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Posts posted by Will.

  1. 2 hours ago, petemus said:

    I think, was still successful. 

    Yeah. Thats true. 

    It happened with a full project, right after I had installed the EA. And my test yesterday was just a one track one strum recorded file. I tried to save it and CbB frozed up. 

    Every other thing on the system worked fine. I could open the explorer and another DAW. Even the browser to Youtube. CbB was still frozen. The process bar runs to 100% and stay there permanently. 

  2. Short answer on this release. A new EA/Update is always welcome, even if you do not have anything to gain from it feature wise. And whatever improvement it bring without you noticing things - its a plus in my books. 

    How does this work again? It's been so long. 😭 😁

    I discovered a bug: The EA download size is 1Megabyte less. 

    Great improvements Bakers. 

    • Like 1

  3. i7 - 8Gen, 64GB Ram. 1TB on Operating System with 600GB free running Windows 10 21H2 and Latest Cakewalk release only. All windows defender has been disabled and no other antivirus installed. 

    Audio interface - Focustlrite 2i2 3rd Gen running the latest Drivers. Sample rate 44100/24bit and Buffer 256. 

    I know how to configure a system from front to back for a DAW.

    I have been away from CbB since this release for this specific reason. I can't afford to have a crash when I have workd famous artists in my studio. 

    I am proud to say I have reach that level using Cakewalk over the years (not bragging cause for most it was a tragic time) with most of this success happened throughout the pandemic. I'm mostly on Logic for this very reason because all my clients are sending me logic projects or requesting a Logic from me. 

    I really hope the next release will be better. I still and will always love Cakewalk. 

  4. To be fair: I too have been getting the exact same crashes as what the OP has, without any plugin effects on the channel (not taking anyone's side.) The only difference is - I dont get a crash report. It just close. There are similar reports from members since this release in the feedback forum. 

    So my guess is - its either this release | or | a windows 10 update that's not playing nice with Cakewalk. My system is also up to date with all windows 10 latest updates. You do get those release updates thats a little "buggy" ones in a blue moon from Microsoft. 

  5. Short answer is NO. 

    Ask her to re-record it without the metronome. She can watch a tutorial on how to exclude the Metronome recording from the DAW she uses, but still have audible during recording. 


  6. On 5/2/2022 at 3:16 AM, John Vere said:

    Because bouncing creates a new track. 

    No, not the bounce to track feature. 

    If you drag the first file out to the beginning and the last file out to the end of the project - on that track. Then all you do is a normal bounce to link it as one whole clip. 

    Once you done with this: you save this version of project as "{Name} whole tracks" or something. I just save this copy as "Name" {Mixed Ready.} 

    I think you can delete the old files in the new saved project folder and resave it to only have these files in the project folder. I've done it before years ago before i had any clients with SONAR LE - I just need to verify this. 

    • Like 1

  7. 14 hours ago, nkeelaghan said:

    Thanks for the info--I'm trying to understand, so correct me if I'm wrong. Are you saying that I have to move the transient by a specific value

    Yes. Something like that. It can't handle larger jumps - though, this depends on the file source itself. If its a more complex recording gentle small jumps would be required. 

    14 hours ago, nkeelaghan said:

    It's still a little bit of a mystery why the manipulated clip sounds great until the clip is "bounced to." 

    Do you perhaps have the 64bit precision and any dithering selected in preferences. 

  8. On 5/1/2022 at 12:43 AM, John Vere said:

    The scary mess found in an audio folder is one reason I have taken to exporting all my broken up audio tracks as stems and then bring them back in as one whole track 

    Why don't you do this inside the DAW itself? It wil cost you less time. 

  9. 8 minutes ago, Ronman said:

    If you don't want something docked, un-dock it, close it and save as a custom workspace.   


    Or . . . 

    save it as a template and make it your default template if you work every project on an empty template. 


    10 minutes ago, Ronman said:

     Alternatively just hit "D" to hide the multi-dock."


    Yes. The "D" shortcut key, opens and closes any windows you might have open in the multidock. 

    It's not gona open all of them - only the window you have focus on. Let's say you have the Piano Roll open at fullscreen - hitting "D" will toggle between the Track View and PRV. 

