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Will.

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Posts posted by Will.

  1. I remember visiting a friend at a pro studio, where they had the same problem in the newly build control room of their Studio D -- can still hear the frustrations lol. 😂  They've finally figured it out - as I was listening in on the conversation.

    For this to work successfully, you have to uninstall all previous instances of any Asio drivers installed on your machine.  Some hardware Asio drivers clash with this. 

    I don't use this drivers. Just thought I'd  share some information that might help someone using this. 

    Again - for this to work , uninstall all previous installed Asio drivers on your machine and only run this drivers. 

    Will. 

  2. 1 hour ago, Terry Kelley said:

    I'll look at that again but I never noticed it coming on when an effect was clipping.

    For this to work you have to switch the pro channel on ("E") and the Console Emulator Channel Module. 20201005_233646.thumb.jpg.157d0e723518ff84d492edc43fdb5697.jpg

    I hide my "Prochannel Model" (which is the box underneath, also known as the Prochannel EQ.) Have no idea why it's linked to the pro channel on/off switch/strip.

    I prefer to insert and read a VU meter on the master bus and use my ears. Awesome free VU's out there, such as the Presonus VU Meter from Studio One - it's free and extremely accurate.

    vu-meter.jpg.2db635710745bad5e8374b1a7b63d511.jpg

  3. 19 minutes ago, Mark Morgon-Shaw said:

    Never said there was , just want to know what you are trying to achieve that you feel you can't

    It's not that I can't.  I think that's where the miscommunication comes in. There's Aux Tracks/Patch points and Pre-faders sends too. That being said, In my control room, through my monitors, this routing insert sounds true in the form of a wet/dry/parallel or sidechain track - especially riding automation. It just sounds direct. 

  4. 4 minutes ago, Mark Morgon-Shaw said:

    I don't understand what you are trying to achieve and I make electronic music all the time for music libraries for TV etc.  including EDM

    Different People, Different Producers, Different Mixing Engineers, Different Styles, Different Workflow, Different approaches. It's that simple. There's no right or wrong way, only limitations. 

  5. I bet you it's a dotNet3.5 issue.

    Most plugins was developed with this pack at the time of it's release with Windows. Go to Microsoft and update your dotNet3.5 (be sure to search for the latest update on the "dotNet3.5") cumulative pack. Sonar 7 was running this update back then under 32bit. So what ever was saved for sharing purposes still used dotNet3.5.

    Try step 2 and 4 in the link down below. If your issue disappears  -  inform CbB and Steinberg so that they can contact Microsoft for future release in all parties. 

    https://dotnet.microsoft.com/download/dotnet-framework/net35-sp1

    Best Solution: Download the "All-in-one Runtimes" pack here:

    https://www.itechtics.com/net-framework-versions-offline-installers/

  6. 5 hours ago, Terry Kelley said:

    Right, but if an effect inside the track is clipping it won't tell you. I can crank up the Sonitus EQ output to full red and still back down the track level to not show red.

    If ANYTHING is red, flash something on the main screen.

    The pro channel itself has an indicator that tells you that. It's Highlighted as  "B" in the picture attached. images.png.7e35bb64446ff425430a44f0566f5df3.png 

    Every other Pro channel module has their own indicator LED too - if you're using them in your projects.  

  7. 6 hours ago, John Vere said:

    Who told you to use MME? 

    The DAW did. 😂

    That's the only way I got it to work. There's no sound going into Cakewalk when switching to Asio to record guitars. I have the lastest Focusrite drivers installed v4.6 or something. So, using MME was the only way I'd figured out to record my guitars. 

    UPDATE: Solved my problem. You triggered a clue. I went and scout for it and found the culprit - ASIO4ALL was installed. Uninstalled it and problem - SOLVED.

  8. 3 hours ago, scook said:

    Before extensively editing a frozen track, I copy frozen clip to another track. Not only is the copy easier to work with there is no way to accidentally thaw the track loosing the edits. Alternately, if I know in advance, rather than freeze, I prefer to bounce to another track and archive the source track(s). Often times I move the archived tracks into a dedicated archive folder to "hide" them from the rest of the project.

     

    Thanks @scook. I'll play around with this. It sounds useable.

    Is there any chance this will be added to the main file source in the near future? 

  9. 6 minutes ago, mark skinner said:

    I usually unfreeze Before editing , bounce to clips , freeze again . I will sometimes add a fade to a frozen track but that's all.       ms

    Yeah - it's hassle sometimes. I basically work it the same way. I sometimes have a region in a midi freeze track that I've chopped up and reversed, but unable to bounce it to one whole clip again. When moving them around one piece sometimes don't get selected and stay behind - this you don't notice unless you zoom in. It's not much of a problem when you get use to it, just painstakingly at times. I would've been awesome if we could bounce it as one clip - like with audio tracks.

    e.g: There's sometimes one or two notes/chords in the freeze track I make either Mono or Stereo for creative purposes, but can't bounce the chopped clip as one. 

