Keith Young Posted November 1 Posted November 1 I would like to do this and then use the offset tool to offset either form to get a balance between amplifying the sound and simulating the effect of playing louder.
0 David Baay Posted November 1 Posted November 1 (edited) It's not currently possible to automate Velocity Offset. If the synth is programmable you might get the same effect by assigning a controller(s) to brighten the tone, open a filter or do whatever else it is that makes the timbre change with velocity and automate the controller(s). If the synth is a sampler with velocity layers, you're kind of out of luck. Edited November 1 by David Baay 1
0 Amberwolf Posted November 2 Posted November 2 (edited) You could use a velocity-scaling plugin, and reassign the copied volume (CC7, etc) to it's appropriate parameter. Unfortunatley the cakewalk velocity MFX isn't automatable. I cant remember if Variorum's MFX are automatable (the "compressor" modifies velocity, so it should be able to do what you're after if it is). I think there's one by NiallMoody for velocity scaling, but don't recall if it's automatable. Might be others. Edited November 2 by Amberwolf 1
0 David Baay Posted November 2 Posted November 2 I should add: if it were me, I would just destructively edit the velocities (or re-record the performance). In addition to editing them directly and "drawing" ramps and curves as you would with automation, the Transform tool allows re-shaping groups of velocities in various ways without losing the underlaying rhythmic pattern.
0 Amberwolf Posted November 2 Posted November 2 2 hours ago, David Baay said: I should add: if it were me, I would just destructively edit the velocities (or re-record the performance). In addition to editing them directly and "drawing" ramps and curves as you would with automation, the Transform tool allows re-shaping groups of velocities in various ways without losing the underlaying rhythmic pattern. FWIW, it is often helpful to experimentation to use automation to play with various ideas, as being much faster to shape and reshape curves and nodes than to do any of the direct methods of editing velocities, individually or en-masse. This is how I use automation for most of my purposes (sometimes later baking it into a rendered version, sometimes leaving it as is, depending on further edits needed or the end-usage of the results).
0 Keith Young Posted November 3 Author Posted November 3 I think I will have a play with different things. Thanks.
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Keith Young
I would like to do this and then use the offset tool to offset either form to get a balance between amplifying the sound and simulating the effect of playing louder.
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