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Will.

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Posts posted by Will.

  1. 1 hour ago, Jim Fogle said:

    @Will_Kaydo, I don't use Audio Snap very much.  Do you mind describing what you find wrong with Audio Snap? I saw you agreed with @Light Grenade description but I don't know if you have more issues to describe or if Light Grenade's description details all the issues you know

    Did you read the original post? It has been broken for years in cakewalk. Cakewalk is problem the only DAW where this doesn't work correctly or not as advanced as other DAWs. Hack even Audacity's Audio Snap and stretch mode works better. 

    minor tweaks in cakewalk and It sounds robotic and stretched out. 

    You can be the best guitarist or drummer, there's always transients you want to tighten more, to have things sound more tighter. This is especially important with a live performance project on client requests.  

    A good example for you to understand what im saying is - would be to use a vocal piece and move it's transient to hear what we're talking about here. This goes for hats, snares too. 

    • Thanks 1
  2. I still think cakewalk need to get this to be independent and not dependent on playing it live (if that make sense.) 

    What I mean by this is: Let us do this in the daw as well with the piano roll. (Vitually too) like how FL and Logic does this. 

    Unless i'm missing the boat, but for years I've been physically playing it in with the vocal. 

  3. 8 hours ago, Light Grenade said:

    Agreed, transient detection definitely needs improving. Tab to transient is guilty for chopping off the beginning of hits all over the place, so you normally need to zoom in and check which can be pretty time consuming. Quantizing drums is a necessity in some cases. 

    Agree 100% with you. 

    • Thanks 1
  4. 2 hours ago, Glenn Stanton said:

    does Groove Clip exhibit the same transient locating issue for you? i almost never bother with the audio stretch and just cut things up (usually by measures and some tempo tweaks) and groove clip them. then once assembled as desired, bounce as a clip. very seldom having to move individual notes. 

    I do the exact workflow. 

    But what's the use having a tool that is broken with advance features we can't use? Cut and nudging the information in time doesn't always work that great, cause now we have to do fades in and dout which also adds to the problem sometimes - like ending the tail to quickly on short notes. 

    • Like 1
  5. Can we fix Audio Snap? What's the purpose of working with Transient Makers? To move the information rather than stretching it right? So why is cakewalk stretching the note instead of moving it leaving you ending up with broken information. 

    The besst work around is the old cut and nudge feature to avoid those robotic and glitches you end up with. Its almost like it slows the note down into low bit information.  Audio Snap and Time stretch should not be one feature. 😭 

    Cakewalk forces one to record drums or guitars (sometimes guitars) in a different DAW. 😭 

    Luckily FL Studio is fully functional in trial mode except "SAVING" the project, but we're not suppose to run to another DAW for a simple task as this. 

    • Like 1
  6. 1 hour ago, Steve Little said:

    This works to open up melodyne, but now it says it's  only the player, not an editor. I would have thought cakewalk comes with the editor.

    Oh yeah! Your trial license must have expired. 

  7. 1 hour ago, Xel Ohh said:

    +1 I have been trying to figure this out as well. It would be nice to be able to change a sample like you would change a vst. If I didnt like the kick I laid down I could just replace the kick without having to redo the whole pattern. This would help me alot.

    Indeed.

    This is a common problem in production. 

    Let's hope for the best. 💪

  8. Can we have the ability to replace audio sample with different samples without having to rebuild what you have.

    Example: If I want to replace a Clap with a Snare - i only want to be able to drag the snare on the track number, to replace the entire clap loop I had created before it was bounced into/as one clip in the track view. 

    "Replace old with new" doesn't/never seem to work. It rather go sit on top of the previous/current sample. 

    • Great Idea 1
  9. 11 hours ago, Steve Little said:

    I try to drag an audio clip to a midi track, select the processing algorithm as melodic, it loads, then nothing appears in the MIDI track after that. Any ideas?

    Just click on the audio clip to highlight it, loop the region (Shift+L) - press Ctrl+M and sit back. 

  10. On 6/6/2021 at 6:16 AM, Craig Anderton said:

     

    If Cakewalk changed its workflow to accommodate a different demographic, it would fail miserably. 

    I don't think It will. There's a question I've start asking these youngsters lately and it boggles my mind. 

    So just out of curiosity i've been asking the millennials why they prefer Logic over PT. Craziest answer all the time - Logic looks better than ProTools. Apparently DAW appearanceis a thing too with them. Luckily only 1 told me Cakewalk looks dumb - sjoe! 

    For real the answer with that question is always that PT looks out dated. 

    Maybe you should ask your students about this between the appearance of your favourite DAWS which would they prefer using. 

     

  11. On 6/5/2021 at 8:22 PM, Jordan Cooperman said:

    Is there a way to turn this off or a short cut to delete the markers?  

    By default: Left click on the mouse while hovering over the marker and holding the button in - press delete. 

    By default "Q" is for quantization. Cakewalk has it own shortcut keybinding options by default for decades now like many other DAWs. We just need to learn them overtime. 

    • Great Idea 1
  12. On 6/6/2021 at 9:48 PM, Natasha Zakharenkova said:

    can I do the same with Cakewalk as I did with Fl?

