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mettelus

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Posts posted by mettelus


  1. I was looking for similar a while ago and reviews kept steering me to a Zoom Q2n-4K. I ended up getting a tripod and using my phone, but that Zoom is 4K and records 24/96, so it does have some advantages for ease of use. It seemed more focused on capturing gigs, which is why it is cheaper than some alternatives (and not bad if that is what you want it for).


  2. My cynicism kicking in here, but I associate "pre-order" with something in high demand that is going to see a limited run (manufactured hardware basically). 

    Last pre-order I made was for X2, and we all know how that went (and why it never happen again). No way I would pay money early to be a beta tester.


  3. Just to reiterate the above, CbB is "SONAR" that was given a name change through the acquisition process. It is primarily the DAW now, so missing third-party content, but supports all Windows-format plugins (AAX and such won't load).


  4. Unless you can connect to a SATA III port, you are not going to see the advantage of a high-end SSD, except for longevity/warranty differences, which may not be cost effective. A second drive would let you pull data from 2 drives at once.

    Another consideration is an "older" i7 machine with higher specs than you have and you can scavenge from your current machine. 250 GB SATA III is actually a good O/S drive option.

    https://www.cpubenchmark.net/

    Is a good reference site. The money of putting extra components into a machine that cannot use them might better be used on a machine upgrade (and scavenge what you have now that will work).


  5. We just like to argue. Hopefully the OP did come back and tried his Realtek output. For his situation, there is no reason why the onboard audio wouldn't work (as a permanent solution). 

    Games take full advantage of that chip, panning and fading sounds (based on position and motion) even in surround mode without complaining about sample rate or playback mode. DAWs seem to be behind the curve on audio engines in that regard. 

    • Like 1

  6. The PRS McCarty 594 is probably the most versatile guitar you can buy. PRS essentially took the best features from Gibson and Fender then built upon that. PRS has always been focused on materials, sustain and ergonomics. It might be overkill for what your intended use is though.

    I wouldn't buy something online without playing it first. For that kind of money, it is worth a day trip to a place that carries what you are hunting for in stock. Reading specs versus playing the instrument (just like MIDI controllers) can mean different things to different people. How something plays can be more important.

    There are also options to replace Strat single coils with humbuckers. Using the neck/mid or mid/bridge settings on a Strat is basically a "humbucker," just a different tone than side-by-side.

    Tone is another consideration, so the humbuckers actually installed can make as much difference as the feel of the guitar. They are also replaceable, but for something like a 335, that is a royal PITA to do.

    • Like 1

  7. +1 to getting your system specs listed. 

    The NVidia HD audio driver has been problematic in the past for some people since it can conflict with other drivers.

    For audio playback only, the onboard Realtek chip should suffice, but would need speakers/headphones connected to use it. WASAPI mode would probably be the best mode to try first.

    You could actually check that even without speakers by shifting sound playback in Windows to the Realtek, run CbB (won't hear it without speakers/headphones) and see if the mouse motion causes the same dropout in the video. 

    Since you do not intend to record audio, an interface may be overkill (most output through 1/4" jacks, so you might also need cables/speakers to use properly). I use the Realtek quite often without issues.

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  8. ^^ GPU RAM would only be useful for the rendering of an audio file. The latency for real-time playback would fall short in most cases. Reducing CPU load/increasing RAM are better to focus on for real-time usage, and will also depend on the intended results. Example, if not tracking, increasing buffer allows for audio to be processed and assembled for playback when CPU-heavy plugins are in the mix.

    For the OP, it may be easier to explain your situation and issues. Most folks here have probably already experienced it and can offer solutions.


  9. That is basically what IR loaders are doing, convolution reverb. MConvolutionEZ is part of Melda's free bundle that seemed to be released to fill the "IR loader" spot. The paid for ones can be more heavy-handed, but are overkill to simply "use an IR."


  10. Where are you playing on the fretboard? If near the nut, touching strings with even the same finger fretting an adjacent string will effectively mute it (you will find harmonics as you go). Higher on the fretboard you can "cheat" by lightly wrapping a sock between the nut and first fret. It can save on distractions, but you want to learn muting techniques as you go too.

    I actually dropped a string guage a few years ago because I literally could not mute certain chords without pulling harmonics. The tighter a string is (and pickup sensitivity), the less tolerant it is for unintentional touching.


  11. 21 hours ago, Starise said:

    Some of those cars only got maybe 10mpg. 

    351C, was 11 mpg but I put oversized tires on the rear... now 12.5! LOL

    21 hours ago, Starise said:

    It would only go to 110mph. 

