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rabukel

Convert projects to 48 kHz

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I switched from USB interface to Dante network and Dante Via only allows sampling rates of 48kHz. Since I've worked in Sonar at 44kHz so far, I now have to change all of my projects. With an audio converter I converted over 1000 wave files from 44kHz to 48kHz in a patch process. In Sonar Preferences for New Projects I have also changed the sampling rate to 48000Hz. If I now load an existing project with the converted wave files, all waves are cut off at the end or set to silence. The file length is retained. If I replace the same file manually via Import audio, the track is displayed and played correctly. So it's not because of the wave file, it is displayed and played correctly in every other player.

I need your help because I don't want to manually replace all files in over 200 projects.

Thank you, Georg.

In the picture I have manually imported the same file in track 11 as in track 10.

Sonar.jpg

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As you have discovered simply changing sample rates is not enough.

Here is the documented process for changing a project's sample rate (probably not what you want to read).

In short, the step to create track 11 is part of the process.

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Thanks for the answer.

This is not the solution I was hoping for. It will be impossible for me to replace all wave files individually in over 200 projects.

What is the difference when Cakewalk loads a project with the associated wave files, or I add the same files manually. In any case, Cakewalk plays the project immediately after opening it, without an error message changed sampling rate. Only the problem that the tracks no longer contain any sound at the end.

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55 minutes ago, rabukel said:

What is the difference when Cakewalk loads a project with the associated wave files, or I add the same files manually

this

55 minutes ago, rabukel said:

Only the problem that the tracks no longer contain any sound at the end.

 

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I think you didn't understand my question.

Why doesn't Cakewalk load the wave files when loading the project in the same way as when importing the audio manually?

Can someone from the developers confirm that this has to be the case, or is there a bug?

Thank you, Georg.

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It is not a bug. 

When a clip is added to a project, data about the clip is stored in the project.

Changing the sample rate of a clip already referenced in the project does not cause the DAW to  alter this data.

In addition to the problem illustrated above, changing clip sample rates without import breaks audio snap.

AFAIK, improved project sample rate change is on the "to do" list.

 

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43 minutes ago, rabukel said:

Why doesn't Cakewalk load the wave files when loading the project in the same way as when importing the audio manually?

it's not a bug because it is a manual step, and probably should remain so. making it easier though would be nice to have.

i have projects at 44.1, 48, and 96K done at different times. right now, mostly using 48 (mainly because i'm working remotely and only have my remote rig which is limited to 48K and 16-bit) . i would not want my 96/24 files down sampled to 48/24 (files are always 24 bit, even with the 16 bit IO) when i just open it. i'd rather set my IO to 96/24 (assuming it can support, which it does on my home rig). same for a 44.1/24 project - i just set my interface to 44.1/16 (it's limited there but the IO truncation on the output stream is something i live with, the files are still 24 bit).

in your case, you bought an interface which only supports 48K. so in that case you'll likely have to change the project sample rates on a project by project basis. presumably you're not editing or planning on editing all 200 projects...

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