Jump to content

Robert Bone

  • Content Count

  • Joined

  • Last visited

Posts posted by Robert Bone

  1. Exactly!  Yup! ( I concur with what @Sidney Earl Goodroe said, above).

      It is important to keep one's latency low, during recording.  Once the project moves into mixing/mastering, THAT is when you can enlarge the ASIO Buffer Size to something like 1024 or 2048, and load up linear phase plugins, or convolution reverb, or other resource intensive types plugins, because latency isn't an issue at that point in a project's life cycle.  

    If you have finished recording, and started mixing, and loaded up the heavy-duty buffer-hungry effects, only to find out you have some additional recording to do - I suggest you either temporarily freeze tracks that use those effects, or temporarily turn off any effects that require a larger ASIO Buffer Size, and change your ASIO Buffer Size back down to 128 or less, if possible, so that your latency is low enough to properly record without lag or other audio issues.  Then, once finished fixing the recorded tracks, you can turn those effects back on, or unfreeze the frozen tracks, and jack up the ASIO Buffer Size back up to 1024/2048 and resume mixing, etc.....

    So, 128 or less, if possible when recording, and 1024 or 2048, when mixing/mastering.  It is pretty much the way of the world, forever.  :) 

    Bob Bone

    • Like 1

  2. 5 hours ago, Vernon Barnes said:

    The easiest way is to use Kontakt's find missing samples option. While it will search the whole file system its quicker to point it at the folder where you know it will be. I usually go to the top folder for the instrument. ( iirc resolve manually)  once resolved re-save the NKI.

    Well, I went the 'do it with style' option, and moved things around to where the instruments were expecting to find them, and it all worked out, though once I fired up a bunch of the different instruments from the various 8DIO freeware libraries, the only complete library I kept was the 8DIO_Free_Angels librariy.  I kept one other instrument, the harmonic guitar sounds from the 8DIO_Appocalyptic_Guitar, or whatever it is called.

    Getting all the pieces in the right places was needed, to properly load the various instruments, Mini, Free_Radicals, etc., but the above are all that I ended up keeping.

    Thanks for the reply,

    Bob Bone

  3. Hey - I am a bit confused by the extraction process for this Free_Angels set of instruments and samples, and could use some guidance:

    There are 3 parts in what I downloaded, in .RAR compressed folders, 8DIO_Free_Angels.part1, 8DIO_Free_Angels.part2, and 8DIO_Free_Angels_539705. 

    I extracted all 3 parts, which yielded the following folder and sub-folder nestings:

    From 8DIO_Free_Angels.part1, the extracted contents are all in a single folder, called 8DIO_Free_Angels

        Within the folder 8DIO_Free_Angels , there is a sub-folder, which is ALSO called 8DIO_Free_Angels

            Within the nested 8DIO_Free_Angels folder, there is a sub-folder, called Samples

                Within the above sub-folder, Samples, there are 2 sub-folders, Resources, and another sub-folder called Samples

                     Within the Resources sub-folder, there are 2 sub-folders, Impulses, and another sub-folder, ALSO called Resources 

                         Within the Impulses sub-folder, there are 3 sub-folders: Default, Design, and Space - they have misc impulse files and no more sub-folders

                         Within the additional Resources sub-folder, there are a couple of files, but also yet ANOTHER Resources sub-folder

                             Within this 3rd-sub-level Resources sub-folder, there is a single sub-folder, called Pictures, which has only files, no other sub-folders


    From 8DIO_Free_Angels.part2, the extracted contents are all in a single sub-folder, called 8DIO_Free_Angels 2

        Within the folder 8DIO_Free_Angels 2, there is a sub-folder, called 8DIO_Free_Angels

            Within 8DIO_Free_Angels, there is a single sub-folder, called Samples

                Within the Samples sub-folder, there is another sub-folder, ALSO called Samples

                    Within this 2nd-level Samples sub-folder, there are a bunch of *.NCW files, and no more sub-folders


    From 8DIO_Free_Angels_539705, the extracted contants are all in a single sub-folder, called 8DIO_Free_Angels

        Within the above folder, 8DIO_Free_Angels, there are 2 sub-folders, Documents, and Instrument

                Within the above sub-folder Documents, there is a single PDF file, and no additional sub-folders

                Within the above Instrument sub-folder, there is a single Kontakt instrument, called 8DIO_Free_Angels.nki, and no additional files or sub-folders


    SOOOOO - the above is one giant mess, methinks. 

