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jeffythedragonslayer

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Posts posted by jeffythedragonslayer

  1. 3 hours ago, John Vere said:

    Just a heads up Jeff. I don’t think you’ll find a video regarding sound fonts as they are from 2 decades ago and videos made on computers were not as accessible as they are now.

    Ah, that explains the lack of tutorials.  I'm trying to use William Kage's 16-bit* soundfonts:

    https://www.williamkage.com/snes_soundfonts/

    *Not sure if true 16-bit soundfonts even exist but they sound 16-bit.

    Quote

    What is the sound you’re after? Possibly someone here can direct you to a free VST that produces the same sound.  Sort of why nobody uses Sound fonts anymore they were kinda lame like the sounds in the TTS-1 

    I'm interested in composing for old video game consoles.  I've heard of C700 but importing an SPC file sounded like overkill, and eventually I want to use my own samples.

  2. 9 minutes ago, Syphus said:

    Also, do a search  . . .  I'm sure there is more info in the forums that can help you.

    This is what I typed into Google:

    Quote

    site:cakewalk.com "SF2 MIDI"

    I'm looking for step-by-step instructions on how to set this up but perhaps no one has written up a tutorial for that yet.

     

  3. Ok so I'm trying to understand this track freezing feature from this documentation:

    https://www.cakewalk.com/Documentation?product=Cakewalk&language=3&help=Mixing.23.html

    The word "discards" has me a little concerned (right after "Unfreeze Track").  Are there any deleterious effects to freezing (bouncing) and then unfreezing (discarding), or are these operations strictly inverses of each other, like hiding and redisplaying in the "quick" versions of these commands?

  4. 23 hours ago, bdickens said:

    You can't.

    Closest thing is to use Cntrl. to make multiple selections.

    Oh, that's too bad.  Are there any other DAWs that support freehand lasso, that I can use to complement Cakewalk?

    • Meh 1
  5. 3 minutes ago, User 905133 said:

    The high bit in 8-bit midi is a midi command flag.  So data [the bytes that follow the command in2-byte and 3-byte MIDI command formats] use the lower 7-bits.

    Not sure what you mean by "midi command flag."  I found this copy of the standard (page 10) appears to mandate that the high bit of a program change message be unset.

    https://www.cs.cmu.edu/~music/cmsip/readings/Standard-MIDI-file-format-updated.pdf

    I'm not sure how much equipment will go haywire if you set that bit; I wonder if it could someday be used to allocate another 128 MIDI instruments like 7-bit ASCII was extended.

  6. 23 minutes ago, rsinger said:

    It's a digital bus and the program change message has two bytes, status and data. The data has the program number and the values are specified as 0-127 in a MIDI program change message.

    Is the high bit of the program number simply unused, reserved for future use?

  7. Sometimes I download MIDI files that are not in the right key, or I want to fine tune them by some number of cents.  Does Cakewalk have a way to change the master MIDI tuning?    Is there a way to pitch all MIDI channels up or down by the same amount (except for unpitched instruments like drums, those should stay the same).  If not, maybe a CAL script could do this?

  8. I've noticed that in Cakewalk, MIDI patch numbers are off by one compared to the General MIDI patch numbers.  Is there a technical reason for this?

    For example, in Cakewalk, if I type an 8 into the patch box, I get a Celesta.  If I type 9 into the patch box, I get a Glockenspiel.  These patches are numbered 9 and 10 in the General MIDI Level 1 Instrument Patch Map:

    https://www.midi.org/specifications-old/item/gm-level-1-sound-set

  9. Hi there, I am trying to follow this tutorial on making drum beats:

    https://www.youtube.com/watch?v=3JGFTWxacQM

    But I don't see SI Drums in the Plugins tab (see 1min43sec in the video.)  I've tried rescanning the VST folders as well.  Is SI Drums no longer included in the Studio Instruments Suite? 

    image.thumb.png.455d6b10aec33d436882f7760563251f.png

    I was surprised to see the suite checked and greyed out.  Does this mean I already have the suite installed?

  10. Hi there, I am trying to use the Inspector to change some clip parameters.  I've tried playing with Vel, Swing, Dur, Pitch, and Flam.  None of them are having any effect on the sound.  What am I doing wrong?

    image.thumb.png.0f095d9d02f927352d2a9e07f2838e74.png

  11. 3 hours ago, User 905133 said:

    Bonus hotspots are not really "extremely counterintuitive."

    Ok, clarification: what was counterintuitive to me was the boxes have different sized hotspots.

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