Leiser Posted Sunday at 07:05 AM Share Posted Sunday at 07:05 AM (edited) Hi In Cubase I can move the track delay to the left with - (see print screen, example -1.36 ms). How can I adjust this in Cakewalk? With Channel Tools or Voxengo Sound Delay, I can only pan to the right. Matth Edited Sunday at 07:06 AM by Leiser Link to comment Share on other sites More sharing options...
David Baay Posted Sunday at 07:37 AM Share Posted Sunday at 07:37 AM No, Channel Tools cannot advance a signal and there is no included plugin that can. Link to comment Share on other sites More sharing options...
Leiser Posted Sunday at 09:24 AM Author Share Posted Sunday at 09:24 AM The best way is directly in Cakewalk in the Inspector in the Track Properties (like Cubase). A minus (forward) track delay is useful, for example, if I have two recordings: the inner bass drum and the outer bass drum. The outer bass drum is delayed slightly later (due to the distance), so I have to edit this track, moving it forward (earlier, minus). Most plugins can only move it backward (later, plus), and that's very inadequate! I've now found the "TrackControl" plugin from DMG Audio, which allows you to set a minus delay (see print screen), and it works perfectly as expected! https://www.dmgaudio.com/products_trackcontrol.php Link to comment Share on other sites More sharing options...
David Baay Posted Sunday at 06:32 PM Share Posted Sunday at 06:32 PM I think any plugin that can do this will necessarily be using lookahead and adding undesirable delay compensation latency to the whole project. If it were me, I would just Nudge the audio clip to where it needs to be. If it's a channel of a stereo track you can bounce to split mono, nudge the late channel back, and bounce back to stereo if desired. You can set a single-sample Nudge value and nudge during playback to dial in the offset. I'm thinking you should also invert the polarity of one of the tracks since a pressure peak inside the drum will be a pressure 'trough' outside once the phase is corrected. 1 Link to comment Share on other sites More sharing options...
Will. Posted Sunday at 08:09 PM Share Posted Sunday at 08:09 PM 1 hour ago, David Baay said: If it were me, I would just Nudge the audio clip to where it needs to be. Inspector>Midi>Time+ (aka "track delay") Sonar gives it in Ticks and Milliseconds. I normally adjust the timing of strings, organs or vocal choir synths within the synth plugin itself. Most synths I use has a negative and positive attack knob for this - Xpand is a great example. Link to comment Share on other sites More sharing options...
David Baay Posted Sunday at 08:43 PM Share Posted Sunday at 08:43 PM 33 minutes ago, Will. said: Inspector>Midi>Time+ (aka "track delay") Not applicable to audio. Link to comment Share on other sites More sharing options...
Will. Posted Sunday at 09:14 PM Share Posted Sunday at 09:14 PM (edited) 34 minutes ago, David Baay said: Not applicable to audio. Neither in Cubase. Track delay only works on midi - period. So that's what the OP is asking. Edited Sunday at 09:18 PM by Will. Link to comment Share on other sites More sharing options...
Will. Posted Sunday at 09:21 PM Share Posted Sunday at 09:21 PM 14 hours ago, Leiser said: Hi In Cubase I can move the track delay to the left with - (see print screen, example -1.36 ms). How can I adjust this in Cakewalk? With Channel Tools or Voxengo Sound Delay, I can only pan to the right. Matth Here you go, Matt. Open the Inspector>Midi>Time+ Link to comment Share on other sites More sharing options...
bvideo Posted Sunday at 11:10 PM Share Posted Sunday at 11:10 PM On the off chance that your goal is to be able to use "snap" alignment to a point other than your clip left boundary, see "Snap Offset". You can create a snap offset for a clip by setting the "now" marker where you want "snap" (e.g. beat) to be aligned, then right click the clip and set the snap offset to the "now" time. In your example, you would set that 1.36 ms after the start of the clip. Then when you move or copy that clip when snap is enabled, instead of the left edge aligning to snap, the snap offset aligns to snap. You can think of this as a way to have the clip start playing ahead of the beat where it snapped to. Of course the clip will not be visually aligned on the beat, but it will be visually aligned with where it actually starts playing. Link to comment Share on other sites More sharing options...
Leiser Posted 16 hours ago Author Share Posted 16 hours ago 16 hours ago, Will. said: Neither in Cubase. Track delay only works on midi - period. So that's what the OP is asking. No, it works with audio (recordings). I've done it about 1,000 times in Cubase... Link to comment Share on other sites More sharing options...
Leiser Posted 16 hours ago Author Share Posted 16 hours ago 19 hours ago, David Baay said: I think any plugin that can do this will necessarily be using lookahead and adding undesirable delay compensation latency to the whole project. If it were me, I would just Nudge the audio clip to where it needs to be. If it's a channel of a stereo track you can bounce to split mono, nudge the late channel back, and bounce back to stereo if desired. You can set a single-sample Nudge value and nudge during playback to dial in the offset. I'm thinking you should also invert the polarity of one of the tracks since a pressure peak inside the drum will be a pressure 'trough' outside once the phase is corrected. Yes, shifting is possible. It's just imprecise. For example, I know that 25 samples need to be shifted, and I can enter that in Cubase (converted to milliseconds). Yes, it's clear that I reverse the polarity of the outer microphone, in the example of the bass drum. Link to comment Share on other sites More sharing options...
David Baay Posted 14 hours ago Share Posted 14 hours ago (edited) 4 hours ago, Leiser said: Yes, shifting is possible. It's just imprecise. For example, I know that 25 samples need to be shifted See Process > Nudge > Settings The three Nudge values can be set in samples as well as seconds, milliseconds, ticks and SMPTE frames. I often set them to something like 1, 4 and 12 samples so I can additively get whatever exact amount I need with a few keystrokes in either samples or milliseconds (e.g. 4 nudges of the 12 samples = 48 ticks = 1 millisecond. For a known, larger amount that would require a lot of nudges use Process > Slide which supports measures, ticks, seconds and frames. ...or Snap By which can be set to a specific number of samples. Edited 12 hours ago by David Baay 1 Link to comment Share on other sites More sharing options...
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