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Arranging tracks/buses in the Console view

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Posted (edited)

I'd like to have the ability to arrange tracks and buses in the Console view, just like in the Track view.  I always hated having to go back to the track view to arrange buses after I've added them in the console.

Also, it'd be really helpful to be able to move multiple tracks (all selected tracks), instead of just one at a time.

Edited by Jeffrey Benson

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Arranging buses in the console view works just like arranging track in the console view, ALT+drag

fcjYLLK.gif

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9 minutes ago, scook said:

Arranging buses in the console view works just like arranging track in the console view, ALT+drag

fcjYLLK.gif

Wow, I never realized that LOL!   I must have not noticed the pointer changing.

Thanks!

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I just tried this and it doesn't seem to work for me.  My pointer doesn't change, and I've tried this on a couple projects.  Weird.  Is there something I'm missing?

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Position the cursor, hold down the ALT key then click-drag. The cursor does not change until the click. It has worked the same for all versions with the Skylight UI.

See http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Views.36.html#1692167

Note: there are a lot of hot spots in the console view so, cursor position is important. For example, it should work in the location shown in the video above (IOW just above the track/bus label) and the In/Out label above the drop down.

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Posted (edited)
43 minutes ago, scook said:

Position the cursor, hold down the ALT key then click-drag. The cursor does not change until the click. It has worked the same for all versions with the Skylight UI.

See http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Views.36.html#1692167

Note: there are a lot of hot spots in the console view so, cursor position is important. For example, it should work in the location shown in the video above (IOW just above the track/bus label) and the In/Out label above the drop down.

Ah, ha!!!  Now I got it :)  I didn't know about the ALT key

Thanks!

Edited by Jeffrey Benson

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