    Just to see where the instrument itself was going to look for whatever it needed, I copied just the 8DIO_Free_Angels.nki Kontakt instrument, to a new 8DIO_Free_Angels folder in the folder I have Kontakt point at, for User Libs (freeware and purchased libraries for Kontakt, but I did not include anything else - just the instrument itself.

    I then launched Cakewalk, loaded up an instance of Kontakt, and loaded the 8DIO_Free_Angels.nki instrument, knowing it would display errors for missing samples.  Here is the screenshot of what I got:


    So  - I guess the above is where I need to move everything - I will give that a shot in the morning.

    If anybody else has a better solution to these issues, please do post, because so far, this has been rather annoying.


    Bob Bone

  4. 17 minutes ago, Blades said:



    So, since this is the scenario, it seems that the setting would be on the Cakewalk side to ask "what is the range of the Mackie Control Surface faders" and then adjust how it behaves, mathematically, accordingly.  Agree?  Seems like a "simple" fix to the control surface part of things (says the drummer who used to be a mainframe programmer who makes websites these days).

    Hey there, fellow former mainframer!  (says the keyboard player who worked in all levels of mainframe IT for 38 years, who then did a bunch of web work, and now just occasionally build little utility programs for Windows stuff, for myself)........

    Here's one for you:  There are 10 kinds of people in the world - those who understand binary, and those who do not.

    Ta Da :)


  5. For whatever the worth, I have the FaderPort 16, and love it for Cakewalk - using the MCU protocols, and essentially you set up 2 8-track MCU control surfaces, to get to where I can control 16 tracks.

    It is also true that not all of the FaderPort 16's buttons/functions work in Cakewalk, however I use it for tracking and mixing, at the track level, and it works great for that.  It is also built like a tank.

    Best of luck to everyone, with any and all tools, software, and hardware, that assists in the realization of the sounds in your heads - creating and recording music is like breathing, to me.

    Bob Bone


  6. 2 minutes ago, msmcleod said:

    With Step Sequencer clips, the Step Sequencer holds the "master" data (in a completely different format) - it then applies the changes to the clips as you modify things within the Step Sequencer itself.

    This is why Step Sequencer generated data is read-only in the PRV.

    Stopping CAL from modifying the generated data was obviously an oversight.

    But yes, if you converting the Step Sequencer clip back to a normal clip (I think Bounce To Clips  should do this) would be the way to go.

    I can confirm that doing a Bounce to Clip, modifying the Events, and Converting to Step Sequencer works as expected, and that is the process I will follow.  :) 

    Bob Bone


  7. Howdy - I wrote a CAL script, to accept input of a number of half-steps to raise or lower note numbers in a selected MIDI clip, that was created by Step Sequencer. (Transpose based on user input number of half-steps).

    The CAL script dutifully applies the transposition, and this is reflected in the Event List, however, when I view the Step Sequencer, for that clip, it still shows the original Note Names/Numbers as they were originally enter - prior to running the CAL script.

    Am I losing my already feeble mind?  If the Event List has the modified Note Events, how is it that Step Sequencer looks like the Note Events were never modified.  If Step Sequencer created the Note Events that show up in the Event List, and the Event List shows the modified Note Events, properly, how is it that the Step Sequencer is also not modified?

    As I pondered the above, I converted the Step Sequencer data with Bounce to Clip, and the Piano Roll view correctly shows the modified Notes.  I then Converted Clip to Step Sequencer, and viewed the Step Sequencer data, which then also correctly shows the modified Notes.

    SOOOOO - it seems like there is a bug with Step Sequencer, because when Note Events are modified in Event List, those modifications are not reflected in Step Sequencer, unless I Bounce to Clip, then Convert to Step Sequencer.

    Can anybody else confirm this, or enlighten me as to any errors in my thinking?

    Thanks! :) 

    Bob Bone


  8. 7 hours ago, Richie_01 said:

    Well in your world VST2 may be obsolete.

    In my world, where musicians play live, keyboards and sequencers have the rock solid MIDI interface, VST3 is obsolete. All of the plugins I came across up to now have a working VST2 version.  Steinberg can keep their crappy VST3. There is  no  technical reason to rely on MIDI for note on/off, pitch bend and modulation and at the same time scrap the quite simple and solid pc and cc functionality. This is nothing but company politics.

    In my setup most VSTi   can  change their presets via MIDI. If you can't figure it out, doesn't mean it can't be done. Actually most of the time it  does  work. Which song needs to reload a 5 GB drum set while playing ?  Who would have come up with such a ridiculous idea in the old days when we used hardware samplers ?  Why do people present such Mr. obvious nonsense examples to argue against smart solutions ?

