FJ Lamela 31 Posted February 25 Hi people. I've discovered a new bug. It is no big,but it's a problem to me. I have some automation envelope in a track with a delay (H-delay from waves ) ,with normal play all works like charm,but when i turn on x2, the automation do not response to envelope. I've made some test with another projects and i can reproduce continuosly. I think is a bug. Only when x2 (oversampling) is turned on. PD: the plugin ( H-delay) ,dont have activated upsampling in render and dont have activated upsampling in play either Share this post Link to post Share on other sites
Noel Borthwick 2,246 Posted February 25 Are you automating a plugin parameter? Also do you see this behavior if you automate another plugin? Share this post Link to post Share on other sites
FJ Lamela 31 Posted February 25 (edited) No,only automate the send to this plugin.the H-delay is inserted in a buss and i automate the send envelope to this buss. When x2 is active the send envelope dont work When x2 is off all works great. Edited February 26 by FJ Lamela Share this post Link to post Share on other sites
bitflipper 1,060 Posted February 26 Does the problem persist if you substitute a different delay? Share this post Link to post Share on other sites
msmcleod 2,166 Posted February 26 Some plugins simply do not work well with up-sampling. In particular, most 32 bit bridged plugins end up playing twice the pitch... I suspect a similar thing is happening with H-Delay. Share this post Link to post Share on other sites
Noel Borthwick 2,246 Posted February 26 14 hours ago, FJ Lamela said: No,only automate the send to this plugin.the H-delay is inserted in a buss and i automate the send envelope to this buss. When x2 is active the send envelope dont work When x2 is off all works great. We’ll look into it and try and repro it. Thanks. 1 Share this post Link to post Share on other sites
FJ Lamela 31 Posted February 26 1 hour ago, Noel Borthwick said: We’ll look into it and try and repro it. Thanks. Thanks to you Noel Share this post Link to post Share on other sites
bitflipper 1,060 Posted February 26 Just as an aside, there is no good reason to oversample a delay. 2 Share this post Link to post Share on other sites
FJ Lamela 31 Posted February 27 On 2/26/2021 at 6:04 PM, bitflipper said: Just as an aside, there is no good reason to oversample a delay. It depends, if the delay adds harmonics and they are not correctly designed, they cause aliasing, so it would make sense to activate upsampling. However, as I have mentioned, the delay in question does not have upsampling activated either in render or in play, other plugins are those that have it activated. But the envelope sent to the bus where the delay is located did not work if x2 is activated. Share this post Link to post Share on other sites