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Posts posted by RexRed
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Read only that will not un-read only
The day before yesterday I got a brilliant idea (so I thought). I noticed when I right clicked on the folder in Windows 11
that I have about 100 current work in progress Cakewalk songs in the folder, there was an icon to add this folder to Google Drive.
I recalled that I was paying money to Google drive for some added space and so I thought I would add my songs to Google drive.
At the time I had them being backed up with Icloud so I moved them to another drive and right clicked on the WIP folder and they slowly got added to Google Drive.
After that I noticed Cakewalk hiccupping a lot and I thought instead I would move them from the slower drive to a solid state drive I have.
So I selected them all and moved them out of the Google Drive folder to the solid state drive I have. I went online and deleted them from Google Drive.
Now they all have read only status that won't go away no matter what I do.
I went on YouTube and looked up the myriad of ways to turn off read only and nothing whatsoever will take that state off. And I was thorough.
So I am stuck loading them with Cakewalk and saving them with a new filename in a new folder.
I am unsure whether to blame Apple's Icloud or Google drive but something thinks these files belong to them and won't let them become un-read only.
I don't think I have experienced something so horrible in a very long time.
My songs are locked away in some read only state and I am the one locked out. Yes I can save them manually but I have many versions I keep of songs and they are all read only as well and some of these songs have vsts that don't seem to register, and Cakewalk just crashes while opening on some and I have to load in safe mode and turn off/omit Izotope plugins and then re-add them and guess where my settings were.
What a mess! These cloud services have proprietary locks that don't unlock even for the files on your hard drive.
I would like to blame Apple because they are the most proprietary but Google has their Android world that can equally lock things up.
And I am sure Windows has their hand in this as well. I have watched many YouTube videos that give long procedures to get read only to turn off and "nothing" will remove this from my songs other than having Cakewalk save them one by one into an entirely new respective folder. I just thought I would warn you all and see if any of you have had the fun (cynical) I have had with this terrible experience.
These cloud services have decided to limitedly share my files with "me".
Fixing this and messing with "permissions" could, well, easily lock me completely out of my hard drive if I am not careful.
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I figured out how to get safe mode to open, you double click on the file then real fast hold the shift key.
Now it is saying my files are read only and when I select them en masse remove read only it says it is applying but read only comes back.
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Okay, I finally got Cakewalk Sonar to load in safe mode and I omitted all of my older Izotope products from loading and the project finally loaded.
Why does Sonar not like opening in safe mode? And this means I have to go back to about 100 songs load them and omit older Izotope programs from loading, then save them with a new name.
Why doesn't Sonar just come up with the box plugin not found?
This is probably the Ozone 9 or 10 package I was renting from splice.com which I don't want to install on top or along side of the Ozone 11 I am renting directly from Izotope (NI).
And another problem, safe mode rarely opens, instead I get a message, "Sonar will now personalize your user settings by copying application data files. This my take a few moments click OK to continue or Cancel to abort the personalization".
Any way to get "Sonar" to load in safe mode every time?
Thanks.
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One of the files this plug-in needs cannot be found, please reinstall or contact technical support for assistance. [0x715]
Not sure what plug-in is causing this error message. How do I find out which plug-in is causing this?
It is also happening with Cakewalk by Bandlab.
This is occurring on projects that are about a year old but not on my really old projects.
Any help on this would be greatly appreciated.
Thanks in advance.
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Hello Cakewalk fans!
Here is my latest love song, "The Love in Your Eyes".
I wrote this song when I was 21 years old,
it helped me decide to go on with my music
when I was having doubts about my career choice.
So many years later it is still around getting some love.
I hope you enjoy this version of this song made from scratch.
Critiques welcome
Love and many thanks for your listens peeps.
Always,
RexRed 🌹💗😘⭐
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26 minutes ago, gustabo said:
Did you file a bug report?
I thought I would ask here first.
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On 7/22/2024 at 5:35 PM, bjornpdx said:
Beautiful song Rex, and very well done production. The melody stays with me after a couple of hours which earns you a big thumbs up from me.
Which fiddle vst is that, assuming it is a vsti?