    For every problem-solving posting there is at least 10 postings with non helpful guesswork, biased opinions, technically incorrect claims ...

    Someone said we live in the time of smart phones and stupid people ... 

    Let's take it easy on the labeling of 'stupid'. 

    Firstly, a perfectly valid way of accomplishing changing sounds, but different than your perfectly valid way of accomplishing changing sounds, was labeled, by you, as being 'the stupid way', of accomplishing having a different sound for a synth.

    Secondly, you have now added a reference, citing someone's comment about there being 'smart phones and stupid people', in response to one of the most recent responses to one of your recently-posted comments, which moves into an unacceptable kind of comment to post in these forums.

    It is fine to disagree with each other, any of us, on which method for accomplishing something, is the 'best' way of doing something, however it is not fine to start labeling/inferring posts or people, as stupid, in these forums.

    I will ask you politely, once, to refrain from those sorts of comments in your posts, in these Cakewalk user forums, as they violate the terms of service for posting.


    Bob Bone

    • Thanks 1

  9. I just bought a Behringer XR18 digital mixer - great fit for my live needs, and a solid live digital mixer.

    It seems like the Behringer product registration process is insanely intrusive and way more annoying than is warranted, for simply wanting to register for product warranty and support.

    I had to sign up for a MusicTribe account, which would not let me skip telling it about my musical interests and roles, etc....

    I also had to upload proof of my purchase, like my purchase order invoice.

    I have never seen such a pain in the rear product registration process.

    OK rant/vent has concluded.  Going back to getting the XR18 configured.  Wahoo!

    Bob Bone

    • Haha 1

  10. 24 minutes ago, lapasoa said:

    Have you ever used Control panel and Programs and Feautures?? It is possible that you can find there the Magix driver and remove it.

    I have Magix Vegas Pro 16 installed, and the entry listed in the Control Panel Uninstall a Program list, does not appear to be the ASIO driver, but rather, some other component.  Here is a screenshot of what shows up on my system, for it:



  11. 15 hours ago, John Vere said:

    I feel real dumb-- I was trying to use the REG EDIT command,, this has been replaced with the registry app.  Shows you how often I go there!  Once I got that open I followed Steve's path and problem solved. 

    Thanks for both your answers. I will follow @slartabartfast   instruction anyhow as I think you are right and there are some ghosts when I log on. 


    Still don't know why cccleaner wouldn't install,, I also tried it on my other computer and same thing so it's just a buggy app I don't need. Seems people us Bleachbit now anyhow. Wouldn't mine cleaning this computer up a bit. I use it to test all my downloads before installing to my main DAW. So, probably lots of garbage in there. 

    You were only off by a single space, which is pretty admirable, for an app most folks rarely use - Regedit is the actual name of the Registry Editor app - no space between Reg and Edit, as shown in this screenshot:


    • Thanks 1

  12. 7 hours ago, VIncent Luciani said:

    I wish my problem was that simple.  This is the first time running Cakewalk and it hangs forever on the first splash screen.  I never even had a chance to install audio interfaces.  It just hangs there, not using any resources, no CPU spike, nuthin.  I uninstalled and reinstalled.  same thing.  

    Is your Windows maintenance up to date?

    How about your plugins?  Up to date with maintenance there?

    You mentioned not having any audio interface installed.  It might be worth completing the installation of the drivers, for whichever audio interface you are using, prior to installing Cakewalk - certainly best to have the audio interface drivers installed before launching Cakewalk.

    Also, can you please list your computer's specs?  CPU type, amount of memory, which version of Windows you are running, etc....

    What screen deo you mean, by "splash screen"?

  13. On 11/16/2020 at 7:41 PM, Richie_01 said:

    No No No !

    There is nothing wrong with doing it and nothing wrong mentioning it (once).

    BUT: Please do NOT promote laziness. Don't urge people to chose the stupid way. Please let the smart stuff flood this forum instead.

    Some vendors implemented solid solutions for switching patches via MIDI.  Some vendors listen to their customers, when they request the MIDI program change feature. Sometimes you can figure out undocumented behavior and sometimes there are ways to translate MIDI program changes to *.fxp switching. For the VSTi designer it isn't that difficult to implement MIDI program changes. It was there on the old 8 bit hardware synths in the late 80ies ... And it worked. Flawless. For decades.

    "Forgetting" convenient and reliable features is a poor move of the VSTi designers. Instead of supporting their ignorance by using to the most stupid/primitive way of adding a new track for every bell and whistle, people should carry on requesting the MIDI program change feature !  Write an email. Request it. They  can  do it. Urge people to be smart, not stupid. Pleeease ...

