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flangad

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Posts posted by flangad

  1. yes, i've ever try this (Password based activation), no success. My OS is windows 10 (full updated) on a DAW dedicated computer, only Microsoft security applications (defender antivirus and windows firewall), I've also try to desactivate them, non success. No problem on another PC in the same network, but this is not my DAW PC/configuration. Everything i try, i got "Error code 1 : invalid grant, try later" in cakewalk. Everything was fine before the last officialy released update.

  2. On 2/17/2024 at 3:15 PM, Noel Borthwick said:

    What activation issue?

    In my experience, if you cannot sign in at all using the standard web based auth then that is caused by some system side incompatibility with traffic being blocked from the browser to the app.

    For such cases there is an alternate sign in mechanism using password flow that uses an in-app sign in process.

    support request nb 1456443, i had many exchange with cakewalk support team, and no solution is working . very strange situation.

  3. There are now a few months i cannot use CbB any more! since last update i'm still unable to activate cakewalk. sign-in from *Cb*B doesn't work for me. I've try so many things uninstall/reinstall, create new account, many solution proposed by CbB support team.... nothing is working.

    New activation system just doesn't work for me and alway return "error code one: invalid grant". My computer is not really old and dedicated to daw usage (core i5 8500, 16 Go, windows 10, full updated).

    I'm afraid i'll have to go to another DAW, and that's a pity, because i like a lot Cakewalk!

    The only thing i didn't try is migrate to windows 11. do you think i should try this? i'm not very confident with win 11 for DAW usage and old drivers compatibility (korg triton taktile, Maudio venom...)

    • Sad 1
  4. 14 hours ago, Sunshine Dreaming said:

    Did you try to fully uninstall CbB, reboot and then install with the full installer ?

    if that did not help, have you tried to re-install Windows?

    totaly uninstall and reinstall cakewalk, yes, reinstall windows no... it would be a huge work to reinstall everything i have on the computer

  5. 16 hours ago, DeeringAmps said:

    Have you tried to authorized CbB after you are logged into site?
    Log in, open Cakewalk, then try to authorize?

    t

     

    15 hours ago, Jeremy Oakes said:

    Try closing ALL browsers then open CbB and use the Help menu to sign in.

     

    4 hours ago, Vyacheslav said:

    Is there a Default browser? Until I had the default browser setting, I couldn’t activate Cake like you.

    Hi! yes, i've try all of this with no results.

    thx

    • Sad 1
  6. i'm still unable to activate cakewalk2023.09! When I go to help menu and choose sign in to bandlab, it takes me to the screen and when I try to login, CbB says "account could not be verified at this time error code 1".  if i go to the site I can login just fine when cakewalk has not directed me there.

    I try many things, listen many advices but nothing is working (check windows firewall, no other application running, try new login, desinstall/reinstall cakewalk, change default browser, update windows, unpdate browser....)

    Everything was fine before the migration, but now, i cannot use cakewalk any more!

  7. On 8/12/2023 at 10:50 PM, Apathy said:

    I need help.  My cakewalk is not activated.  When I go to help menu and choose sign in to bandlab, it takes me to the screen and when I try to login it says account could not be verifired at this time error code 1.  if i go to the site I can login just fine when cakewalk has not directed me there.

    I have exaclty the same problem with the last cakewalk release!  trymany solution, nothing work! cannot use cakewalk any more

  8.  

    and what would you think of such pricing model:

    release different versions of the software, based on a number of monthly usage hours. example:

    - if you need less than 15 hours/month of Sonar usage, it remain free (you are a very casual user)

    - if you need less than 50 hours/month of sonar usage, you have to pay a "small user" price

    - if you need more than 50 hours of usage/month, you are an advanced/professional  user, so you have to pay a higher price.

    don't you think such model could be fair and acceptable for everyone?

    You could also have another "dimension" in pricing:

    - one shot subscription: you get the software with time unlimited bug corrections but no future functional updates (you have to pay another 1 shot "upgrade subscription" to go from version N to N+1 or get a pack of new major features) , community support

    -Premium yearly or monthly subscription: include functionnal updates as long as you renew your subscription , community suport

    - professional yearly or monthly subscription : add premium support with SLA, chat/webconferencing, if possible multilingual

     

    so you will get a price matrix like this: (see attach file)

    image.png.4ff2b959142b37865407f8b91621f585.png

     

    • Like 1
    • Great Idea 1
  9. 9 hours ago, Noel Borthwick said:

    Sonar itself will run as demo for a 15 day trial period.

    argh! so this confirm you have no plan to release a free version of Cakewalk Sonar witout time limit, right? The "paid version" will not be just to get new great features compared with what we have now for free, but for everyone : even the most "casual" user will have to go with a paid version (once CbB will be discontinued). is it right?

