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Bart Nettle

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  1. Yeah, obviously not the OPs issue, totally a personal aside as a reaffirmation of the OPs purpose in posting. I thought it read that way Sorry if you duplicated otherwise!
  2. Great Advice! Check your fan! This is one of the main reason for computer failures. I have rescued more than a handful from friends and family just degunking the dust build up. It is probably the no. 1 cause for upgrading a computer and overheating leading to CPU failures. Most don't realize that dust builds up static and effects the very low voltage traces within a computer causing starting errors when left too long. Clearing the dust should be part of anyone's maintenance schedule. Glad you brought it up!
  3. Great stuff, hopefully Cakewalk will support ARA2 in an coming update for Spectral Layers 6 etc! And some easy to use video tutorials on how to use Bandlab. Also would be good to upload finished mixes as well as collaborative stuff and let people use it a a listening platform. I do like how the phone tools work for making music. Great for anyone! Forgive me but I feel that having another Guitar and Amp line is not needed unless you have innovative products. But if you have superb quality that will compete well! To monetize I'd suggest getting good deals on selling VST Instruments and Equipment, There are loads of Plugin developers and you can sell all their stuff. Yeah I know there are retails for those but you have to monetize sooner or later or else all is just a "hobby horse" and as much as we appreciate it and cakewalk DAW is awesome it is okay to exist. If you get huge deals from these developers for us and you guys make some money in the trade. You could say you have the perfect plugin player!
  4. During the Great Exodus with Gibson sinking I jumped over to Samplitude for their ProX3 Suite deal and have been using it ever since. I like how you hover mouse over any parameter and scroll adjusts, much better than working a mouse pointer to change paremeters. I have kept Cakewalk updated and often do a project on it but I find Samplitude a little easier, lots of VSTis and Independence Library. I don't plan to update to ProX4 until a better deal to be had and I have Cakewalk if it ever gets stale. I like that you can float a tuner and analytics it is easy to do a mix on but cakewalk ProChannel goodies Curve EQ are just great! I can use both these for recording automation and mixing no probs, but never been good at editing. Also, have had Reaper for years but rarely use it. It is the new Pro Tools. Basic versions! Also bought that Mixbus but never used it. I have been on Sonar 7 and eventually to X3 so it is what I know the most but nice to get a new bunch of toys just that DAWs dont support each other. Just need to make a template with a tuner docked in there.
  5. Awesome shoutout to the developers, keep up the good works! Cheers
  6. Hahaha LOL understood but encouragement also works in this direction too, even more so!
  7. As I used to be a Sonar user from 7 to X3 I just saw the Bandlab website and it is incredible cakewalk is given away! And a new forum as well! Now to learn BandLab and collaborate! How easy is it?
  8. Good points! You can hear lower sampling frequency, so the point you cannot discern a difference would be that particular ears resolution. The thing about ears is that a half a db level difference, especially between 2- 4 khz, is easily heard. When you are in the jungle and tigers are everywhere hearing is survival. LOL
  9. Modern Audio Interfaces upsample the audio anyway. 16bit/44.1 is about 90db or so of dynamic range whereas 24 bit roughly 110db. The difference between loud and inaudible soft is realized in 16bit/41.1 In reality we have a narrower dynamic range; so too bandwidth. What mic actually recorded something near 20khz or as low as 10hz or 20hz and we shelve these areas off generally anyway. High-Frequency rates used to reproduce the sound are most likely not needed and discarded (after all it is a mathematical process) especially so for many genres but not the case for acoustic music with very fine mics; definitely record at 24bit/96khz.
  10. Hello everyone With PCM, every block of bits are sampled from no bits to 16 or 24 bit depth back to no bit depth at every sampling frequency rate , creating a stepped resolution. If you are recording acoustic instrument(s) with quality mics, DSD remains superior in quality due to the difference between One bit sampled at very high rates 2.8 or5.6mhz where the next one bit is sampled related to the previous differential and it imparts a higher linear resolution similar to tape being linear; tiny magnetic particles. There is still a filter but much above influencing the audible range and there is ultimately the filtering when converted to PCM which kinda negates the advantage. Exporting a commercial mix to DSD and then from DSD playback preserving the mix as it exited where it can be mastered via an analogue chain to the various formats into another machine or computer without truncation errors which is the problem with 24 bits.. Eventually, 24bits has to become 16bits. And the DSD conversion to analogue and picked up after the chain down to another 16bits conversion or a high res media and why some Artist offer DSD. purchases not to mention a revival of vinyl and high res downloads. In theory 16 bits can be divisible by 44.1; 88.2; 196 or rate that 44.1 can be divided into and in theory could be mixed down to 44.1 without dither. Not so much for 96khz. I use 24bits with 32bits in the DAW mostly at 88.2 and want an Interface that'l do 196khz for jobs destined for DSD export . Other non divisible sampling frequencies like 96khz aren't an issue here for Broadcasting for DVD etc. The higher the sampling frequency rate at 16bit depth the more linear with less quantization errors, versus 24bits or with in DAW 32 bit processing at a lower sampled frequency is the quandary. I have found recording at higher sample rates in 16 bits to be slightly easier on the PC and DAW. But 24bit depth does give more initial headroom making recording in it more relaxed. With drives so cheap now 24bit at as high a sample rate as you can get would seem to be the direction to go with computers getting more capable. And just because you can why not! Well, a 24bit96khz recording converted to 16bit 44.1 is indistinguishable. That is how good 16 bit is. But do let me know if you can, how 176kz is at16 bits goes with plugins and track count! Meanwhile 24bit at 48khz isn't as much of a strain as 88 or 96khz.
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