-Bjorn
I do not believe that is a VST Fiddle, I got the core of this song from YouTube Music, a service that YouTube offers free to content creators.
The song had a lot of timing issues because it was recorded loosely, maybe to a metronome, and I had to stretch and squish each bar till it fit perfectly into Cakewalk's tempo.
This did leave a few artifacts but the little jam was so nice and authentic that I felt I needed to give it some love.
I wrote words while I chopped it up and rearranged parts and copied and pasted until I had a whole song.
So it was kind of already melded into a whole and I was stuck with it as is, to some degree.
I think that is a real fiddle player. This was one of the things that drew me to this ditty, the raw real feel of live music.
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On 7/23/2024 at 10:43 PM, John Vere said:
This is one of your best piece’s I have listened to !! you have that amazing full vocal sound that sounds very professionally recorded. Rich and warm.
Here is a few artifacts that I hear you might have missed.
2:00. Something sounds weird in either the bass or the left harmony. Like a not quite right note of the scale.
2:26 a lip smack? Some upper frequency artifacts2:48 missing bass note? Also 3:14 and 3:40
3:07 time seems to jump, at least the bass does. It does it again at 3:33 or is this a push? Anyhow it sounds odd.
3:44 another lip smack or digital artifact?
Otherwise super enjoyable listen ?Thanks for your detailed critique John!
I will look into each of your issues and I will post back when the song has been updated.
And thanks for all of the other really nice compliments peeps!
I think back on all of the music influences in my life and owe them a lot of credit for the styles I have adopted.
I am bought to tears often when I hear them and find myself thankful for their contribution to this musical journey.
💗
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Anyone found a fix for Ozone 11 (and other Izotope VST products) not resizing right?
Initially the interface and other Izotope products open and they are way too small.
When I click Enable Plugin DPI Awareness the window gets bigger but the Izotope windows stay small and too hard to see well.
I have been recording with Cakewalk in 4k resolution for about 6 years now, not planning on going back to 1080p...
If you have a solution to this please share it. Thanks! 😄
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On 7/24/2024 at 11:50 AM, Noel Borthwick said:
The video exposes a single stereo audio track to the Media foundation audio decoder which is what we're using to extract MP4 audio. So im afraid there isn't much we can do in this case. Sonar is not a video editing application so if you have more complex video formats you will have to externally extract the audio.
I also tried this in a different DAW sand had the same results as Sonar.Adobe Premiere is not an audio editing application but it can find two stereo audio files in an mp4.
The whole point is being able to edit the audio, not the video, and mp4 is the world standard. Many recording devices record room mics and close up mics. Having to bounce (resample) the audio out of a video program (which is not made for audio editing and encoding) to load into and audio program is not optimal at all. I tried to load this video file in MixCraft 9 and it also only sees one stereo file as well.
I would hope that Cakewalk would lead and not simply follow other DAWs.
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As Windows is an ever changing thing with Windows 12 soon on the horizon there is the scenario that one day Cakewalk by Bandlab and/or activation could simply no longer work with Windows.
Personally, it is nice to know that if Cakewalk Sonar were to have issues that I could temporarily fall back on Cakewalk by Bandlab.
I am an updates for life alumni, I paid the whole kitchen sink way back when Gibson owned the DAW.
In my lifetime, I have cumulatively paid thousands for Cakewalk. It has been worth every single penny.
There were the piracy days when many people would use torrents and download hacked versions of Cakewalk. This is what stunted and killed the program.
Now we have many of the same people clinging on to the Bandlab version of Cakewalk refusing to pay a single dime for the paid Cakewalk Sonar version.
I just wanted to take this opportunity to ask, why are you requesting help in a forum when you are contributing nothing to Cakewalk? Does this forum or Cakewalk owe you even the time of day?
If Microsoft does somehow disable Cakewalk by Bandlab over some new update or another, I see no reason why anyone should bail you out.
We have a saying here in Maine where I live, "If you can't stand the winters, you don't deserve the summers.".
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4 hours ago, Starship Krupa said:
If I leave Sonar open overnight, and the monitor goes to sleep, when I come back Sonar's playback cursor will have disappeared. I can play, rewind, whatever, and the playback cursor just sits there.
