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msmcleod

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Everything posted by msmcleod

  1. FWIW I had major issues upgrading from 1909 to 20H2 ( by the time I'd given up trying to upgrade to 2020, 20H2 had already come out). I tried easily about 30 times before I got it right. I was getting constant BSOD on the second reboot. The issue in the end was down to drivers, the two in question were Korg's USB driver (for the nanoKONTROL series) and NI' s CD image driver (which AFAIK is only used in Windows 7). Removing both of those drivers allowed the upgrade to proceed successfully. So my recommendation if you're having upgrade problems: Backup your HD as a complete image somewhere ( I personally use Clonezilla, but there are plenty of others). You want a FULL backup though, not just an incremental one. Make sure Windows is up to date with all updates by running Windows Update. Make sure your drivers are all up to date by going into Device Manager, and checking each one for updates While your in Device Manager, remove any drivers you're not using by using "View->Show Hidden Devices" and removing the unused ones - your machine may restart when removing some of them. Check there's no issues with your Windows install, by running the following within Windows PowerShell: DISM.exe /Online /Cleanup-image /Checkhealth DISM.exe /Online /Cleanup-image /Scanhealth sfc /scannow If you get errors, run this: DISM.exe /Online /Cleanup-image /Restorehealth Make sure you have enough free disk space - you want at LEAST 60GB free. Unplug any USB devices / PCI cards you can - preferably everything apart from mouse & keyboard. Run your upgrade If you get errors, run DriverView: https://www.nirsoft.net/utils/driverview.html Take a look at the manufacturer list, and uninstall any software you can re-install later - focus on music software manufacturers & 3rd party utilities. You don't want to remove any Microsoft drivers, or motherboard drivers. Run DriverView again to check those drivers have been removed - if they've not, you can remove them manually by renaming them to [name].old within C:\Windows\System32\Drivers\ Reboot Run through the checking process (the DISM / sfc commands) again, and try the upgrade again
  2. This saves fine for me in every project. Are you using workspaces? It might be the workspace overriding the project settings. If you are using workspaces, set the split position and re-save your workspace.
  3. Ironic - The team was just discussing a feature like that a couple of days ago. There's nothing that does that now... but it's on our radar.
  4. Looks like a pretty good interface to me. I wouldn't worry too much about using USB 2.0 speeds (unless there's something seriously wrong with the PreSonus drivers). My RME Digiface USB happily records 32 simultaneous channels without any issues over USB 2.0.
  5. The per-output instrument tracks have been updated since that video. It's now a bit easier: You can also add instruments as you go along, as long as you do it in this order: 1. Add the instrument(s) to Kontact 2. Re-run the batch script to refresh the outputs: 3. Right Click -> "Append the instrument track", either from the previous track, or from the synth rack. The main advantage of using this approach, is that the track names will reflect the instrument names within Kontakt.
  6. IFAIK the DM2000 supports HUI, so you could try Cakewalk's HUI support (via the Mackie Control surface option). I don't actually have a HUI, so when I added the HUI support, I used both the Mackie MCU in HUI mode and TouchDAW in HUI mode to develop it. As such, it might not behave 100% as expected. It's also limited to 8 tracks IIRC, as the original HUI didn't have an extender. @azslow3 - does AZController support HUI type messages ?
  7. @JoseC - what version are you running? I'm running v1.1.9 without any issues. The version is displayed in the bottom right hand corner.
  8. MPE isn't supported in Cakewalk at the moment. Microsoft is due to implement MIDI 2.0 in the Windows API, and we'll be working closely with them as they do this.
  9. It's worth mentioning - using either BitBridge or JBridge will introduce extra CPU load and latency, however it's likely to be small. For plugins that are misbehaving however (e.g. they're interfering with CbB's threads), they can perform better when bridged. Well written plugins should not need to be bridged.
  10. Yes - BitBridged plugins are effectively sandboxed, but BitBridge is for 32 bit plugins only.
  11. VST plugins are in-process DLL's. This is by design (Steinberg's design that is), so any plugin has the potential to bring down the whole app. The easiest way to sandbox a plugin is to check "Load using jBridge wrapper" within plugin-properties. This forces the plugin to run in a separate JBridge process (it works on both 32 bit & 64 bit plugins). There are some limitations though: You need to have JBridge installed It only works on VST2 plugins I use this on the UJAM Virtual Guitar VSTi's otherwise I get clicks & pops even at high buffer sizes. With it checked, I can use a buffer size as low as 64 or even 32.