    It is resource-friendly in every way, and the way to go if you want to play live.  With a proper MIDI program change you can use your master keyboard to switch sounds on the fly.

    It is ridiculous to rely on MIDI note/off but ignore its other capabilities at the same time.  Luckily Cakewalk _always_ had better MIDI implementation than its competitors.  But even there bad habits started:   while  z3ta+  has a flawless MIDI program change behavior  Z3TA+2  is a step down.  Immediately switched back ... 

    Let's put the focus from shiny interfaces back to smart features ! 


    It is all quite subjective, as to how we all view things, when there are multiple ways to accomplish things.  Both approaches are valid, for different reasons.  I used to insert bank/program changes into the MIDI data, we all did, because we had to.  There were not enough computer resources, generally, to support having multiple instances of a given synth.  The limitations of memory/horsepower has been largely mitigated by the amazing advances in technology, as well as the ever dropping cost for memory, storage, and CPU muscle/speed.  For me, and for many, many, years, I have had zero need to worry about resource consumption through multiple instances of a given plugin (usually a non-sample based synth), and have cheerfully enjoyed treating the multiple synth instances completely separately.

    In addition to resources and ease of dealing with the multiple synth instances separately, by doing so, I am completely free to swap out any of those plugin instances for a completely different plugin, to better dial in the best sound for that bit of the song, without having to give any thought, whatsoever, about it.  

     In any case, the above, and my earlier comments, are how I have approached the notion of  multiple sounds from a given synth - I happen to have chosen my approach, and it works, and I don't sweat it.  My primary music production desktop, has 128 GB of memory, a processor with 32 cores, two 2TB NVME dries, and six 2TB SSD's.  Even on my laptop, resoures are not an issue, as it has an i7 processor, 32 GB of memory, two 2TB NVME drives, and a 2TB SSD. 

     Your approach is just as valid, if you, or anyone, wishes to choose that approach.  I just have chosen my approach, and am quite happy with it, and have been, for 15+ years, out of the 30 years I have been doing this.  :)

    Bob Bone

    • Like 1

  14. 21 hours ago, Grem said:

    Wow. I may get another again. 

    Who am I kidding!! LOL

    I will get another.

    : )

    I just bought another one earlier today.  I have 4, now, and used 1 so far, but will use another of them tomorrow afternoon, when I load up a PC with a brand new copy of Windows 10 Pro - just easier to do for this particular PC, which is an existing one that was given to me, when the former owner got a new one, that I configured up for them.  I have a new solid-state drive in this PC, and the other, existing, drive - is an old-style mechanical HDD (non solid-state).  

    So, rather than figure out a license transfer, plus somehow cloning from the much larger old HDD, to the smaller new SSD, I will just nuke it all, and install a nice fresh Win 10 Pro onto the new SSD, then go in to nuke the old HDD (nothing needed from it), and that eliminates the license transfer, as well as the process of cloning a smaller drive from a larger drive.

    The time savings alone for me, will be more than enough compensation for the $40 this new license cost.


    Bob Bone

    • Like 1

  15. On 9/22/2020 at 1:24 AM, scook said:

    WRT is a TLA that likely predates both of us. I encountered years before the WWW and cell phones existed

    With Respect To (although I suppose it may be "With Regards To" also)


    OK - so what is TLA? Never mind - looked it up - Three Letter Abbreviation.   I never encountered that abbreviation before.

  16. 5 hours ago, Will_Kaydo said:

    Yeah, it sucks to install sonar every time to get your old vsts to work in CbB.  SD3  rocked. 

    True piano was another amazing addition. 

    Well, those licenses are tied to Sonar Platinum, and aren't directly available to Cakewalk, and I am quite happy they can still work, just by keeping Sonar installed.

    Bob Bone

  17. 6 minutes ago, scook said:

    WRT this image, the last scan path entry is redundant.

    Redundant entries should be avoided. They cause the scanner to work harder than necessary and have resulted in scan failures.


    When it comes to the OP the best source for correcting Waves scan issues is Waves support.

    Never noticed the redundant entry - thanks.  Also, I predate many abbreviations - what is WRT? (With Regards To?)

  18. Quick question - were you keeping your Cakewalk by Bandlag updated all along, or was it running a version from some time ago, when you brought it current?

    Also, can you please detail the path where you have these 'missing' plugins installed?

    And, you should run VstScan.exe from Preferences, rather than from within the Cakewalk Plugin Manager.  You will find it under the File category, in the VST Settings sub-category, and you will see the check boxes for doing the VST scan, at Cakewalk startup, in the Scan Options section in the middle of that dialog box window.