I haven't reported it because it seemed a bit obscure and "doctor it hurts when I do this," but from day 1 using Cakewalk by BandLab, the program hasn't been the best at keeping control of the playhead. I could make the first version of CbB wig out just by alt-tabbing to another program then dragging the main window. Cakewalk would be in one place on the screen, with the playback cursor merrily cruising along all by itself where the Cakewalk window used to be.
They fixed this within the first couple of updates, but over the years I've noticed odd non-fatal behavior from time to time having to do with the program losing control of its cursor. Nothing I considered worth reporting.
I have noticed the playhead being glitchy once (I assume you are talking about the vertical line that follows the project when you hit play). The vertical line disappeared on me once and I had to restart the project to get it to come back. It seemed to only appear over the ruler and nowhere else.
I have no idea if it is a graphics driver or Cakewalk or Windows at fault. I do have a touch monitor hooked up to my machine as well as a regular LCD monitor. I may have stepped away and come back to this problem, I do not remember what I was doing at the time but probably a myriad of old VSTs in the project.
I there has also been the issue of on rare occasions the graphics just not working right when I hit play. The graphics will stutter and jerk along and restarting Cakewalk will fix this.
This happened to Cakewalk By Bandlab as well, so Cakewalk loses full connection to the graphics card somehow.
The fact that my VSTs are are now tiny imperceptible little boxes that I can barely see when they open is a rub for me. ... and, enable Plugin DPI awareness, does not fix it in many cases (makes the problem worse).
Please Cakewalk, do not come out with yet another version of Cakewalk for, say, "beginners" etc... Fix the version that is your flagship, make it right. I am not happy that Next was even made considering the issues still resident in Cakewalk.
I still have problems with Melodyne integration in Cakewalk. Melodyne and Cakewalk do not fully communicate and I have documented that problem in several threads and I wish it had been fixed before some of the other implemented "features", which I will probably never use.
There has been a new update to Melodyne and several for Cakewalk and I have not had a chance to test if this problem with Melodyne has been fixed so I remain reserved about it.
I have had Cakewalk Next installed since I installed Cakewalk Sonar and I have not even opened the program once.
I might stress that this is why we need more people to adopt use of the new Cakewalk Sonar so the team that programs Sonar can grow and become more robust.
It is disconcerting thinking that this new Cakewalk Next was created and my fear is it draws valuable programming time away from fixing what seems to be long-term problems with Cakewalk Sonar.
Please people, adopt the new Cakewalk Sonar as your DAW. Pay for it and support Cakewalk fully. The problems in Cakewalk were brought on years ago by the fault of the pirates and people unwilling to fund this marvelous DAW.
Now we have the world's best DAW still plagued by long-term issues.
Programmers, focus on Cakewalk Sonar please and leave Cakewalk Next with Cakewalk by Bandlab. (MHO)
And, you people freeloading off Cakewalk for years, refusing to pay a dime for it, SHAME ON YOU!
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This is a great piece! Nice work Jack! The music reminds me of the bands, Steely Dan and Yes!?
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I just made this song!
This song is free to download!
Enjoy Cakewalk Peeps!
If you cannot find the download link look here http://trexred.com (scroll down the page, click the cloud icons to download the mp3s)
RexRed
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21 hours ago, Max Arwood said:
1) Closed a song hit file open - File open reverting to Appdata\roaming\cakewalk\sonar
Instead of where it is in the folders setup2) After a few hours working on a song, the space bar quit working. Also, shift-F and CTRL-Shift H and Shift-H quit working.
3) 07-20-2024 I had a song open and had been working on it a little while. I went and loaded up Open Office Calc.
When I went back to Sonar the Cursor Vanished (Was invisible) I haven't seen this one in a long time.4) 07-20-2024
Sonar Vanished - I was working on a kick drum and all of a sudden the whole program vanished!No dump file nothing
I have not been using Sonar too much. I was kind of waiting till the rough edges were polished. The graphics look better after the bakers did some work on it.
I will report this with the problem reporter.
It sounds like several unrelated issues happening at once.