  10. 8 hours ago, Noel Borthwick said:

    >>"Annual" means no expiry / no deactivation after one year,   just no further free updates after the year, right?

    Exactly. We were one of the few companies offering this model even in the SONAR days. How it works is you either pay for 12 consecutive monthly subs OR you purchase a one year subscription upfront. In both scenarios the last months version is permanently unlocked for you and you own it.  This is essentially no different than buying an annual version of the software outright. Many people who dislike subscription are unaware that we always did this.

    Also, an advantage of monthly subscription was that once you crossed the 12 month boundary you could continue consecutive monthly subs for however long as you want and you would always own the last version you paid for.

    All subs are not bad and are actually better for some people who prefer paying in smaller increments. So definitely read the fine print.

    Disclaimer: To be clear I'm not saying that this is going to be our model. We're still very much working out the details here. I was quoting how it was done in the SONAR days and saying not all subscription schemes are the same. 

     

    This model is fair if "updates" means "new features", but what about bug corrections? if someone paid for a software with lifetime use, at least bug corrections should be available for free with no time limits.

  11. Hi guys! This news is an earthquake!

    On the first hand, it's wonderfull to see a great acceleration of Cakewalk developement,

    On the other hand, "price points designed to meet the needs of different customers" is clearly the end of the "100% free AND 100% unlimited software" model! Of course , i understand a so great product, that need big investments cannot remain eternaly free. But I hope all the currently available features and caracteristics of CbB will remain proposed in a free version of Cakewalk Sonar, and the paid version will only bring new great features and instruments/plugin bundle. Ask to pay to have more is totally fair, but ask to pay to get what is currently free is clearly disapointing.

    i also have one little question: i curently use a very beautifull skin for CbB. Is the new Cakewalk Sonar -and it's announced "UI enhancements"- compatible with CbB existing skins?

    • Like 2
  12. Hi

     

    sorry for my bad english...

    i would like to know if there are equivalent in Cakewalk to macros from Live

    Live Macro is a question of MIDI controler assignment. The purpose is a kind of "2 levels" MIDI controler assignment. 1st, you define some "virtual knobs (or controls)", and assign each virtual  knob to a real knob of your controler. But that's not all. The purpose is to be able to very easily configure a separate MIDI assigment to each virtual Knob for each track of your project. So, without doing some manual midi chanel assignment nor changing midi chanel on your controler, your midi controler can very easily control each of your virtual intruments parameters while selecting the appropriate track. Is there something equivalent in cakewalk.

     

    If not, i propose this function as new FR, It would be very great to have such feature on Cakewalk

  13. On 11/16/2020 at 10:25 PM, pbognar said:

    Thanks for popping in Mark.

    The chords and symbols in the staff view are for display only with no effect on MIDI and are not visible in other views.

    Pitch markers are cool, but they only work on the root note of a loop, so they don't affect individual notes in chords, e.g. major to minor chords, etc.  But they could be seen as a place holder for where chord track logic / display could go, but as you say, look more like the arranger.

    The Cakewalk snap to scale track function leads me to believe that the logic to move MIDI notes around based on a parameter (scale or chord) exists and together with the pitch marker logic, could be used as the basis for a global chord track for MIDI.  There are also the chord analyzer and transpose MFX.

    The chord track related functionality can be broken up into chord creation, display, detection from MIDI, affecting MIDI, detection from audio and affecting audio.  There are tools, like Scaler, which can do the heavy lifting of generating MIDI chords - but Cakewalk would need a way to import the results into the chord track (MIDI capture is already present).  Likewise, Melodyne with ARA 2, can analyze audio and generate a chord track, which could also be imported into a chord track (although working with polyphonic audio comes at a hefty price).

    I don't want to speak for everyone, but I look at the chord track primarily as a song writing tool, providing a way to prototype compositions and ideally affect song affect song playback.  The current capabilities Cubase would be a great start, with the chord track affecting MIDI and monophonic audio.  Maybe ARA 2 / Melodyne Essential (or Editor if present) can be leveraged.

    I totaly agree. This kind of feature... at least at the MIDI level, if possible at the audio level (but we all undertand it would be much more complex and could come later), is really something important to stay on par with the capabilities of the major  DAWs available. This is clearly a huge development  not easy for a free software, but it would be a very usefull add-on. I hope the cakawalk developer can work on this and bring us something in the next months.

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