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minminmusic

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Everything posted by minminmusic

  1. I think that plug-in is part of the issue. Are there any pluses that might stabilize the situation by rebuilding the plug-in order? For testing, I had added an extra buss next to my main, moved all the plug-ins in the same order over the to the extra buss and bypassed them all. One-by-one...I rebuilt it by CTRL dragging the plug-in over to the main vocal, activating it...the exporting a small chunk. If that worked, I saved and moved on to the next one. Now...this test file I did it in seems more stable and I can get it to render or not render based on those two P821 MDN Tapes being either on or off. The other projects where I haven't rebuilt seem less repeatable hence my wonder.
  2. Ok...through a ton of trial and error...it looks like it's PM's P821 MDN Tape plug-in. I have it running on all of my busses but for some reason, when it's on the vocal buss and the backing vox buss is when it stalls in Sonar. It does not do this in CbB. Would it have anything to do with how Sonar now has that Oversampling drop down menu in the plug-ins whereas CbB does not? That seems to be the only variable I can see...I've tried this on two different projects that had the same buss configuration/plug-in order. With that plug-in off in Sonar...they both render. With them on...they hang.
  3. Went through and disabled Plugin Load Balancing. Applied. Restarted and attempted an export and it hung up again.
  4. Slate is on it's own buss running out to one of my RME outs, not the master. Noel...DSP Loadlock is unchecked but Extra Buffering is checked on the UA Control Panel. Is that wrong? Question is...why would the same project file export correctly in CbB and only within Sonar if Bounced Down in Real Time but not as a fast render?
  5. Noel...uploading those to my Google Drive now. Actually got two...one from Task Manager...the second, I clicked yes on the above message, got it again and clicked yes and it crashed creating a dmp file. uploading both. Will take a bit. Do you have a particular email you'd like me to use for this? Appreciate everyone's help so far. Trying not to panic.
  6. Just tried changing the Bounce buffer to 40. Started looking like it was hanging but got an error message this time I haven't seen before: The application is not responding. It may respond again if you wait. Do you want to end this sessions. Going to see if I can create a dump file from this.
  7. Ok...so first. Did as msmcleod suggested. Bounce buffer is at Playback size. Rear-time audio render did work (had two major glitch pops though). Next pass...made the adjustment that Noel suggested and unchecked Real-Time and it still crapped out. I do have a mini-dump from earlier today when I was checking to see if it also was having a problem Exporting straight to MP3...and that crashed with a mini dump. Let me see I can capture one from outputting the wave. Would changing the Bounce buffer from Playback size to 20-50 have much of an appreciable difference?
  8. Working on a HUGE project for my bands first album in over 15 years. I have a paid membership with Sonar...but also was using CbB. Actually, preferred to work in CbB as I found the graphics a little easier on my eyes. While having both co-currently, I've kept the versions up to date but generally don't use Sonar but now my hand's being forced. Here's the problem... I have 10 projects that work perfectly of CbB. Playback and render. Those same projects will playback fine within Sonar but I cannot for the life of me get them to Export. They did with a previous version...but no longer do and I'm not sure when it broke. It flushes the plug-ins and then the meter never moves and Sonar's frozen. In addition...I tried to Bounce to Track internally and that behaves the same way. I've uninstalled Sonar and reinstalled Sonar and that did not help. I suspect it might be a plugin but I've spent hours trying to see where the chokepoint is if any one particular plug-in. I've turned off FX on all the busses and get can it to render. I slowly turn them back on and up to a point, I can get it to render but there's a certain point where it seems to be increasingly hard to determine if it's a bug...or a plug-in. Again...CbB has NO problem exporting the identical project. I'm in a panic mode now as what happens tomorrow? Any thoughts/suggestions?
  9. I believe Ableton would really be your friend here for its time stretching capabilities. I think it has the ability to lock multiple waves into a group so any edits would be phase coherent. I would figure out the approximate BPM via the click, then input that into Ableton as the master bpm. Then I would record into Ableton your 4-track material as 2 stereo files of 1L/2R - 3L/4R rather than 4 mono files that way you're only having to "group" two stereo files...potentially less chance for extreme phase issues. Once those two are in you need to group them, and have Abeton reset the beat markers off of the stereo file that had the click. You might have to play around with where the beat markers fall but for quantizing something like this, it's pretty easy to do. Shame if it can't read a multitrack wave. I know Sound Forge can write them as I've used that to store a multi-mic drum sample session previously. I think that was 7 channels? Point being...it would be great to dump all 4 tracks in but as one locked wave file. That way, any timing edits all stay locked in together. Could also see it greatly minimizing the wow in those machines so a 4 track file that starts off at 120bpm will stay very close to that throughout the later moments in the song. As long as it isn't majorly off...Ableton does a pretty great job. Also...you COULD, once the files are in Ableton and locked to the grid, program in your tempo changes and then export all those tracks for further mixing/editing in your favorite DAW (mixing in Ableton SUX.) Sometimes you have to prep files before you can move to the next step. Good luck!