  10. Good Day.

    Trying to manipulate a freeze has limitation

    1: After freezing a track and doing few cuts here and there and reverse a note or two,  it does not want to bounce the track as one complete clip - nor can it be converted back and forth between mono and stereo or route another tracks (Audio track) input to it. 

    2: When freezing a file it leaves - close to about 4 Ticks of space/gap at the beginning of the file. 

    Is it suppose to work that way? Not sure if I should do a request on this. Thought I should place a Q&A first. 

  11. 15 minutes ago, scook said:

    no

    But don't worry about it.

    Okay, here's the deal. If I send the track through a pre-fader, it gets me close to what I'm trying to explain - In fact the effect feels a bit too much and big which is good.  If I lower the levels to try and blend the two signals together, the overall effect feels as if, it go sit's underneath (after) the mixed track - like what a "Post fader" would do. That's how it cut's through my monitors. That's what I'm getting as I'm playing around with this right now, to not jump the gun here. 

    With direct routing there's more balance feel cutting through, even with the copy being send as shown in the video. 

    The pre-fader works for the job I'm going for, but it acts as a "effect" instead of direct. 

  12. 11 minutes ago, scook said:

    For now, use patch points to send audio from one track to another. Patch points may be created in the output and sends on one track and accessed in the input of other audio tracks.

    Aux tracks are based on patch points.

     

    Thanks. Scook. I'm familiar with it, yes. It's not as powerful though. I have another way to do Aux and Vocals that way - it's just a longer way and 4/5 tracks later just for this method/effect. 

  13. 11 hours ago, Josh Wolfer said:

    Are you wanting to add a send on an audio track and route it to the input on another audio track? 

    If so, that's not an insert, which has an entirely different use. I'll accept that it's close enough to a side-chain, that the term works. 

    If that's what you're looking for, what's wrong with aux tracks? 

    image.png.d0debd697f88e5c6214833492fe24895.png

    If this isn't what you're looking for, I'm gonna need a better description as to what exact routing you're asking for and why. Maybe draw it out. 

     

    No this not it, but I hear what you say. To get a better understand - insert an instrument track, than create an audio track and route the audio tracks input to the intrument track. It is another way of sidechain or for a wet and dry effect. I'll insert a video/Gif. Just bare with me. 

    • Like 1
  14. I'm just going to keep on annoyingly asking everytime the same things until someone answer LOL. My requests are never for nothing. Reason is - the biggest genre's out there, is your EDM; Future Bass; HipHop; Dance and House genres - and to not be limited to only three sidechain methods by the daw itself is ridiculous and should be catered for. 

    As stated in one of my previous posts, it's the ability to route the input of an Audio or Aux track to every other track inserts. Right now, this is only possible with "Instrument tracks." and to be able to do different kind of "Side chain" such as a dedicated side-chain track, is extremely important.

    To try to understand what i mean. . . Create an instrument track and record something. Insert an "audio track" and route it's "input" to your instrument track - voila! Another form of "Side chain" and a Wet/Dry track. 

    I hate running to pro tools every time I have to work with these genre's and methods - as I've been extremely comfortable in CbB workflow for years.

    Thanks.  

  15. Hey Jim Howzit?

    Why don't you create them as templates with the correspondent workspace? I got the idea from my "Empty Project" template I had created with only a Master bus and my personal settings I like. 

    So when you want a specific "Workspace" you open them with the saved template. This way you have the option to move around with your templates and desired workspace if it's needed in a different studio environment other than you're own. 

  16. Good day Bakers, CbB staff and CbB members. How ya'll doing? 

    Busy times with project requests as we slowly coming out of this world-wide pandemic. 

    So, I was busy working on some drums and inserted the free SSD5 drums - tweaked it to taste, to create the "Motown Room" feel. So, now as I'm busy inserting my reverb - an idea came up. I then went to the vocals and guitars and tried this idea on them, but with no luck. There's a few work arounds, but they're useless and not that great. So here it is . . . 

    Step 1: Insert a virtual instrument of your choice and lay down some chords or notes. Set all it's verb and delay FX to dry. (Or leave it as is, as this is only to demonstrate the request.) 

    STEP 2: Next to your instrument track, create an "Audio Track" and route it's (audio track) "input" to your instrument track as "Stereo." Insert a reverb or delay set it to wet and Voila - now you have an independent "sidechain or Dry/Wet effect track. Great for EDM, Future Bass, House and similar genres

    Now what I have noticed is . . . This can't be done with Normal Audio and Aux tracks to work on guitars or vocals this way. Would it be possible to add this feature for both Audio and Aux Tracks too?  For Aux tracks, it will simply be for effects on group tracks - and for audio track, it will be to create your own Wet/Dry "effect " with some compressors that dont have the wet/dry feature build in. This will also be another independent way for sidechaining your 808Kick sample or bass guitar or other audio bassline files. It will be extremely beneficial, especially when doing "Mastering."

    Thanks. 

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