  12. Basically, CC7 envelopes go through the automation server, which ends up sending a CC7 event. As faders respond to automation, they get moved with envelopes. CC7 events more or less go straight to the MIDI out (via various filters e.g. articulations, MIDI FX etc).
  13. Maybe... if you're gonna share them, but then again not many people use sound fonts nowadays. NKI (Kontakt) and SFZ are more popular. Personally, I wouldn't bother though. I'd just the samples you have into TX16Wx and use them from there.
  14. Sforzando is a soundfont player - you can't create soundfonts with it. I believe you can with TW16Wx, but not 100% sure. I personally use Sample Robot to create my multi-samples (including soundfonts). The only other program I know of that can create soundfonts is viena (note the single n... not to be confused with Vienna which is Creative's own product): http://www.synthfont.com/Downloads.html
  15. I went back to SONAR X1, and the fader still doesn't respond to CC 7 recorded in the MIDI track - only CC 7 automation.
  16. Just to rule it out, have you tried checking your disk & Windows install for errors? e.g. do this from an elevated command prompt chkdsk c: dism /online /cleanup-image /checkhealth dism /online /cleanup-image /scanhealth sfc /scannow if any of the above show errors, you can run to the following to repair your installation: dism /online /cleanup-image /restorehealth
  17. This all depends on the jurisdiction of the developer. In the US, reverse engineering is pretty much a no no. In the EU, you can reverse engineer your project files without issue, but for the most part, not the program. For other countries it depends on their local laws, although I suspect intent also comes into it (i.e. if you're reverse engineering to copy IP or crack it), but in this case (in my personal opinion) I doubt if anyone would see it as an issue.
  18. I use the Waves one most of the time, as I find it the easiest to use. I've got a couple of others though: Melda Productions MAutoVolume: https://www.meldaproduction.com/MAutoVolume HoRNet AutoGain Pro: https://www.hornetplugins.com/plugins/hornet-autogain-pro/
  19. WUP seems far more consistent nowadays than it used to. The confusion comes though, when you've got plugins all expiring at different dates. The trick is to wait until all of your plugins are out of WUP (or pretty close to it) and then buy it - then it'll be capped at $240. If you really need to WUP in order to upgrade, only WUP the ones that are out of date. If like me, you've got more than one license for the same plugin (cos they're on different machines), then only WUP one machine's plugins at a time. That way you keep the $240 cap for each machine. If you try to do them all at once, it'll charge you more. However, assuming you've only got one license per product, I think the WUP price is based on a pro-rata basis. So say you bought a new plugin today, then immediately went to WUP - that would add a year to your new plugin ( so current WUP date is Jan 2022 + 1 year = Jan 2023 ). It then works out pro rata what the extra WUP cost would be to take all of your plugins to Jan 2023. AFAIK once you've invalidated the cap, it'll start charging full WUP price.
  20. It always confuses me how ARC requires such meticulous measurements ( I think I did 13 on my last measurement ) with the mic vertical, whereas with Sonarworks you just wave the microphone pointing horizontally at the monitor in different standing positions and it kinda knows where you are... I'm pretty happy with ARC, but Sonarworks gets such good reviews. I use Sonarworks for headphones and it's really good.
  21. I guess that's a personal choice. A lot of people prefer to record guitars in mono - especially if they're recording a real amp. I personally use an effects processor (VG88), so I tend to record stereo for the main signal, but I also record a dry mono signal (i.e. the guitar with no effects at all) to another track... just in case I want to re-amp later.
  22. https://www.tx16wx.com/download/ It's free, pretty comprehensive, and has glide (portamento) too... e.g. to load my X5D mono solo sf2 sample and apply portamento:
  23. Two things to check: 1. Make sure none of your Cakewalk directories are compressed. 2. Make sure no virus checkers are scanning the Cakewalk directories, blocking Cakewalk from accessing them. Of course it could be a corrupt project, in which case post it here to see if anyone else can repro. Also, what version of VC_redist.exe did you install ?
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