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Robert Bone

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About Robert Bone

  • Birthday 10/27/1959

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  1. In Cakewalk, when you insert a bus, you can choose either a stereo bus or a surround bus. Bob Bone
  2. I was not classifying my request as a bug fix - for the record - it does seem that as I had noted, Cubase on a Mac was what my friend had used to create the midi files he sent me, and it apparently did export those files with the .midi extension. I would point out that Cakewalk is currently inconsistent with handling files of type *.midi, as when I double-click such a file, it opens with Cakewalk, and Cakewalk does process the file properly and set it up ready to play with TTS-1, however Cakewalk does not show those files in either the File > Open dialog box, or in the File > Import > MIDI dialog box, or by default in the Media Browser. I have the current workaround of renaming those *.midi files to *.mid, so my request is certainly not earth-shattering, nor stopping me in my tracks, should you guys elect to skip this one. I just thought that since at least one established, and widely-used music production program does create files with that extension, and since to the best of my awareness, the implementation of adding that extension to the filters in the dialog boxes wouldn't need any additional logic, that perhaps you guys would be OK with adding it. Here is a screen shot from the Cubase export for midi files, showing their default extension in this pic, as "Untitled.midi"
  3. If you download the Native Instruments free "Komplete Start", it comes with several of the synth engines, and Guitar Rig 5 Player, which has a tuner in it that I like, but as noted, lots of other free ones out there. (The Komplete Start bundle has a free Kontakt Player - and a set of sample-based instruments, along with a 'lite' version of Reaktor - Reaktor Player, and I forget what else, but for free, you would get the tuner from Guitar Rig 5 Player, and the other components too, so not a bad deal - hard to beat free). And that free bundle from MeldaProduction is amazing - very high quality in all of their components - they also make other non-free components, that are worth checking out. Bob Bone
  4. OK - the icons you show changing are by design, to give you some visual information. That 2nd icon lets you know that the audio track is assigned to pick up its input from a soft synth. I am still looking at the rest of your post so will post back after I finish that.
  5. The Insert Soft Synth dialog box allows you to set options to automatically do things like insert a midi track, as well as one or more audio tracks. I just generally choose to add tracks manually, so HOW the tracks get inserted is a matter of personal preference, but in any case, you have to end up with a synth, a midi track that sends data to that synth, and one or more audio tracks that pick up the output of the synth. Bob Bone
  6. Can you please explain what you mean by "heavy synth track"? I want to make sure I understand. Thanks, Bob Bone
  7. While you can double-click on a midi file to get Cakewalk to automatically set up things to play that midi file using TTS-1, I almost never do that, unless I just want to get a quick and dirty listen to the file. What I normally do is to load up whatever soft synths I think I would like to use, into the synth rack, which is part of the Browser Pane, and I load an instrument into each of those soft synths. I usually manually insert the audio and midi tracks needed, for the midi data, and set the inputs on the audio tracks to pick up the output from each of the loaded synths, and I set the outputs for the midi tracks to the corresponding soft synth. If I am using a soft synth that can play different instruments on different midi channels - in a single instance of the synth, like Kontakt, I also set the Midi Output Channel on each of the midi tracks that are triggering sounds from the instruments loaded into Kontakt, to the corresponding midi channel of each instrument in the Kontakt instance. SO, if I have 3 soft synths loaded intro the synth rack, SI-Piano, SI-Drums, and SI-Strings, I would set up 3 midi tracks, and either 3 or 6 audio tracks (3 stereo audio tracks, or a left and right audio track for picking up the audio output from the 3 soft synths. Each midi track would have the Input set to None (Omni), and its output would be set to one of the 3 soft synths. For the audio tracks, assuming I just went with 3 stereo audio tracks, I would set the Input for each audio track to pick up the stereo output from one of the 3 soft synths. If I instead had used 6 audio tracks (3 pairs of left and right mono tracks, panned appropriately), I would set the Input of each pair of left and right audio tracks to pick up the output - one of them to the Left mono output from one of the soft synths, and the other Input would be set to the Right mono output from one of the soft synths. The Output routing assignments for the audio tracks, in this example, are just left to default to the Master Bus. (If I wanted to set up additional buses I could route the audio output of the tracks to some other bus, if desired, and then those buses would route their output to the Master bus). After finishing the above setup, I can then either create midi and record that to populate the different midi tracks with data, or - per your example - I could import a midi file to each of the 3 midi tracks. Because I have set it up with 1) a soft synth, 2) a midi track sending its data to a soft synth, and 3) one or two audio tracks that pick up the audio output from a soft synth, and 4) midi tracks that are populated with midi data - either created in the project, or imported to the midi tracks, I am in business. When I hit Play, the midi data will get sent to the 3 soft synths, which will produce audio output from being triggered by the midi data, and the audio tracks will pick up the audio output from the soft synths, and route the sound to the Master bus. You can replace synths or change instruments/presets in a given soft synth instance, without having to do any of the above setup again. You would just be sending the midi data to whatever soft synth your midi track(s) point to. If you right-clck on a midi track, there is an option to Replace Synthfor that trackm and it is a painless operation to do that. Bob Bone
  8. Have you looked at Patch Points? They function like buses, but are tracks - here is the documentation for those: http://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Mixing.13.html Here is the 1st paragraph from the above documentation: "A patch point is an internal routing path used to route audio from a track output, bus output, or send to an audio track input. The virtual inputs can then be input monitored or recorded. You can think of patch points as virtual patch cables." Bob Bone
  9. For creating an audio track from a midi track, I usually export the midi track (change the Source in the dialog box to tracks, rather than the entire mix). or I will freeze the Kontakt instance, and it will render the audio track(s) in that process. You can always unfreeze the Kontakt instance, if additional midi data manipulation is needed. If I send tracks/stems off to someone else for either mixing, or for populating a project in the DAW of their choice, to add guitar tracks, or vocals, or whatever, that is when I usually do the exports - sometimes as a simple stereo track, or if they want to adjust individual track levels I send each exported track. I know there is the option now to route output to an empty audio track, to record it from the output of a Kontakt instrument, for example, I just never played around with it. I will do some playing around with it shortly, to see what I discover in the process - might help me with additional options I never had pursued in the past. I will post back with anything I figure out. Bob Bone
  10. Thanks, just making sure. Had always used the Export as Track Template, and was just wondering.
  11. Quick question - is there any difference between Export as Track Template, and Save as Track Template? Thanks, Bob Bone
  12. I haven't run into any UAC issues with my J-Bridged 32-bit plugins living in a sub folder to VST32, which is in C:\Program Files (x86). I have set that hierarchy up on multiple computers for years and years, with no issues.
  13. Wow! Good thing I only strongly suggested there weren't any 32-bit Vst3 plugins. DOH! Thanks, Bob Bone
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