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Posted (edited)

After decades using Cakewalk, I did not hesitate to switch to UA Luna when things got "turbulent" and subscriptions were mentioned.
The day before yesterday, I found the "Free tier" and I'm not gonna lie. That was fun. Just like putting on my old favourite jeans.
(Most of all, I think I miss the good guys and moods in the CW forum)

There is, however, a few show stoppers that can make me redo the switch. There is a countdown when starting Cakewalk. What is it good for? It looks like sabotage to me.
Also, I need to find a way to quantize my badly timed analogue bass line(s). It is called "Warp" in Luna.
Is there such a thing in Cakewalk that works?

Edited by Anders Madsen
Posted
2 hours ago, Anders Madsen said:

I need to find a way to quantize my badly timed analogue bass line(s). It is called "Warp" in Luna.

Audiosnap in Sonar. Expand the Audiosnap section on the Clip Properties tab in the Inspector and check the Enable box. Click on the clip to open the Audiosnap Palette that gives access to the various functions including Quantize. You can also hit Q for general quantizing, and the dialog box has an option to Audiosnap Beats which shuold be checekd by default.

First thing to do in the Palette is to make sure the Clip Tempo was  detected correctly andchange it if necessary, the drag the Threshold slider to adjust the transient detection sensitivity and/or Resolution setting to leave a transient marker active on each bass note, and no superfluous ones, Sometimes you wil need to manually enable some individual transient markers that the Threshold adjustment is suppressing or vice versa.

Beyond that you will want to read up on the Clip Tempo Map and other Audiosnap features in the Ref. Guide.

  • Like 1
Posted (edited)
3 hours ago, David Baay said:

Audiosnap in Sonar. Expand the Audiosnap section on the Clip Properties tab in the Inspector and check the Enable box. Click on the clip to open the Audiosnap Palette that gives access to the various functions including Quantize. You can also hit Q for general quantizing, and the dialog box has an option to Audiosnap Beats which shuold be checekd by default.

First thing to do in the Palette is to make sure the Clip Tempo was  detected correctly andchange it if necessary, the drag the Threshold slider to adjust the transient detection sensitivity and/or Resolution setting to leave a transient marker active on each bass note, and no superfluous ones, Sometimes you wil need to manually enable some individual transient markers that the Threshold adjustment is suppressing or vice versa.

Beyond that you will want to read up on the Clip Tempo Map and other Audiosnap features in the Ref. Guide.

I've used audiosnap in CW before. It was allways a drag. I was hoping it had been replaced, or drastically improved.
I was allways better of cutting and nudging.
(Have you tried "Warp" in Luna?)
 

Edited by Anders Madsen
Posted
On 9/16/2025 at 8:24 AM, Anders Madsen said:

Also, I need to find a way to quantize my badly timed analogue bass line(s)

I'll put in a vote for Melodyne if you have it. As long as you have your audio aligned to the correct tempo and you aren't playing like Jaco Pastorius, the quantize macro does a really good job of lining up the notes, and you can see and hear the amount of quantization you're applying in real-time. You can select small segments or large blocks to quantize (changing the quantization snap value as you go). Moving around a few stragglers is also a breeze. Of course, there's a bit of a learning curve for Melodyne, but the basics are pretty easy and it's more than worth the time...

As far as the countdown... I just meditate for ten seconds :)

  • Like 2
Posted

It sounds like y'all might actually be closing the program, as if you were going to walk away and stop making music for some period of time...if you don't do that and stay slaved at the computer like me, and don't close the program, you don't have to wait for it to open again. :P

 

 

  • Like 1
Posted
9 hours ago, Variorum said:

I'll put in a vote for Melodyne if you have it. As long as you have your audio aligned to the correct tempo and you aren't playing like Jaco Pastorius, the quantize macro does a really good job of lining up the notes, and you can see and hear the amount of quantization you're applying in real-time. You can select small segments or large blocks to quantize (changing the quantization snap value as you go). Moving around a few stragglers is also a breeze. Of course, there's a bit of a learning curve for Melodyne, but the basics are pretty easy and it's more than worth the time...

As far as the countdown... I just meditate for ten seconds :)

Interesting! Thx!
Will try.

  • Like 1
Posted (edited)
11 hours ago, Pathfinder said:

That was the point of my point,,,,,,,,,,,,,,,,,Hello?

In CbB I had opened the project before VST scan was done.
-After a while, I disabled it, and did manual scan only when I had installed new plugins.

Edited by Anders Madsen
Posted
On 9/16/2025 at 11:35 AM, Anders Madsen said:

(Have you tried "Warp" in Luna?)

I have not in terms of quantizing, but I did try creating a tempo map from audio which I was told it could do well. The result was not good, but it could easily have been driver-error.

Posted
18 hours ago, Anders Madsen said:

You just sit and wait while it scans?

Well, no sometimes I dance on the ceiling? We are talking 10 seconds here..............

Posted
17 hours ago, Variorum said:

I'll put in a vote for Melodyne if you have it. As long as you have your audio aligned to the correct tempo and you aren't playing like Jaco Pastorius, the quantize macro does a really good job of lining up the notes, and you can see and hear the amount of quantization you're applying in real-time. You can select small segments or large blocks to quantize (changing the quantization snap value as you go). Moving around a few stragglers is also a breeze. Of course, there's a bit of a learning curve for Melodyne, but the basics are pretty easy and it's more than worth the time...

As far as the countdown... I just meditate for ten seconds :)

That worked better than expected! Thanx a bunch!

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