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Jim Roseberry

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Everything posted by Jim Roseberry

  1. I use numerous DAW applications (depending on what needs to be done). CbB Samplitude Pro X ProTools Ultimate Studio One Cubase Pro Reaper Digital Performer Currently mixing a client's project using CbB. Though the bulk has been done in CbB, I've exported a few tracks to Samplitude Pro X to fix clipping/etc. IMO, It's good to have something like Samplitude or Reaper as a secondary DAW. Both offer advanced (per Clip) editing features, batch-processing, etc; features that compliment your primary DAW.
  2. Tried a bunch of different picks... Dunlop Jazz III works best for me.
  3. If you do wind up needing/getting a new video card: GTX-1050ti is a good recommendation (no problems with DPC Latency) Any of the GTX series are fine Avoid RTX video cards (for the moment) as they're causing particularly high DPC Latency.
  4. When recording direct, the DI input can make a massive difference (positive or negative) in the sound. Many folks think all you need is a "Hi-Z" input. While it's true you need an input with high impedance, there's a world of difference between various Hi-Z DIs. If you're recording passive Fender electric bass thru a cheap Hi-Z DI and it sounds anemic, the issue isn't the bass. That same bass thru a Neve DI will sound amazing. I used to really struggle to get nice DI bass recordings. Tried 1001 different DI solutions (SansAmp - numerous boxes, Reddi, Avalon U5, Solo-610, etc). Finally invested in a Neve Portico-II... and suddenly... good DI electric bass tone was easy to achieve (plug-in and set levels). A nice DI/preamp isn't the most exciting musical purchase, but it's one of the best gear investments you can make.
  5. If you're frustrated, sometimes the best thing you can do is get away from music (for a while). You'll come back re-energized, recharged, and with more tempered perspective. You're never too old to improve! I'm 52 and working with world-class vocal coach Jaime Vendera (Myth Busters, works with rock-stars, going on tour with I Prevail July 14th). While I'll never be a rock-star, my voice sounds significantly better today than twenty years ago. I'll be singing with the band tonight (four hour show) at Buckeye Lake. The vocal exercises I'm doing (to improve range/stamina) take about an hour a day. Many days, it's hard to find (make) the time. It would be easy to just give up... and accept failure. We're given but one go at this life. Live yours the way you chose. Back in school, the choir teacher didn't think I could sing. All these years later, I front a rock-band with some of the best rock players in Central Ohio. My father never thought my musical aspirations would amount to anything. On one level, he was right (I'm not a rock-star)... but I've managed to eek out a 25+ year career working around music and musicians (some of who are rock-stars). My career path wasn't conventional... nor was it planned, but I absolutely love what I do. I had to let the ultimate dream go (compromise), but the sum of my life experience (technical and musical) led to a career that's a perfect fit (for me). Follow the beat of your own drummer!
  6. FWIW, I've built high-end Audio/Video workstations professionally for the past 25+ years. 😉 Even with a i9-9980xe (18 cores), 64GB RAM, RTX-2080Ti, and M.2 Ultra SSDs as both work/cache drives... After-Effects is still slow. 😁 FWIW, For apps to import advanced edits perfectly, they'd have to support ALL the features of the other software (identical). Even for something as simple as fade-in/out, the fade types and contours have to be 100% identical... or the conversion isn't 100% accurate. If you're familiar with Samplitude Pro X, you're aware of its Object based editing/processing. BTW, I wrote the English user's manual for Samplitude 2496 (v5 I believe). Reaper offers similar features with its Item-based processing (cherry-picked from Samplitude - myself and numerous others lobbied to get that into Reaper) Pro Tools 2019 (Standard) doesn't support processing per-Object (Clip). Pro Tools 2019 Ultimate does offer processing per-Object, but it's limited to their Channel-Strip and Dynamics (no 3rd-party processing per Object/Clip). Most DAW applications have no similar feature. With advanced edits/mixing, there's no way I'd trust OMF or AAF to get 100% of the details 100% correct. Far too much room for error... Far too many variations between applications...
  7. Faster drives (SSD) will net you more tracks and more disk-streaming polyphony from sample-libraries... but faster drives *will not* increase processing power (meaning realtime processing/EFX).
  8. If you're after maximum performance, you're better off with a desktop. With a desktop, you can run the new i9-9900k with all 8 cores locked at 5GHz... and with the right air-cooler, it runs near dead-silent. If you absolutely need portability, then you have to live with the performance trade-off of a laptop. You can get custom laptops that run a desktop CPU. These are as close as you'll get to desktop performance. They're large and expensive... and battery life is relatively short (when set to maximum performance). Basically, everything you setup in a DAW for maximum performance works against long battery life. Put another way, the tweaks that enable long battery life will rob the machine of DAW performance.
  9. Don't really disagree with anything you're saying above 😉 I'd add that (in general), the more specific your use of any feature/plugins, the more tedious "collaboration" becomes. As such, if I'm going to have someone collaborate on a project, I wouldn't send them the full "work-in-progress" project. I'd send stems... and let the collaborating partner overdub/etc. The only way you can effectively collaborate on full "work-in-project" type files is to have exactly the same plugins/libraries/etc installed. We've got clients who work as writing partners (using multiple separate DAWs)... and those who have both commercial and home based studios. To minimize issues, the machines are essentially "mirrored" (as far as software/plugins/drive configuration). Even with "standards" there's always going to be deviation/issues (look no further than Web Standards). 😉 The more specific your project (tempo changes, edits, sounds/libraries, etc), the greater the risk that somethings going to be a little "off". Hopping between apps in Adobe land is fairly painless (as you'd expect)... but there's no way I'm trusting a heavily edited EDL to be imported 100% intact when moving between NLE/Color/DAW applications. Even simple audio fade in/out curves don't translate 100% between all DAWs. On the video side, I've experienced enough issues in Premier, After-Effects, Davinci Resolve, Vegas Pro, etc... that I try to use each application for specific tasks... and keep things as simple as possible. Though I find After-Effects slow/sluggish, I can get work done. If I rely on Resolve for much more than cuts/transitions, I've experienced audio getting out of sync, EDL getting scrambled, etc. Resolve's feature set is enticing...
