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Posts posted by Glenn Stanton
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did you install is as "administrator"? was it ever working and then something changed? you could hold the shift key while launching to go into safe mode but this sounds like an install issue -- in which case i'd likely reinstall it using the "run as admin" to make sure you can write to the program files directory
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i have the Keystation 49 II and it's been reliable over many years and still one of my go-to keyboards. i recently (last year) acquired an NI S49 Pro which is very nice feel and i use it mainly because i can quickly scroll through instruments and patches with the Komplete Kontrol app. but if i was getting a new one, it would like be something like an Akai or similar 49 w/ the pads.
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4 minutes ago, Scott said:
I found the screen you have at the beginning of this chat. I used a + symbol and got through that where I added a track. How do I get each individual drum in to each track I create?
so you have the tracks? then follow step 3 in my explanation on assigning the mixer outputs. then name your tracks accordingly.
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Alt+9 then use the + symbol to add the synth
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oh, and best to rename each track so you can easily know which instrument is assigned 🙂 then select all the audio tracks and MIDI track & create a track template so you don't have to do this every time. if you don't know how to create the track template - read the handy help file where it is clearly explained. 😉
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when you add the EZD soft synth to the project, you can select MIDI track and a separate track for each output.
this will give you the maximum number of outputs for EZD (16 stereo or 32 mono).
then in EZD you assign the instruments in the mixer section (which is limited to stereo pairs only, but you can pan the instrument to achieve "mono" L-R tracks).
note that EZD has limited options for assignment but you'll find grouping all the kicks, and all the snares, etc should be ok.
your IO unit is not limiting the number of EZD tracks.
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i am running my two 49-key units set one two octaves up and the other one down two octaves to get 98-keys 🙂 and i have two pitch wheels and two mod wheels i can operate (as well as all the split options and keyswitching). and each fits into a standard flat guitar case along with their power supplies, cords, pedal, and some effects...
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37 minutes ago, John Vere said:
And that Ripple Edit is still on before you do any copy paste if!! It should blink when on!
horse-hooey on that! it needs to shriek "DANGER! DANGER YOUNG WILL ROBINSON! DANGER!"
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26 minutes ago, David Baay said:
This clock setting is for synchronizing to SMPTE or MIDI timecode from an external clock source and has no bearing on editing/snap behavior.
true but he also asked about the SMPTE settings 😉
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20 hours ago, John Vere said:
It’s too bad Melodyne doesn’t warn you that you have unrendered files open when you close a project.
actually Melodyne isn't the only region FX - so maybe CW could warn of any un-rendered FX before closing 🙂
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21 hours ago, jono grant said:
Still can't find what markers and pasting is snapping to in Cakewalk. There should be a way to work "wild" and not on any grid.
in preferences -> project -> clock select the SMPTE/MTC and 23.976 FPS
on the time - select sample
on the samples and the number of samples
if you're using SMPTE - use the H:M:S:F on the time and frames for the snap
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MIDIOX can help as well as any number of other filtering products.
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you could try to delete it or copy over the files in the original separations folder. or when you open it with the
Melodyne plugin suspended (safety mode) remove the region FX on the affected clips -
so - Kontakt - instrument #1 -> set to HOST MIDI channel #1 and output #1?
then in CW input audio to Kontakt output #1/2
and CW MIDI out set to Kontakt and Channel = #1
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make sense that Melodyne is looking for the separation files (might be in the separations folder under the project) or in the \Documents\Celemony\Separations folder.
as a general rule - render the Melodyne when you're done editing. you can always re-edit it later if you need to. if you're not sure, make a copy of the track first then edit that...
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did you select the MIDI tab on the lower right - sounds like you're on the Audio tab....
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install MIDIOX and see what is coming across from the controller or MIDI interface. if it is sketchy - as John noted - time to replace it if there is no option to update or reset it.
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one thing i used extensively about 12-15 years ago was the Bolland [Super] Brass sound font - not partcularly "real" compared to todays ampller VI but it made adding horn sections really easy and in the mix was pretty decent for an soundfont. https://www.zanderjaz.com/downloads/soundfonts/brass/
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free soundfonts. i use the sforzando player (free)
The Blanchet 1720 – Play a virtual harpsichord copied from an 18th-century French instrument. It’s perfect for adding a touch of history to your music. The soundbank is available in soundfont or Kontakt 2 format. Either way, you’re sure to get a high-quality, authentic sound. http://sonimusicae.free.fr/blanchet1-en.html
Christian Zell Harpsichord 1737 – 420 MB https://musical-artifacts.com/artifacts/728
The Small Italian – Small Italian is a soundbank of a harpsichord copied from an anonymous 17th-century Italian instrument. This soundbank is perfect for Renaissance and 17th-century music and is available in Kontakt 2 format and sf2 format. http://sonimusicae.free.fr/petititalien-en.html
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can you plug your phone into it and see that you have access to the phone storage? if so, as i think it is, it's a USB type-c which basically should handle whatever USB device you use. likely it as marketed as "audio" because they included a cheap USB-audio converter in lieu of a headphone jack... it would be helpful to know what PC you have.
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if it is a USB type C port, then i don't see why you couldn't. you just need the right USB cable to connect from the IO to the C port.
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as a note: i seldom ever have more than 2 or 3 automations on a given track or buss. and i tend to focus and make sure (for example when selecting a node) that i select the correct note or segment of the envelope before executing a change - delete, shifting, levels, etc. as there are cases where the "smart" selection stuff is trying to be helpful (like using a clip as the range selection when i want an larger section selected) so i take a couple of moments to make sure it is what i want.
do errors happen? sure, and it's more than likely if we watched a video of you documenting the "bugs", its probably you were rushing things in an effort to go fast. why this observation? the incessant ranting gives one the impression you are not a patient person.
not judging but consider that if you've got a lot of automation envelopes on each track, then maybe you need to consider the workflow and steps to avoid these "bugs".
just sayin'
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they're two different clips? one is call Vox and the other is call Record 11. plus the IO units does not change the levels on the clip display, so either you zoomed in (or out) or as per the previous statement, they're not the same clip.
if you're trying to say one IO unit fed a higher level signal (or vice versa), then it's because one of your IO units fed a higher (or lower) level signal (presuming the input to each was the same).
one thing to do: calibrate your levels. use a pink noise (or any noise really) set to -20db, -18db, or -12db and feed it through your IO unit directly, or if using a mic (same one in each location) then play the noise in the room and set it for a level at about 12" from the mic of around 50db (or more but i like to not potentially damage things) and calibrate your levels for each unit.
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i have a bunch of them (you know, just in case) AD2. EZD3, BFD Player, SSD Sampler5, MT-PowerKit, Sitala, SI-Drums, Session Drummer 3, and a few others... apparently you cannot have enough drum options 🙂 the nice thing is: a bunch of them are free and most generously share some of the samples from their full products.
[Explained] File Stats Bit Depth
in Cakewalk by BandLab
Posted
you can set the bit depth in the Preferences -> Audio Data
otherwise it tends to use whatever bit depth your IO unit is set to use - including any virtualized settings like Sound Reference ID etc which uses 32-bit regardless of system settings...