Sander Verstraten Posted December 27, 2019 Posted December 27, 2019 Just a thought that crossed my mind: is there a de-amp sim? Calculating an (distorted) amped guitar sound back to a DI sound. To then create a different sound with an amp-sim.
simon Posted December 27, 2019 Posted December 27, 2019 I would have thought that was nearly impossible - how can it know what kind of amp sim was applied so that it can de-apply it ? Larry probably has a link for one though - for free 2
antler Posted December 27, 2019 Posted December 27, 2019 It's a good idea, but I would have thought that this would be like trying to get the individual whole ingredients back out, given a baked cake. Even acoustic sims don't really sound acoustic, and they're working from a clean DI.
Starship Krupa Posted December 28, 2019 Posted December 28, 2019 I thought the same about de-reverb processing not too long ago. Once the technology is perfected, and applied to well-known virtuoso rock guitarists' work, o the humanity. It'll be like those "shreds" videos from a dozen years ago.
Piotr Posted December 28, 2019 Posted December 28, 2019 I think something like that could be achieve only (?) by machine learning. Giving tons of data in pair 'before-after' sound it could extrapolate lacking 'before' to possible pair 'before-after'.
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