  10. We REALLY should have this built in as a "pre-roll". Should be able to choose how many bars of pre-roll you want, have it be viewable/expandable as needed and finally with the ability to have audio playback in that "pre-roll" zone (if needed) to get a feel going before bar 1.
  11. Thank you...that did the trick!!! And I guess the first option takes care of the fact that (drove me nuts) that if I hid a track in the Track View that I'd have to go over and hide it in the Console View?
  12. So...I have 3 Icon P1 Units. I recently when through Track Manager and hid a bunch of tracks of archived/not being used tracks in both Track View and Console View. They are still showing up within my controllers through. Is this a bug or a limitation of the MMC protocol? It's doing this in both CbB and Sonar. :(
  13. I think you may have hit one issue on the head that I've noticed with my system. I have Process Lasso enabled on with an update it looks like it turned on Pro Balanced Enabled (which I think should be off for audio machines?) and I also noticed that core parking was on. I disabled both and the machine seems to be doing better and less fan throttling as well. Still haven't tried to re-enable MCompressor thought yet...been busy today.
  14. Yeah...Safe Mode needs an overhall. It should ask you those questions in some kind of order that makes sense or provide additional info in a specific order. Such as Track 1 - Kick Drum: EQ, Track 1 - Kick Drum: UA 1176, Track 2 - Snare: Sonitus Gate etc. That would be much more meaningful. Right now...it appears random though I think it's based somewhat on the historical order the plug-ins were loaded.
  15. RME Fireface 800. Has worked like a beast for well over 15 years. Also have an Apollo 8p but not as my main interface. System drivers are the ASIO RME drivers...again beasts. Running 24bit and 44.1. This Cakewalk project has been a little glitchy as I've been working on it over the last year (with both my old system and new one...band members live internationally so it's a little slow getting work done.) Now...the only thing I can think of off hand I'm running the graphics off of the CPU. As I'm in deep in the UA waters, there's not a lot of motherboards with ample PCIe slots anymore. I went with the ASUS Tuf Gaming z790. Now...if I got rid of one of my Quad UA cards and upgraded that to a Octo it would free up a slot and I wouldn't loose any UA power...but as I'm not a gamer, would prefer something that is solid enough for an audio system, maybe put less stress on the CPU but not generate enough heat to add to the 14900k woes. Just wish it was easier to debug who's the culprit plugin wise as I could try and find alternatives.
  16. I suspect it might be MCompressor as I was using it in sidechain mode on the master buss (to get a little pump in the junk). Looks like once I turned it off it calmed down a little. Have CbB open right now which I don't think has the "hover" option. I'll check in Sonar in a sec. Thanks for the suggestion!!!
  17. So...recent i9-14900k build. Overall been running great however I'm working on one project where I'm getting crackling in CbB. Most recent Sonar is less so but still intermittently there as well. Was not having this issue on the previous machine but also multiple new plug-ins were added after the machine transition. Is there any way to determine where/who the bottleneck culprit is without removing everything and starting over. I know sometimes it can be one specific plugin that's not playing nicely. Other times it could be the order of plugins. One project with double the amount of files plays fine...one with less and I'm getting crackles. Any thoughts/approaches?
  18. Can now log into Bandlab both in the forum and within the App. Still getting the spinning ball and if I click on the screen it goes white and with no responsiveness so will have to get that sorted.
  19. Also couldn't get into the forum...with Firefox I was getting that 406 error. Installed Chrome and got an error message that they were updating their API(?). Can't be 100% sure as I uninstalled Chrome once I saw both were having issues.
  20. Same here. Just did a system cloning to a new system. Everything worked for the first two days and today it's all gone to the toiler with the above error, not being able to get into Sonar. I can kinda get into CbB but having issues there as well. Again...first two days after cloning it was working pretty smoothly.
  21. Let's say for Waves...they offer all those options. If I was trying to clean up and declutter my menus...which would be the preferred versions to Enable or Disable? If I just stayed with the Stereo versions...what would happen if I placed that on a mono track? I'm trying to declutter my life...
  22. Paid for v3 (after owning v2 a number of years ago) and have gotten no response from the creator. Any one else had any luck?
  23. The attached setup seemed to fix the lagginess and all tracks on all three units are showing up correctly. Not totally sure if this is the correct way OR that there's benefits/differences between the Mackie Control driver or the MMcL. Regardless with both, unless Cakewalk has no way of sending this data, I wish some of the limited tweakability of the "DrivenByMoss" Reaper and Bitwig driver could be added to Cakewalk. Realize their limits in the MCU protocol but squeezing the little but extra out of what's available is always nice.
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