  10. On 4/30/2022 at 2:51 PM, msmcleod said:

     If you don't want something docked, un-dock it.

    For me, its the reset it keeps doing. Isn't there a way this can be blocked? Example: Sometimes when you're so focus on the workflow - i might accidentally hit, both left and right arrow keys at the same time when i zoom in on a track. 

    It doesn't only happen on these two keys. Sometimes on an undo step too, hitting Z and X at the same time. Every floating window will reset then. 

    • Like 1

  11. 11 hours ago, Starship Krupa said:

    I don't know what's gone wrong, but on my main DAW system, when I play notes on my MIDI controller, they sound, but I don't see them being "pressed" on the Notes Pane keyboard.

    It works fine on my other system, so what did I do to turn it off? More importantly, what do I do to turn it back on?

    (BTW, it's not theme-related, it also doesn't work with Mercury)

    You might find this topic interesting on this. 

    Even though it is what they say - strangely enought, it still works fine myside - even with these interesting troubleshoots they did here. 

    Just some knowledge to take in. 

  12. In the control panel/bar next to the big clock - you should see a metronome button/logo/icon. 

    Right-click on it, a window (preferences) will pop up. Locate the recording and playback little boxes  and deselect the recording box. That should work. 

    If you're using it as a bus remove its output from the Master channel. 

  13. 23 minutes ago, LittleStudios said:

     I've shown that it's buggy as hell. To quote myself from my original post:

    Strange! It's been working fine myside. Maybe that because i understand how to use all my FX ceiling limitations in conjunction with my project sample rate before i start to put down the first note/chord. 

    Not saying you dont - of course. 

    25 minutes ago, LittleStudios said:

    Here are links to videos I've made showing Cakewalk's mediocre implementation of per plugin oversampling:

    🤣 Oh-boy! You're gona get heat on this. 

    I'll watch your video's when I get a chance though. 

  14. 14 hours ago, DallasSteve said:

      I am no longer working with Melodyne because I think Waves Ovox does a much better job of pitch correcting my vocals.  


    Waves ovox is a vocoder - not a pitch correction plugin. You really need to watch some videos on how to use Melodyne in cakewalk, or just in general. But what do I know, right? 

  15. 3 minutes ago, LittleStudios said:


    This also helps address an issue that some may run into while working at higher sample rates, and that's the fact that not all plugins are created equally, having different sample rate limitations.  Having the option to control the sample rate of plugins on an individual basis is another workflow plus.


    (Not trying to ruin your excitement or whatever?  This is already in Cakewalk and it's exactly as crsig said: not a game changer in workflow. 

  16. 2 hours ago, Starship Krupa said:

     Resolution 1/16, strength 100%, Swing 1%, Window 100%. Left everything on the defaults, so MIDI Event Start Times, Audio Snap Beats, and Only Notes and Lyrics were checked.


    This is not right.

    It should be:

    Strength = 100 

    Swing = 50

    Window = 100 

    Your duration need to be set according. to your grid. With both Note Duration and Audio Clip Start Time box selected. That's it.

    You dont need do any other fancy things. 




  17. The Audio Snap Palette works great if you understand the process of manipulating audio. 

    I will try and be short and straight forward with this. For this to work - your timing needs to be near perfect. What i mean is: The out of time value of my recordings should not be more than a tick value of 10. Anything above this tick value will result in an awful robotic stretch waveform (I discovered this strictly on my own recordings.) 

    With client files send to me, its a whole different game I need to play. First thing i need to require from them, is the bit rate the file was recorded in and the bit rate it was rendered too.

    Before I import the files I change every possible sample rate on my system to the rendered bit rate. If it was rendered in 44100/16 that is what I will set my system too in windows, asio driver and project sample rate when I do the import. If it was recorded in 44100/24 or 48000/24 - that is what I will use to do the manipulation in (project file.) Don't know why, but this just works for me. If there's a simpler way, that would be great - but so far this is only method that works on my system. What you also need to know is to have your AudioSnap Palette setting to correspond with the snap setting in Preferences. If you use elastic pro or elastic efficiency - its something to remember. 

    On my test machine on the other hand - it is a whole different ball game. It just dont play nice. Same version of windows, just an older generation of Focursrite and asio drivers. 

    • Like 2
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