Jump to content

Apeirofobia

Members
  • Posts

    102
  • Joined

  • Last visited

Posts posted by Apeirofobia

  1. 6 hours ago, chuckebaby said:

    You can tap out in 1/8th notes. then use the formula based, tempo=

    For example, if your BPM is set to 150 and you tap out 1/8th notes, divide that number by 2 = 75 BPM.

    Thanks! But yeah, I know there are ways to get the tempo I need. But would be great to see an improvement in this subject, and make cakewalk more intuitive. 

  2. I just posted another topic and learnt that Cakewalk only accepts beats as "quarter notes" when you adjust the bpm of a song.

    It would be great if you could tap certain tempos in eights.

    For example, if you're listening an 6/8 time signature song, and want to know the bpm, in Cakewalk you should tap in quarters, meaning you have to press space bar in the 1-3-5 eights,  which can be pretty hard in certain situations, or with more complex time signatures or songs.

    I would love to see a feature that could give you more rhythmical versatility.

    Greetings!

     

     

     

    • Great Idea 1
  3. 8 hours ago, David Baay said:

    In Cakewalk, a 'beat' is always a quarter note. A 6/8 measure is only 3 beats long. The metrome will click on 8ths, but the tempo is quarters/minute, and you can't tap a tempo in 8ths.

    Three simple ways to match the tempo are:

    1. Import the audio, and use Set Measure/Beat at Now (Shift+M) to tell CbB where the bar lines fall.

    Or

    2a. Disable Stop at Project End so that the transport can run with no content in the project. 

    2b. Hit spacebar, and count out 4 measures as you listen to the recording.

    2c. Hit spacebar again to stop the transposrt on 5:01, and set that measure and beat with Shift+M.

    Or

    3. Import the audio and drag-drop the clip on the timeline, and let Melodyne extract the tempo.

    This last option may not work well with a 6/8 tempo. Melodyne may read it as 3/4, and sometimes it will set a double-time tempo even when it gets the beat value right. Higher versions of Melodyne can be tweaked to address this, but the Essentials demo that can be installed from Bandlab Assitant doesn't have those features.

    If you're just looking for an approximate match to re-record everything from scratch, option 2 is the easiestl (easier to do than to describe). This is what I often use to match a new project to something I've been improvising, and am ready to record. Or, since I record mostly MIDI, I'll record without a click, and set the project to the MIDI with Set Measure/Beat at Now, and then flatten any tempo variation that I don't want to keep - also easier to do than to describe in detail.

    I can point you to a previous post if you're interested in that approach.

     

     

     

    You can make the metronome click on 8th notes, 

    Thank you for your answer!

    I would like to know more, so if you could show me that previous post, would be great!

  4. Hi guys.

    I just started a Project where the time signature is 6/8, so I wanted to listen to an old recording of a song and tap the Tempo.

    It never matched the recording tempo, so I realized that every "tap" I was making was a quarter note, not and eight as I would think if I'm working with this time signature.

    Then, my question is if there's a way to make Cakewalk match the time signature I'm using with the Tap Tempo function automatically.

    I mean, if I use, lets say an 4/8 I would want to tap 4 eight notes and Cakewalk to recognize that every 4 beats theres an accented click.

    Or if there's a project where the tempo is 3/4, I want Cakewalk to recognize that when I'm taping, there are 3 beats per measure and one is accented. 

    Finally, if there's no way to achieve this automatically. Is there a manual way to do this?

     

    Greetings and Thanks in advance!

  5. 3 hours ago, ZincT said:

    I get that a lot with this and previous builds and when it happens I usually hit play then stop (assuming the now time is just before the clip). This action seems to make the notes display in melodyne.

    The previous update fixed this behaviour, but with this 2019.12 update I'm getting it again.

  6. Hi guys.

    I'm trying to use Cakewalk while I'm listening some musical examples in another softwares(Windows Media Player, Google Chrome, etc), but everytime I open CbB the rest of Windows Audio is disabled.

    How can I fix this issue?

  7. Hi guys. I was wondering if there's a way to flatten comp in a single track. I mean, I'm working on the takes of the first  verse of a song, and when I'm done, I flatten comp that verse and Cakewalk creates a "comp track". Then I start working on the chorus and when I click "flatten comp" it creates another comp track. I know that one solution could be working the whole song and then click "flatten comp" but I'm a little obsessive so I tend to fix some mistakes while I'm recording.

    Thanks in advance.

  8. 39 minutes ago, bitflipper said:

    A "glitch" is a buffer-starvation issue. IOW, your computer isn't able to fill the output buffers fast enough to maintain uninterrupted output. That's because it's busy doing something else.

    If you can't get around it by increasing the buffer size, you need to figure out what other process is monopolizing your CPU. Unfortunately, that can have a great many causes. However, because your project played fine yesterday but not today, you have an important clue. Namely, something is different today. Determine what that is and you've solved the mystery.

    Start with Task Manager and see if there are any background processes eating up CPU. If Microsoft is force-feeding updates to your computer, that can certainly do it. If there's a scheduled backup or defrag going on, that'll do it too. Anything that keeps the network interface or your disk drives busy can do it. A program that uses large amounts of RAM, perhaps due to a memory leak, can slow you down.

    Always start with a reboot. Sometimes that's all it takes, especially if the issue is memory. If not, start looking for processes that are running that aren't as important as your DAW but think they are.

     

    Thank you for your reply!

    I tried a lot of things but what fixed the problem was to plug the laptop power supply in. Anyways, it's strange cause I've always worked with the laptop battery.

     

  9. Thank you! In fact now I realized that they're groove clips cause when I select them, the help module it showed me groove clips information.

    Now the strange thing is that Cakewalk says that when I open one of these files, the software is supposed to match the tempo automatically.  But now I see that the info displays this, that the clip is 116.9 BPM and the project is still on 120bpm.  And this files comes from a FL Studio project that was 160BPM.

    Finally, I realized that unchecking the "Looping" option on the groove clip info stopped the audio stretching. ¿Does someone know what exactly does that function? ¿How did it stop the audio stretching?

     

    Thanks in advance!

     

     

    groove.jpg

    bpm.jpg

  10. 55 minutes ago, David Baay said:

    Then I would go with Mike's suggestion that they were already REX/Groove-enabled before you imported them, and need to be bounced. But they'll automatically take on the project tempo when imported, which could already be different from the native tempo of the clip(s).

    Thanks

    How can I verify if the wav file has tempo information included?

    Anyways, its strange because when I import the file it is still on the original tempo (160bpm) but when I see the groove info it displays 116.xx Bpm(Inside Cakewalk).

     

  11. 1 hour ago, David Baay said:

    Have you confirmed the audio actually plays at a different tempo? The M:B:T timeline is the fixed reference in Cakewalk, and the Now cursor just travels faster or slower at different tempos. As a result, when you change tempo, the displayed length of audio clips will change, but they aren't actually being 'stretched'.

    Yes, I've played the file and it actually changes its tempo.  I don't know what could be causing this. 

  12. 21 hours ago, msmcleod said:

    There must be tempo information in the wav file you're importing.

    After importing, select the clip, then right click and select "Bounce to Clip(s)". This will remove the tempo information and stop it from stretching when you change tempo.

    Thanks. I'll try that. 

  13. Hi guys

    Ive been experiencing some trouble everytime I import wav audio files. When I change the tempo of the project it automatically stretches the audio clips. 

    I changed their "time base" in properties to "absolute" (it used to work that way) but its still stretching them.

     

    Thanks in advance

     

×
×
  • Create New...