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Behringer XR18 and multichannel recording
Matthew Carr replied to Smitty's topic in Cakewalk by BandLab
Yes, can record (and playback) on all 18 channels - with pretty good latency as well. Not sure what problems you're having with ASIO, but i'd suggest getting rid of ASIO4All as it's just adding something you don't need and may well be causing problems. Once gone, install the latest XR18 ASIO driver from the Behringer site and you should be good to go. -
Anyone seen this before? Seems like an edge case bug Occurred when trying to save changes to an existing project No problems when saving the same project file usually.. just when trying to save changes after this session of edits, I started getting the error when saving: One change from normal was that I disconnected / reconnected an audio interface not being used in the project whilst it was open. (UMC ASIO Driver in the list below) Resolved the error by de-selecting all the audio input / output devices being used in the project (X-AIR ASIO Driver [X] in list below) After doing that, the save worked ok without the error dialog. Cheers, Matt Windows 11, latest CbB
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Most important laptop specs for Cakewalk
Matthew Carr replied to jkoseattle's topic in Cakewalk by BandLab
Using a modern laptop can be a minefield - there is a tendency from manufacturers to add BIOS level code that hampers performance in order to manage the thermals. No 1 check would be that the laptop you are interested in passes a latencyMon test. Generally that means finding someone on a music forum who has the same laptop and has run the test successfully, or sourcing the laptop from somewhere where it can be sent back without any quibbles - so you can test it yourself when it arrives. No idea about cakewalk running on an ARM laptop, but that would involve a lot of emulation, which given how finely tuned Cakewalk is for x86 I can't think that would be a good idea. This guide is good for optimising a PC for music production: https://gigperformer.com/docs/ultimate-guide-to-optimize-windows-for-stage/index.html -
Not sure if it's specific to 2024.02, but is related to activation which has changed a lot recently. I use cakewalk in a space without internet, and I missed the activation period by a few days. Being non activated, saving was disabled as expected, but what I also found that the GUI would freeze every so often for a few seconds at a time - coinciding with the red activation toast message being displayed. I suspect that the app is trying to call home even though there is no internet connection - and the GUI thread is being blocked while this happens (audio playback was not stopped). Bit of an edge case, but perhaps the activation check could be moved off the GUI thread, or the checking limited to only when the app is opened / trying to save a project - rather than repeatedly during normal use.
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New Sonar thoughts - spoiler alert - I’m digging it !
Matthew Carr replied to Greg Wynn's topic in Cakewalk by BandLab
Absolutely! As a software dev myself I would really not want this task - tons and tons of effort to produce something that will undoubtedly come in for criticism along the lines of either 'it's not exactly the same as before!' or 'it's basically the same, why have you not spent all that time on adding features!' ? Haven't had a play yet myself, but from what I see it's looking good and the inevitable snags are being picked up and being resolved quickly - let's not forget this is still an 'early access' build to get feedback, so there will be improvements to come. Bitmaps can add eye candy, but for many reasons are not how modern UIs are composed . This update is essential to support Sonar going forward. Nice work Bakers! -
Hmm.. Restarted CbB, now don't get the API error - back to being saved in Bandlab with the CbB project name rather than the name given in the upload dialog
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The whole export to Bandlab seems a bit underdeveloped - or I am being a bit dim!! ? I try and do the same operation as above and now I get the dialog I suspect this is because: 1. The selection I am uploading as a 'Test' is always being uploaded with the CbB project name (DX7 Master Set List.cwp), not the name 'Test' as given in the upload dialog 2. The upload is being considered as a revision to the CbB Project name, rather than a New Project - despite the 'Upload as New Project' option being checked 3. The API Call can't find the project to revise as I deleted it from within the bandlab app. So now, I'm stuck - I can't export any sections of this file to Bandlab... ? Can only imagine this is because I am trying to export sections of a CbB project rather than the whole project - If this was the case for whole projects then surely these issues would've been picked up by now...
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Been playing around with the export to Bandlab feature, as thinking of using it more Hit a few issues though, anybody had the same or have a solution? When exporting a section to Bandlab, I use the dialog options as shown below, however: The new project is always created in Bandlab with the name of the CbB project, not the name entered in the upload project dialog box! If I only include an audio patch point in the selection to be uploaded, then the upload complains that uploaded Bandlab projects cannot be empty (despite the empty tracks option being selected). If I export the same selection as an audio file to disk, the audio for the patch point is exported If I include a track with audio / midi data as well as the patch point in the selection, then both tracks are exported to Bandlab and the patch point track includes the rendered audio. I guess it can be hard to work out if a patch point has audio, so maybe the easiest option would be to change the dialog above to 'The export may not have audio data, do you want to continue?' rather than a 'Computer Says No' dialog... or just don't show it at all if the include 'empty tracks' option is set Bandlab Upload Dialog:
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Seems unlikely, but this is what I get when I visit the site to download the control center in order to install the plugin. Think I'll err on the side of caution... how many plugins (and install managers) do I actually need, lol!
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Thanks for the responses, and sorry for the late follow up - have slowly been changing things around and believe the issue came down to a dodgy USB cable, Gah!!...? The new build is working well now, so I'm a happy chappy!
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I'm using a Behringer XR18 as my audio interface... might be worth trying it on some other USB ports though, so thanks for the idea!
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Matthew Carr started following Ryzen 9 7900 New Build - Crackles!
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Hi, Just built a new PC rig around a Ryzen 9 7900 (64GB Ram, 4TB SSD, Windows 11, Behringer XR18 as Audio Interface) Latency Mon is all fine, but I find I'm getting awful crackles and pops - this screenshot was taken when playing a simple project that was crackling My experience is that crackles and pops are normally DPC Latency issues, but this has me a bit stumped. The strange thing is even if I knock the Asio buffer upto 2048 I still get the crackles.. Anyone have any experience, or suggestions? Have done all the usual: No wifi, Ultimate performance plan, disable onboard audio, reinstalling ASIO drivers etc My ancient previous rig together with the XR18 worked without a flaw, was just a bit slow to open large projects.. Thanks in advance! Matt
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If you are planning to go live on a stage with a laptop/pc you need the right software setup, or be prepared to deal with some fraught times It's not free (or particularly low cost), but gigs got a lot less stressful for me when I moved all my VST hosting over onto Gig Performer. You might find it does everything you need as it has vst hosting / memory management / setlists / and midi and audio playback - think there is a demo version you can try out for a while to check it out. And no, I'm not affiliated in any way... just have been down the road of using Cakewalk live, and it I wouldn't really recommend using it as a VST host. (My current setup uses both Cakewalk and GigPerformer, as I wanted to keep Cakewalk as the playback device rather than loading backing files into GigPerformer)
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The last post was the post above from Harley! Sounds like his problem was a driver issue, but if you want a great free guide to optimising a windows laptop for live performance, a read of this produced by the guys at GigPerformer gives some good advice. The Ultimate Guide to Optimize your Windows PC for the Stage I'd also really recommend: - If at all possible, keeping a separate, dedicated setup for your live performances - that way you can keep it off the internet (mostly) and avoid updates until they've been tested on your home rig. - Bouncing your midi down to audio - unless you modify vst params used in the backing track on the fly. With 250 songs it's a pain, but will use a lot less resources. - Never have wifi enabled when playing - so very often the cause of dropouts