    I suggest you check the boxes for: Scan in Sandbox, and Generate Scan Log.  You can look at the Scan Log output afterwards.  *I only use the Generate Scan Log option when finding plugins failing to show up in the inventory available to insert into projects.

    You might also hit F1 when you get that VST Settings dialog box window open, in Preferences, which will bring up the help documentation for that set of Preferences options.  This will let you review the documentation on the available options there.

    For example, if you temporarily change the Automatic Background Scan option, from its drop-down, to Manual Scan, that will then open up the ability to also select the options: Rescan Failed Plugins and/or Rescan All Plugins.  I will paste a screenshot of the VST Settings dialog box window at the bottom of this post.  Since you have already scanned those plugins that are now missing, you will need to rescan failed plugins, or rescan all plugins, to get the scan results for those plugins written to the VstScan.exe scan log file.  That scan log results are written to: C:\Users\rober\AppData\Roaming\Cakewalk\Logs (replace rober with your user name).  Please note that new scans are appended to the end of the log file, so  you might consider deletimg the log file prior to  running a scan, so that you have less to wade through.

    By the way, in the past, some VST 3 versions of plugins, particularly the Waves ones, have failed to scan, after various updates - and if so, you may want to try the VST 2 versions of those, to see if those show up and work - -while waiting for whatever broke to get resolved.

    Also, if you have VST 2 plugins installed to the C:\Program Files\Common Files\VST3 folder, some time back, VstScan.exe was modified to ignore scanning those, so it that is where you have any VST 2 plugins located - moving those to a different folder that is in your VST Scan Path(s) should allow those to be scanned by the VstScan.exe, and hopefully add those to your VST inventory, available to insert into your projects.

    Lastly, if you go into Cakewalk Plugin Manager, you can click on VSTi instruments, and then click on the radio button at the bottom left of that window, that is labeled Show Excluded, and there may be plugin entries shown there, with a reason on why they were excluded.

    Here is the screenshot I mentioned above:


    Bob Bone


  19. 6 hours ago, Scott Kendrick said:

    OK - that seemed to work. Thanks I will call this solved. Unfortunately I'm not having much luck turning down my buffer with ASIO, but at least it's working. 


    Thanks a bunch!

    How you get to where you can alter your ASIO Buffer Size varies, from one company's ASIO driver user interface to the next.  Sometimes, you access the UI through the ASIO Panel button in Cakewalk Preferences, while ASIO driver UI's from other companies may require you to access their UI through opening an app outside of Cakewalk - these driver apps typically are accessed by expanding the Windows System Tray, at the very bottom right of your display monitor, and either single or double clicking on their driver app there, to open it. 

    If trying to access the ASIO driver UI through the ASIO Panel button does not work, and you also do not see a driver app running in the Windows System Tray, you may have to find the driver app by hitting your Windows Start Button, then scroll down the apps on the left, until you find the folder for the company that makes the audio interface, then expand that folder, and look there for a driver app that you can launch.  (IF this is what you end up having to do, I suggest right-clicking on that driver app, and clicking on Pin To Start, so that it is easier to get to it for future needs.

    I suggest, by the way, with recording using an ASIO Buffer Size of 128, to start with (you might be able to lower it to 64 or possibly lower, though that does make the CPU work harder, and can eventually be too small a buffer - affecting the streaming audio quality).  Anyways, I record with an ASIO Buffer Size of 128 samples, and when I move on to the mixing phase of a project, I alter the ASIO Buffer Size to either 1024 or 2048, depending on the audio interface make/model I am using.  The smaller buffer size, when recording, keeps latency small enough to where there is no detectable lag.  When mixing, you WANT a large ASIO Buffer Size, to give the more resource-intensive plugins, such as a convolution reverb, or one that uses Linear Phase processing, to have enough room to properly do their processing.

    Best wishes for success, to you,

    Bob Bone

    • Like 1

  20. On 9/19/2020 at 7:44 AM, martsave martin s said:

    can someone tell me pls,if session-drumer 3 inclued with cakewalk by bandlab?

    Session Drummer 3 came with Sonar Platinum, so if you own Sonar Platinum - and install it, you can access SD3 from within Cakewalk by Bandlab.  Sonar and Cakewalk by Bandlab live happily alongside each other, though I dimly recall a recommendation to install Sonar Platinum first, and then Cakewalk by Bandlab should be installed afterward, because of updates to things like the VstScan.exe component, that have taken place in Cakewalk by Bandlab.....

    Bob Bone


  • Create New...