    That would be it... 14" rims... need to spin the hell out of small wheels to get any speed. Older vehicles are only really good for the "cool factor"/nostalgia of them. Don't stop/don't steer is pretty accurate of many... the mustang is 4-wheel MANUAL drum brakes (71 was the first year disc brake showed up on the front end, and this wasn't one of them) and only a lap belt... if it weren't a stick shift, it would have already been destroyed... brakes cannot stop it, and you will eat the steering column if you run into anything.

    Growing up my dad never got rid of old cars... I had asked about fixing up an old 55 Chevy he had and his response was overly practical... "Made of bad metal, heavy, and would under perform pretty much any car sold today (mid-90s)... why go through that trouble??"

    You want to see a scary video... everyone thinks old cars are "like tanks" but for the 50th anniversary of crash testing, they off-centered a 1959 Bel Air against a 2009 Malibu, and the results were horrific ☹️

     

    • Like 1

  12. Getting a new credit card (number) issued on a semi-regular basis (like annually) is more effective than trying to keep accounts straight, passwords changed, etc. Anyone who doesn't get a monthly CC payment from you have ZERO reason to keep any CC information. Most CC companies will issue a new card number (same account, just different card information) upon request (or just tell them your card is damaged and want a new card/number). Especially in this day in age when you create an account and make a one-off purchase, there is no reason for that CC information to stay active until its expiration date (especially for those that love "doesn't expire till 2040").

    Someone hacking a site and stealing your account/digital purchases is another matter, but there is no reason to leave CC information active indefinitely.

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  13. It is definitely worth logging into your account to check other products you own. I had three that have been updated since May that I was not aware of. I suspect there are other May-July updates that I do not own (mine jumped from either v3.0 to v3.1, or v3.1 to v3.2). Also check the OP if you need to download the new library as well to add the pick/finger library if you did not previously own them.

    As Jason mentioned above, so be sure to log in while you are looking at things if you already own AS products. The member discount (at the top of the page after logging in) is pretty much in line with the annual holiday sale (possibly better), so I ended up grabbing 3 more instruments while I was in there.

    • Like 1

  14. Jeff made reference to that several times in the old forums and discussed it in detail at least once, but I cannot readily find it. This is one of the references he made that calls out the DAWs he used (Logic, ProTools, SONAR, and Studio One).  There is also a lengthy thread called "Comparing SONAR to Studio One" that he chimed in a few times on. This topic gets resurrected off and on, along with others.

    • Thanks 1

  15. The steering on my vehicles are all different, some oversteer more, tire size is different, and speed variation is unique to each. Ironically, I adapt and drive them all without issues. Not much different for most things in life... if you can achieve the end goal/product with the tools you have available, you win (best to leave it there, since that is what matters most).

    Digital analysis (i.e., computers) is an Achilles's heel in some respects... thinking more and doing less is not always the best trade-off. "Analysis paralysis" is a proven method to keep competition at bay.

    • Like 1

  16. Melda FXs flagged as "unique" are often the ones to check the teasers on (they either don't fit into a generic category, or go above and beyond traditional FX of that type). MCharacter continues to be one of my most-used FX simply because harmonic content is often the defining component of an instrument and you cannot manipulate 3rds and 5ths of baked/recorded monophonic material real time with any other FX that I am aware of (even after the fact, many are clunky). Plus MCharacter is one of the cheesiest ways to make "ho hum" samples usable, so reduces the "need" for multiple libraries of the same instrument.

    I totally forgot MSpectralDynamics has a capture/reduce noise print feature... another feature I use way often. I just prefer to record quickly and do destructive noise reduction after the fact... saves on expensive treatments that tend to need noise reduction anyway. I have just never used Melda for the noise reduction part (doh!).

    Melda really needs to do a marketing push on their Multiparameters... you see those in action in many teasers (the dynamic shifting of the plugin), but there is no visibility to the person watching as to what is going on (or how it is done). Probably the most powerful underlying feature of (almost) every Melda plugin, but rarely talked about 😣.


  17. The sound sets are pretty capable as is, with the ability for SO to drill into their own patches. If you want "cello" (or whatever), you can search and find fillers quickly in the browser and keep composing... then either tweak or replace the VSTi as you go. For composition "speed" that has been handy for me; getting distracted with searching while composing tends to wreak havoc on workflow.


  18. Thanks for the heads up. I have never heard of them before, but even at full price it is roughly 1/4 of the initial Camtasia purchase ($60 versus $249). Even after that, Camtasia charges $50/year maintenance fee to keep the software current. For FREE, this is something everyone should grab, even if they "think" they don't have a use for it now. Granted, it is the old version (I cannot find a link to this without using the OP), but it has green-screening and looks pretty capable.

    With a name like Smuckers... er... AC/DC.... er... ACDSee, it has to be good!

    • Like 1
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