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Cakewalk Sonar Glitches


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Can anyone confirm how many plug-ins can be added to the pro-channel before the audio starts to glitch.

Is there a work-around as I have 16GB  of RAM and an i5 7th generation processor in my computer but I am getting audio glitches due to the number of plug-ins on a specific pro-channel?

Any advice appreciated.

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2 hours ago, thegaltieribrothers said:

I am getting audio glitches due to the number of plug-ins on a specific pro-channel?

I would not expect to see a significant load from any sane combination of native Prochannel plugins not including any 3rd party plugins in FX Chains. But I haven't run SONAR on an i5 since sometime in the early 2010s and the minumum recommended spec for Sonar is now 8 cores.

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15 hours ago, thegaltieribrothers said:

Is there a work-around as I have 16GB  of RAM and an i5 7th generation processor in my computer but I am getting audio glitches due to the number of plug-ins on a specific pro-channel?

You don't say how you are determining that your audio glitches are due to how many ProChannel FX you are using. ProChannel FX are not demanding of resources.

Something to check when getting glitches and dropouts is buffer size. What audio interface are you using, and in what driver mode? The best will be an external interface, using ASIO, and if that's the case, you can adjust the buffer size in the interface's control panel.

Another solution is to freeze tracks when you come to a stopping point on making adjustments to their plug-ins. Freeze problem tracks while you work on others. Strategic freezing was a common strategy before computer power increased.

Your system is similar in spec to my laptop and my laptop runs fine with Sonar projects.

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There are also Windows system tweaks (optimizations)  that reduce the likelihood of glitches.

Also, I have a ton of plugins, but I had one that would produce glitches no matter what I tried.  I just gave up on that plugin.

Edited by AB99
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