    Yes you can. I'm nowhere near my home studio to attach screenshots. At the bottom left corner when in the Piano roll view - there's a little button to the control panel that looks like an eject button. Click it one's to mix it in with the notes or twice to have it separate. 

    Also keep in mind. It's not the volume that you're changing - its the velocity of the notes (how fast the notes was hit.) Having the volume at random levels: This give you a humanized feeling to the track, which is what you always want, even in EDM. 

    Click here to learn the Piano Roll View

    • Thanks 1
  13. 21 minutes ago, msmcleod said:

    That's an interesting idea - so basically a meter showing the difference between post clip gain & pre-fader.

    Basically yes. 

    23 minutes ago, msmcleod said:

    I've no idea how useful this would be in a practical sense though - unless the only thing you have in your fx bin is a compressor.

    If you bring "clipping" into that equation? let it work as a true gain reduction meter - for that purpose? Don't know. Although my explanation here are moving slightly back to compression. 😅

    You get the idea right? As an indication for overall channel gain reduction. 

     

  14. 2 hours ago, msmcleod said:

    I requested this a while back before I was a staff member... now that I've looked at the code, I realise why we don't do it - VST / DirectX doesn't natively support it.

    The only way this could be done, would be to allow the binding of a meter to a VST parameter chosen by the user (assuming of course the VST in question actually exposes the meter position as a parameter). 

    This is not a trivial piece of work, and throws up a bunch of issues like how to define/map the meter scale etc.

    What if it reads as an overall reduction meter for the channel? and not just for a certain plugin? Does it come down to the same coding problem? 

  15. You two that argue so about four bands sn eight bands - i bet: if both should get the same project to work on one will definitely use more thsn 4 bands because he picks more resonance than tbe other one. 

    Your environment play's a huge role in this. There no right or wrong EQ. What works for you - works in your workflow. 

    Even the top engineers never uses only 4 EQ bands | or | only one EQ on a guitar or vocals - depending on the song and vocalist even with the most perfect take ever. 

    Piano for me is a great example in EDM. because EDM and Piano are so dynamic in their own ways - I hardly boost (depending on other elements around it) the piano. I often ending up doing a 10/12 band narrow cut to remove sharp resonance my "MONITORS" exposes to my in my "environment" to get tge piano sit perfectly its space without boosting. 

    Same with vocals. Because certain recording environment are so well treated and its location its situated in - you sometimes end up with the mixing engineer just doing cuts abd not boosting any frequencies. All because of the feel of the song. If I want and "AIRY VOCAL"  im just gona boost the highs and do narrow cuts in the mid and lower mid region. That normally gets me 6 bands excluding hi and low pass. 

    Mixingis all about personal preferences. Inserting 3 EQ's is not wrong. Using 8 band not wrong. Mixing with only 4 bands not wrong at all. It all depends on genre and feel. 

    If you want that Beatles feel . . . by all means use 3 Bands. 

    Another Example that might not interest you. Take HIPHOP rappers most vocals are recorded in their bedrooms or open living rooms. Known hiphip producers here on uses two compressors (one with character and other linear, ) saturation and of course auto-tune sitting 1st in the chain. That alone gives a clear vocal with NO EQ. 

    So you can stop arguing about 4 or 8 bands. I bet you in METAL you gona use more than 8 bands. Whether you use two EQ's with 4bands in the chain to get the sound you want - that's more than 4 bands you're using. 

    Using the "hi pass and low pass filters" guess what? that's two extra bands you're using with your 4 bands. 

  16. On 6/2/2021 at 3:20 AM, Michael John said:

    I am new to Cakewalk by Bandlab and I am trying to sidechain my kick to my bass where when the kick hits the bass ducks. I have wtached tutorials online but when I attempt it nothing happens.  Please see link. Can anyone help?

     

  17. 1 hour ago, User 905133 said:

    maybe it would be possible to call an inserted bus something like "MY FINAL MASTER BUS" and choose which widgets it has (as many or as few as you want)

    As for delete/hide/disable, perhaps there could be a possibility of showing (greyed out) non-enabled widgets which could be re-enabled with a right click or something or not shown at all.

    Peace.

    Definitely not a bad idea, but also a feature to remove the widgets to distinct it from the others - with the option to switch between stereo and a surround buss. 

  18. 1 hour ago, David Baay said:

    Sorry, but this is not consistent with telling people to read carefully which is insulting when delivered as an order with an exclamation point to someone who is clearly reading - and writing  - more carefully than you are.

    Dude? That wasnt even directed your way. That's in reply to someone else.

  19. Woah. This is going to be a lot of graphic and cpu resources for those with limited systems. Imagine having 32 vocal takes on the chorus and that happens. 😣 with other tracks that has been grouped and automated. 

    It would be awesome for us that are sorted with 32GB memory, 8GB graphic cards and i7-6th gen and up. 

     

  20. 4 hours ago, Kevin Perry said:

    And that is hiding, not disabling (yes, its global nature causes the issue, but the fact remains that it's hiding, not disabling a control).  One can disable MIDI volume/pan controls, and there's good reason why being able to do the same for audio controls would make sense.

    "Hide/Disable/Delete" either way. Potato - Patato | Tamato - Tomato. 😆 

    Even if that feature can be added with a lock feature - Meaning: To stay in place. 

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