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daveiv

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Posts posted by daveiv

  1. 6 minutes ago, mettelus said:

    I had never thought of this question and wonder from that Renegade video if it would be any different. If strings are left to ring, the spacing can give the hammer on effect with the next chord, but won't isolate that string (strummer downside). Manually doing the hammer on is what comes to mind for me as well. I just updated Guitar Pro 8, and the last Ample Sound update has improved support for that, so will test that out when I get a chance. My gut feel would be to use GP to do the strums, then just import that file into AS (not using the strummer specifically), but this is a good point.

    Do you insert chords into GP note by note, and then add the strumming articulation symbol? Or GP has a way to voicize chord names?

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    • Like 2
  3. On 10/7/2022 at 4:03 PM, mettelus said:

    You could try the traditional method of blowing all of your hard-earned money on fast cars and young women. For guys, that is pretty common (till the money runs out).

    Sounds effective.

    Maybe we can arrange a crowdfunding campaign here.

  4. On 10/5/2022 at 8:15 PM, PavlovsCat said:

    @daveiv As an aspiring KONTAKT GUI developer, have you checked out VI's KONTAKT scripting subforum? I haven't seen it recently,  but historically,  it was pretty popular with some really talented freelance KONTAKT scripting pros (a lot of them dabble in GUI design too) and was a great place ti get help when you're learning. I remember when Evil Dragon came on the scene (an excellent KONTAKT scripting freelancer). You can find him over there. He's very well respected among KONTAKT developers and has always been super helpful to aspiring developers and those just learning KONTAKT scripting. 

    I'm aware of VI-CONTROL, but I haven't spent enough time there to see if it's a healthy community, or somewhere toxic like KVR, Gearslutz. I can only tolerate so much negativity.

    Maybe we should start a development forum here, don't you think? :)

  5. 5 hours ago, mettelus said:

    Rebelle 5 was a $50 upgrade IIRC, so this is a great deal. Rebelle got its start with watercolor, so its realism is incredible and pretty much the best out there... the water content and bleed is crazy accurate (blowing on the canvas, drying it, etc). It expanded beyond watercolor over time, and has a significantly less RAM requirement than Painter, but I have shifted to Painter more due to features I use often (picture-to-painting, cloning, color tinting, etc.). Rebelle is more of a realistic painting program where you have a canvas and a truckload of tools to paint with.

    As with all things, check out the trial version if interested; and this is another program that a stylus gets the most out of, even more so than Painter IMO because the brush angle in Rebelle can be critical to paint application (it is that realistic).

    How are Rebelle's factory paper/brush pack? Would you need to buy extra add-ons

  6. 15 minutes ago, Amicus717 said:

    So far, the hiDPI libraries I’ve loaded up look fine, and to my eyes are non-distracting. However, the only ones I’ve got that have this interface are in Factory Library 2, and none of them are animated. They’re just static. 

    The stand-alone Omnia Choir library has animation that reacts to the mod wheel(?), but I don’t own that one and haven’t experienced it directly.. 

    Ah, Omnia Choir looks cool, even though it's just a non-functional/non-interactive animation.

    This actually makes my life easier as an aspiring Kontakt GUI developer. :)

    • Like 1
  7. 1 hour ago, Amicus717 said:

    I bought the Kontakt 7 update. I have Komplete 13 Collector's Edition, but the new stuff in K14 Collector's Edition doesn't interest me enough to pay $700 for it. But the $129 Cdn update for Kontakt 7 was low enough to tempt me into checking out the Factory Library 2 and the new library browser.

    So far, I like it. I regularly use a mix of Kontakt Player and non-Player libraries, and being able to add non-Player libraries to the browser and see all the patches at a glance in the right side window is actually pretty nice. The patch window can be stretched, and you can expand it out so the various patches display in columns. I find this is particularly useful with libraries like the 8Dio Anthology Strings, which have a ton of articulations broken out a hundred different ways. You can  scroll through the patches quickly, and stuff is easier to find. That has been my experience, so far. The new browser windows has already become my preferred view. 

    The Factory Library 2 is a pretty solid upgrade to the aged original. Some pretty nice sounds in here:

    1) The orchestral ones (created by Orchestral Tools) are quite good for basic patches, with scripted legatos and the minimum fundamental articulations.  Nothing at all fancy, but perfectly useable for mockups or similar.

    2) The Choir patches are pretty good, including a nice little set of Strezov-recorded basic vowel sounds. They don't have a ton of character, and I wouldn't use them if the choir was going to be overly exposed in the mix/arrangement, but in a strong, dense passage where you need to pump up the epic vibe, they'd work just fine.

    3) I didn't spend a lot of time going through the Band and Acoustic patches, but the ones I did try were good. Not hugely detailed, but good quality samples and they play well.

    4) The Synth patches and similar aren't on my radar, for the most part, so haven't even looked in those folders yet. I'll get around to them eventually. 

    As for the high DPI interfaces: I work on a 55" 4K monitor, so bigger interface windows are usually better, and the high DPI ones in the Factory 2 library are nice to look at. But the control elements are not really any different, at least from the perspective of button/dial size and font size -- really just the same size controls, but spaced further apart. I can see this being a useful feature down the road when someone creates instrument panels that utilize it properly. But at the moment its neither here nor there. 

    But overall, I'm happy with the update. 

    Thank you for the detailed review.

    Is there anything bothers you about the new GUI paradigm? HiDPI support is welcome, but I imagine those big background pictures can be distracting.

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