  10. As far as collaboration with folks using other DAWs: I recently moved a project from CbB to the absolute latest version of ProTools Ultimate. Exported the CbB project as OMF... imported to ProTools. Worked just fine... As long as you're not too far into any editing/mixing, the transfer process isn't too difficult. Many current generation DAWs support Broadcast Wav files. Broadcast Wav files store start position... so once imported into a DAW that supports them, they'll automatically line up in proper position in the time-line.
  11. Some of the top-tier Z390 boards are pushing the $500 mark. If you've got the budget to spend $1000 on a motherboard, you may as well just max out with the i9-9980xe. For most purposes, that's still the king of current CPUs (with the $2000 cost to match). In ASRock's defense, they're only building 1000 of the X570 Aqua motherboards... as they know the appeal is limited to the hardest-core techno-geeks. Akin to a "concept car"... or even a "custom-shop" instrument
  12. FWIW, Ryzen 3000 series CPUs and X570 motherboards aren't yet available to purchase (not even for pre-order). Of the top-tier X570 motherboards listed on AMD's site, none have onboard Thunderbolt-3 (all have USB-C but it's carrying USB-3/1). https://www.amd.com/en/chipsets/x570 Of these X570 boards, the only one that has confirmed Thunderbolt-3 support is the ASRock X570 Taichi (has a Thunderbolt-3 header that supports their add-in-controller). Asus and MSI don't yet have specs listed. The only X570 motherboard that I've seen that has onboard Thunderbolt-3 is the ASRock Aqua ($1000 and fully liquid-cooled - both CPU and Chipset). That's much more involved than using a fully self-contained (closed loop) water-cooler. Ryzen 9 3900x Boost clock-speed of 4.6GHz 12 cores 24 processing threads Intel's i9-9900k Boost clock-speed of 5GHz 8 cores 16 processing threads Based on these specs, I'd expect performance to be similar. I think real competition from AMD is great. IMO, Equal performance at an equal price-point isn't enough of an impetus to move to AMD. i9-9900k has been available for months (rock-solid platform) You can lock all 8 cores at 5GHz With proper air-cooling, it runs near dead-silent
  13. I use a Voicelive 3 Extreme when playing live. Be aware that the onboard mic preamp is... awful It'll rob your vocal of dynamics... to the point where you're eating the mic and blowing out your voice. If you use a Voicelive processor, split your mic signal and run a two-channel (wet/dry) configuration. One line is straight off the mic The second line comes from the Voicelive (with it set to 100% wet) This way... you can use the Voicelive for its EFX... without suffering thru that horrible mic preamp. The $0.50 mic preamp in a Behringer Xenyx mixer is infinitely better. TC really should do better. If you listen to your mic thru the onboard preamp (with no EFX/processing), the dry signal sounds processed/compressed.
  14. We've used some ASRock motherboards over the years. Never had any issues flashing the BIOS
  15. If you can set the Monitor Dim amount to attenuate all audio (assuming you're not using the Talkback features), that would effectively give you a "mute".
  16. If the drive bays don't have provisions for mounting 2.5" drives: Inexpensive adapters that'll fit two 2.5" drives in a 3.5" bay 5.25" Removable bay that houses four 2.5" drives There's also velcro and tape 😉
  17. Many current generation cases also have a pair of 2.5" drive trays on the right side (as you're facing the front of the case). You'll need to remove the right side-panel to access them.
  18. If you're trying to mount a 2.5" drive (typical SATA SSD) in a 3.5" or 5.5" bay, you'll need an adapter. Most more recent cases have 3.5" drive trays that allow mounting 2.5" drives (via four screws).
  19. Most likely, the VST plugin DDL (for the full TH3) was installed in a folder that's currently not being scanned for plugins.
  20. CbB is an updated version of "Sonar Platinum". As scook mentioned, the only things "missing" are some of the bundled 3rd-party content. For the moment, leave Sonar Platinum and CbB installed side-by-side. Once you are fully up-to-speed with CbB, you can always uninstall Sonar Platinum. No reason to be anxious/apprehensive...
  21. Sounds like the issue is with that specific Absynth patch. You can run Absynth standalone or in another DAW application like Reaper (small download) to test. If the glitches persist... but are limited to Absynth (and specifically that patch), then the issue is with the patch itself.
  22. FWIW, You don't need to open Bandlab Assistant before opening CbB.
  23. If it's only larger projects crashing CbB, I'd test your system's RAM.
  24. Hi Wayne, It's pretty easy to do a full/manual uninstall of Sonar. Most of the bundled plugins (from Sonar past) can be installed without installing Sonar... but there's no harm if you go ahead and install Sonar. If you need help with a full/manual uninstall of Sonar, I'd be happy to remote-in and show you how it's done. Take just a couple of minutes... I like to have separate 32Bit and 64Bit VstPlugins folders: c:\Program Files (x86)\VstPlugins_32Bit c:\Program Files\VstPlugins_64Bit At this point, I don't use any 32Bit plugins, but I like to have the 32Bit folder as a "repository" (for those plugin installers that don't offer the option to not install the 32Bit version).
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