1) Sounds like a program corruption something has corrupted your install maybe accidentally dragging a Cakewalk system folder into another place.
2) Same issue as 1 ( a complete reinstall may be needed, delete old cakewalk folders and install fresh.)
3) Sounds like a graphics driver issue.
4) Can happen when a VST is not perfectly compatible or you overload the system. Any program will sometimes shut when the system is overloaded.
All of this can happen when when a VST is not compatible. An incompatible VST can overload and corrupt the system.
Disable a large portion of your VSTs and see if the issues go away.
VSTs you hardly ever use should always be disabled for system stability. Try disabling VSTs first.
I use Cakewalk Sonar quite vigorously and none of this ever happens to me. (Other than Melodyne, which can make Cakewalk sometimes mysteriously vanish.)
Also, loading a really old project can cause this corruption. If so, export all of your wave files and import them into a "new" template project.
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55 minutes ago, mettelus said:
Depending on format used, a video is often only the video and audio track. Many video editors will allow multiples of both, but DAWs tend to only work with one video track, and you would need to bring in additional audio tracks manually (broadcast waves preferred for simplicity of import).
A DAW, whose job it is to work with multiple audio tracks, should import all of the audio files in the .mp4 container and not just one. ?
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1 hour ago, John Vere said:
Not sure what format you are using for the video file. Sonar is very limited in what format it will use. What is a multi track MP4? Didn’t think that’s possible?
Normally we use OBS for capture to a MP4 which I thought was only stereo. I’m on my phone camping so can’t check.
You then add additional audio tracks in a Video Editing software.My editor Vegas, can have multiple audio tracks and can use all my VST and DX plug ins. So I can use it like a DAW and produce a video with high quality audio.
Drag and drop the audio and zoom in to sync it up to the video. I always make sure to use a count in that the camera mike picks up.
OBS Studio can record up to 6 independent stereo audio sources.
When you import the OBS .mp4 into Adobe Premiere, all six audio tracks are imported and placed in a respective audio track in the Premiere sequence.
It is a chore to resample and export these audio files from Premiere one by one into Cakewalk and then line them up manually.
When I import the .mp4, Cakewalk Sonar only sees one stereo file and ignores the rest.
It should import the other audio files and place them in tracks as would be expected.
Yes, I have a workaround with Premiere but it is a tedious one. Rather, Cakewalk should simply import "all" of the audio files in the .mp4 container.
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Trouble importing multiple audio tracks in MP4 video file.
I am trying to import an mp4 video file (created in OBS Studio) into Cakewalk Sonar that has multiple stereo audio files within it.
Cakewalk is only importing one stereo file and not seeing the other.
Thanks in advance for any help on this!
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Hello beautiful Cakewalk Sonar Peeps!
Here is my latest song, it is still a work in progress.
Some of my songs I think will never get finished because of issues I encounter while making them.
This song has been difficult to make and at times I have felt like giving up on it but I think it is okay to release now.
I have a few more things to do to it and it will be done.
I thought I would give you a preview now and I hope you enjoy this new song.
Love to you always!
RexRed ???
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New tune awesome Cakewalk peeps! ???
(free to download!)
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Vastly differing opinions:
1: Just disabling HT will not increase single thread performance. What it WILL do is decrease temps so you can OC higher, which in turn will increase performance.
or
2: Yes, disabling HT will give a small boost to single threaded performance. The cores are no longer divided and sharing work, so the one thread going to each core gets the complete attention of that core, so the single thread performance will slightly improve.
I like the logic of the second opinion, how much of a performance boost with less power consumption is debatable.
A core working on one single task should perform better than two unrelated tasks.
If the hyperthreaded core has less die space, has the damage already been done?
And less heat on the core can prevent throttling in heavy loads.
I am leaving HT off for a while because also there are mysterious heat issues with the 13900K chips as it is.
Motherboard voltage spikes etc.
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2 hours ago, Glenn Stanton said:
depends on the load. FX are generally processor intensive and calculating the delays and reverberation layers can get complex really fast. so for those tasks - intensive complex calculations vs reduced instructions on many more cores (GPU), probably there are some architecture choices in the DAW software.
