually, preferred to work in CbB as I found the graphics a little easier on my eyes. While having both co-currently, I've kept the versions up to date but generally don't use Sonar but now my hand's being forced. Here's the problem... I have 10 projects that work perfectly of CbB. Playback and render. Those same projects will playback fine within Sonar but I cannot for the life of me get them to Export. They did with a previous version...but no longer do and I'm not sure when it broke. It flushes the plug-ins and then the meter never moves and Sonar's frozen. In addition...I tried to Bounce to Track internally and that behaves the same way. I've uninstalled Sonar and reinstalled Sonar and that did not help. I suspect it might be a plugin but I've spent hours trying to see where the chokepoint is if any one particular plug-in. I've turned off FX on all the busses and get can it to render. I slowly turn them back on and up to a point, I can get it to render but there's a certain point where it seems to be increasingly hard to determine if it's a bug...or a plug-in. Again...CbB has NO problem exporting the identical project. I'm in a panic mode now as what happens tomorrow? Any thoughts/suggestions?
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advice: how to align to measures and change temp per measure
minminmusic replied to jm52's topic in Cakewalk by BandLab
I believe Ableton would really be your friend here for its time stretching capabilities. I think it has the ability to lock multiple waves into a group so any edits would be phase coherent. I would figure out the approximate BPM via the click, then input that into Ableton as the master bpm. Then I would record into Ableton your 4-track material as 2 stereo files of 1L/2R - 3L/4R rather than 4 mono files that way you're only having to "group" two stereo files...potentially less chance for extreme phase issues. Once those two are in you need to group them, and have Abeton reset the beat markers off of the stereo file that had the click. You might have to play around with where the beat markers fall but for quantizing something like this, it's pretty easy to do. Shame if it can't read a multitrack wave. I know Sound Forge can write them as I've used that to store a multi-mic drum sample session previously. I think that was 7 channels? Point being...it would be great to dump all 4 tracks in but as one locked wave file. That way, any timing edits all stay locked in together. Could also see it greatly minimizing the wow in those machines so a 4 track file that starts off at 120bpm will stay very close to that throughout the later moments in the song. As long as it isn't majorly off...Ableton does a pretty great job. Also...you COULD, once the files are in Ableton and locked to the grid, program in your tempo changes and then export all those tracks for further mixing/editing in your favorite DAW (mixing in Ableton SUX.) Sometimes you have to prep files before you can move to the next step. Good luck! -
We REALLY should have this built in as a "pre-roll". Should be able to choose how many bars of pre-roll you want, have it be viewable/expandable as needed and finally with the ability to have audio playback in that "pre-roll" zone (if needed) to get a feel going before bar 1.