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Posts
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Posts posted by MisterGreen
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Hi All,
I just started messing with articulation maps using Spitfire's BBCSO and noticed that they don't work. What I found is that, even though the map's articulation is set to C0 and the articulation in the instrument is C0, The MIDI note that triggers that articulation in CbB is actually C1.
I seem to recall reading about a setting that corrects this somewhere, but can't remember where.
Thanks in advance,
G
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I had a $50 loyalty voucher, so I just snagged it for $49.99. Really like it so far. Gonna keep playing with it.
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Ah, I was doing that but could have sworn in the past it was reverting back to the default. Perfect. Thanks scook!
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Yeah, I saw those tmp files. So I'm guessing I can make a new one from those, but is there a way to get the DAW to use them by default, or is it baked in?
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Does anyone know where the default instrument menu layout file resides? When I open "Manage Layouts", there is an instrument list organized by manufacturer. If I change this, I have to save it, but there is no existing layout to save it to/overwrite. I have to create a new one. Then, in the browser, the old list still appears.
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And I thought my Win7 machine was ancient. 😄
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It's definitely worth the exercise to learn how to create drum maps, especially with EZD2 since each EZX has different routing. AD2 is nice because no matter what the kit, they all use the same mixer routing. Once you figure it out, it's only about 10-15 minutes of work to make a new one, versus the time spent searching online for an existing map.
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Time to upgrade.
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On 1/16/2021 at 10:08 AM, scook said:
After verifying the vst3 plug-in is physically on the disk, the default path is "C:\Program Files\Common Files\VST3\Celemony\Melodyne", run a VST Reset from preferences with "Scan in Sandbox" and "Generate Scan Log" enabled.
Then if the plug-in does not show up, there is a scan log to review.
That fixed it. You da man, scook. As always, thanks for your help.
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Celemony provided me with a link to version 4 with instructions to uninstall any installed versions from my PC and to install version 4. After following their instructions and running the VST scan again, Cakewalk still isn't showing Melodyne as a Region FX nor seeing the VST3 version.
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1 minute ago, scook said:
Platinum did not ship with Essential 5
If you upgraded in error, Celemony may be able to help
Otherwise it may be time to upgrade the OS
It is hard to keep one piece of the software static and upgrade everything else.
Correct, it was Essential 2.
I'm reaching out to them as we speak.
I'm not going to upgrade OS over Melodyne. If it doesn't work, it doesn't work. I just wanted to be sure I wasn't missing some step.
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2 minutes ago, scook said:
Platinum came with a license for the full version Melodyne Essential. This required creating a Celemony account and registering the product.
CbB included a time-limited trial version of Melodyne.
Use the Melodyne installer available in your Celemony account.
Make sure to install the VST3 plug-in. This is what is used as a Region FX.
Thanks scook. I had tried that, but Melodyne 5 Essential is not compatible with Win7.
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One thing on the VST scan: Melodyne appears under the VST category but not the VST3 category.
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2 minutes ago, tecknot said:
Hi MisterGreen,
Have you done a VST scan? Do you have a virus software running?
Kind regards,
tecknot
Yes, and no.
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I haven't used Melodyne since SPLAT and now that I'm on CbB, I noticed it doesn't appear under Region FX. I found a post that mentioned adding it via Bandlab Assistant, so I went and did that. Is there an extra step involved to get CbB to recognize it as a Region FX?
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17 hours ago, Alex Theo said:
Hi and hello,
I am a bloody noob in Cakewalk and I need some help from someone who is either into hip hop or he or she knows how to get things done :D. Lets take a track like "They want efx" by "Das Efx".
https://www.youtube.com/watch?v=1PU22-fsGA0&ab_channel=UPROXXVideo
If you keep listening you will recognize the bass "guitar" in the background at the very beginning of the track. Whenever I try to edit my bass guitar it sounds to guitarish. It reminds too much of a bass guitar in one of Korn's tracks. I tried everything like google, youtube and things but there is now tutorial like "how to make hip hop bass" only how to make a beat but all of them dont use this kind of bass. I tried it by myself but I failed so I hope I can get some musical therapy up in here
I hope you can help me out! Thanks in advance.
One love
alex
As a bass player, I listen to that track and I hear a pretty straightforward, DI bass tone with a hi and lo filter and maybe some saturation. I'm no hip hop expert but I would think hip hop bass would tend to be synth rather than real bass guitar.
So, after some research, I found that the bass line is a James Brown sample. So, go grab yourself a Fender Precision with some flatwounds.
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21 minutes ago, msmcleod said:
The key is to ensure your outputs are correctly mapped in Kontakt first... then add the track in Cakewalk. Cakewalk won't retrospectively rename its output names once it's created the track, as it's not expecting them to change (and AFAIK there's no mechanism for it to tell Cakewalk they've changed names).
AFAIK Kontakt is the only VSTi that does this - most VSTi's have a fixed number of outputs when the VSTi is inserted.
So in other words:
1. Add Studio Drummer in Kontakt
2. Make sure the audio outputs are correctly created/mapped within Kontakt.
3. Add the instrument track in Cakewalk.
Looking at your screenshot, It looks like you might be doing something wrong in step 2.
Kontakt is not particularly intuitive with regards to audio outputs, so you might have to refer to both Kontakt's documentation and the documentation for Studio Drummer.I was thinking the same thing. I'm not familiar with Studio Drummer but by the looks of it, shouldn't the Kontakt mixer have 11 outputs?
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On 1/1/2021 at 9:10 AM, Marcello said:
You are definitely right, but then the same concept should be valid also when you play live, I honestly never heard someone saying you should put the guitar bass on the amp at minimum when playing in a band. Also there might be some parts when there’s only electric guitar playing in the song, and in that moment it will sound quite thin I guess
Hence the creation of the EQ pedal.
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1 minute ago, msmcleod said:
For Kontakt, what I tend to do is add a single per-output track for the first instrument, then:
1. Add another instrument in Kontakt
2. Run the outputs batch script to add the outputs
3. Use "Append Instrument Track" for each of the instruments.
You can do this for each time you add a new instrument.Thanks Mark. I'll give that a try.
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Thanks Billy. I'll give that a try.
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22 minutes ago, Billy86 said:
What version of Kontakt are you using?
I'm using 6.4.2
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The weird part is that everything sounds fine and looks to be working correctly. However, if I look at the track where instrument #8's audio is coming out, its input is "aux 2/aux 3: Stereo" rather than as it's shown in the Kontakt mixer (Trombone 15/16).
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Okay, so I just tried it and I'm getting the same results as before. I inserted Kontakt using the settings you shared above, then created 8 instruments in Kontakt, ran the batch function in the output section so each instrument has its own output channel in Kontakt. In Sonar, if I pick one of the newly created tracks and view the input drop down, I see Left, Right and Stereo choices for only the first 5 instruments.
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Excellent! Thanks for this. I'm going to give it a try.
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[Solved] - CC Notes Off by an Octave
in Articulation Maps
Posted
Never mind. I found it. Never would have thought it would be in the "Display Settings".