Intel probably is turning off the HT in "power cores" as they likely already have the parallel processing chains built in, or they simply want people to spend more money on larger CPU devices with more cores... ? or they're going to introduce some radical RISC set chips to take on Apple... ?
Intel may be dropping hyperthreading from its CPUs to improve power efficiency and performance in portable laptops:
• Power efficiency
Hyperthreading can increase power consumption and take up valuable space on the CPU die. Intel wants to make its laptops thinner, lighter, and longer-lasting, so it can't afford the power cost of hyperthreading.
• Performance
Hyperthreading can be detrimental to performance in some situations, especially when there are more cores on the CPU. For example, Intel's Lunar Lake CPUs have 14% faster performance cores than the previous generation, even without hyperthreading.
• Core counts
The increasing number of cores on modern CPUs can reduce the advantages of hyperthreading. For example, Intel's Arrow Lake desktop CPUs may have 20 or 24 cores without hyperthreading, which would allow for the same number of threads.
PCMag
Intel Dumping Hyper-Threading in Its Next-Gen Chips? That ...
Mar 5, 2024 — For years, Hyper-Threading has stood out as a major asset to Intel, but the tec...
ExtremeTech
Intel's Arrow Lake CPUs Will Allegedly Ditch Hyper-Threading
Jan 22, 2024 — The slides show Intel is planning three variants of Arrow Lake for desktop: 8P...
PC World
Intel abandons hyperthreading for Lunar Lake CPUs | PCWorld
Jun 6, 2024 — The reason is complicated, but basically it's no longer wanted as Intel strives...
VideoCardz.com
Intel Core Ultra "Arrow Lake" desktop CPUs with 20 and 24 cores spotted ...
Apr 13, 2024 — No hyperthreading on board. The leak reveals at least two different models, on...
Hyperthreading can be useful for programming and software development, especially when working with multi-threaded applications. It allows for the concurrent execution of multiple threads, which can speed up the execution of parallelizable tasks.
For years, Hyper-Threading has stood out as a major asset to Intel, but the technology has its trade-offs. Supporting Hyper-Threading has a small but noticeable increase in power consumption, and it also consumes valuable space on the CPU die.Mar 5, 2024Is Cakewalk multithreaded?
Yes, Cakewalk by BandLab has a plug-in load balancing feature that uses multiple cores on a multi-core PC to process plug-in buffers in parallel. This feature can help balance DSP workloads and reduce CPU spikes, which can lead to audio dropouts and inefficient load balancing. However, plug-ins must be multi-processing compliant for this feature to work.-
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Comment:
Cinebench did give me a slightly higher benchmark rendering with my CPU with hyperthreading on but, I render my 3D graphics with my GPU not my CPU.
If Cakewalk sees each thread as a separate core, I do not see how we will get better single core performance with it on.
Cakewalk also sees my efficiency cores as cores too. It has no real shortage of processing units even with hyperthreading off.
It is logical to concur with Intel in thinking that single core performance will get a boost with HT off.
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1 hour ago, Xoo said:
On.
Intel says you get higher single core performance with it off and they have discontinued making power cores with hyperthreading in their new chips.
Also, for gaming stats, more games benefit with it off than on.
Cakewalk treats the second thread as a separate core and does not combined the power of the second thread.
So does this second thread actually limit and slow down the core? Intel says, "Yes".
With all of the years that hyperthreading has been around one would think that games would have been optimized to use double the threads, but that is not the case, most games LOSE performance with it on.
I believe Cakewalk also loses single core performance (and stability) with it on.
One of the files this plug-in needs cannot be found, please reinstall or contact technical support for assistance. [0x715]
in Cakewalk Sonar
Posted · Edited by RexRed
With the latest version of Cakewalk Sonar, I have to double click the project file and then very quickly hold the shift key to get into safe mode.
If I hold shift and double click the project file I "always" get this message instead. "Sonar will now personalize your user settings by copying application data files. This my take a few moments click OK to continue or Cancel to abort the personalization".
I did a scan when this all began, it found errors but did not fix this, I reinstalled Izotope and this did not fix it.