Variorum Posted September 19 Share Posted September 19 1 hour ago, Amberwolf said: At least this one appears to have a completely offline usage, is a purchase not a subscription, etc., but it is out of my (nonexistent) budget. Yeah, they have a bundle that includes one additional voice for $149, which isn't a bad deal (I've added it with 'Natalie' to my cart twice), but I don't write vocal based music so I didn't click the "Take My Money" button. It's hard to justify the purchase for what would essentially be a toy to play with. Maybe one night when I've had too much vodka 😉 1 Link to comment Share on other sites More sharing options...
Amberwolf Posted September 20 Author Share Posted September 20 (edited) One of the disadvantages of not drinking...I can't accidentally end up with things I want. Drywater, Mars has been extended at both ends a bit, and there are extensive small edits throughout. What do you think of it now? https://amberwolf.bandcamp.com/track/drywater-mars Edited September 21 by Amberwolf Link to comment Share on other sites More sharing options...
Variorum Posted September 20 Share Posted September 20 Good steampunk vibe... matches the album art! The vocals sound similar to 8DIO's Forgotten Voices or Studio Vocals. If the cover art was a 4 minute animation, you'd have a really cool short film! 1 Link to comment Share on other sites More sharing options...
Amberwolf Posted September 21 Author Share Posted September 21 Thanks! I wish I had FV. I would have bought their bundles at one time, but they never have htem for Soundpaint, only the kontakt/etc stuff. I asked them about that, and they said that since their soundpaint store and dev team is separate, any sales would be separate...but sp never *has* any sales (none they tell me about in their mailing list or that I've ever seen on the site), which makes zero sense. :roll: The primary vocals throughout were modified from bits of Black Octopus Sound - VocalKitchen - A Taste Of Heaven. The secondary stuff for the intro was modified from bits of Ghosthack - Origin - Arctic - Aurora Borealis and Archive - Security Risk and Shymer 2 - Vocal FX. The "pulsing" breathiness underlying one of the middle sections were modifed from bits of Security Breach. If I could get any of the video-creation thingies out there to actually do anything even remotely like what I tell it****, I'd make some nifty videos for a few of these tracks that have "ideas" behind them, like this one, and The Last Flight, etc. (I don't have nearly the time to create all the stufff that would go into making even a very short video--in my previous ventures into CGI with Lightwave3D v6 it would take several months of work to build the stuff that would then have to be animated, which takes a few more months to do, though at least that usually includes all the lighting setup, rendering, etc. as well as the kinematics and such. The version of LW I have is so old that pretty much everything in it is a manual function; there's none of the computer-assisted stuff that does so much work-saving for the animators these days. ****It's just as hard to "convince" the still-image tools too, but at least with those it is relatively easy to get it to do each individual thing, separately, and then I can quickly composite them together (also editing out all the wierdness that gets generated). Link to comment Share on other sites More sharing options...
Amberwolf Posted September 21 Author Share Posted September 21 My biggest problem is that I have lots and lots of detailed ideas for all sorts of projects, much but not all of it art in one form or another (music, still and moving visual art, sketches, painting, physical models and sculptures, stories, etc), the rest of it stuff I want or need to build / create for mostly everyday needs, or just stuff I want to design and build and document so that anyone could then duplicate it and use it. I have time beyond the dayjob and resting up to keep doing that to *note down* maybe one percent of what I come up with, and maybe begin one percent of *that*, and maybe finish one percent of *that*. Money is another issue--most of these things require stuff I don't have, and while I'm *very* good at making do and macguyvering, only so much is possible this way. Link to comment Share on other sites More sharing options...
Amberwolf Posted September 27 Author Share Posted September 27 Ok, now Drywater, Mars has a "sequel", [b]The Heist[/b] The Heist (Drywater, Mars, Part 2) (bandcamp link (this will get updated with future revisions)) The Heist (Drywater, Mars, Part 2) (soundclick link (this will stay as the original version)) At the moment it is kind of a concept audiosketch, like the first version of DM itself. It is presently based quite a lot on DM, with many of it's elements incorporated, with new ones added. I'm still working on how to integrate at least a section of DM's main theme, to really cross them over. It started out as a way to fix the last section of Drywater, Mars to help it both be more integral to the rest of the track, and also to distinguish it and dramatize it, make it more of a big ending, but that didn't work at all, so I just started screwing around with it and muted out all the primary vocalizations, as well as the primary and secondary lead parts and all of the original bassline and guitar, most of the strings, all of the hard-bowed violin part, and just went with the new bits (mostly bassline), which don't directly work with the original parts. After a couple of hours of shuffling things around I ended up with this, which is it's own thing now, but is also part of DM. Maybe it's like episodes...we'll see, because I have some other things I wanted to try in the original that didn't fit, and maybe I can do this with those, too. Much of the orignal percussion is just like it was, some of it I changed volumes on, some of it I removed entirely, a bit of it is shifted in time relative to the original and each other, and there is significant new percussion added. The vocals I kept I moved in time and pitch, some were shortened or lengthened. I brougth back a part of one of the main synth lines in a softer section (which still needs a transition into that part) as a tie-in; I might bring back the ohter synth lines there too, or somewhere else. Link to comment Share on other sites More sharing options...
Amberwolf Posted September 29 Author Share Posted September 29 The Heist (Drywater, Mars, Part 2) has been updated; quite a lot of changes in mix, added bits, remvoed bits, etc. Link to comment Share on other sites More sharing options...
Amberwolf Posted Wednesday at 07:44 AM Author Share Posted Wednesday at 07:44 AM The Heist (Drywater, Mars, Part 2) further updates to mix, more additions and removals. Added some fancy violin and middle-eastern flute parts, a couple of other small synth backing bits, etc. It's now an adventure of it's own, like it's progenitor, Drywater, Mars. Link to comment Share on other sites More sharing options...
Amberwolf Posted Saturday at 07:40 AM Author Share Posted Saturday at 07:40 AM Intercept (Drywater, Mars, Part 3) First concept sketch, includes vocal and synth tie-ins to the original Drywater, Mars; doens't have much to The Heist yet other than percussive. Still working on details of buildup, tension, drama, release. feedback always wanted. Trying to make it two ships, one unknowingly being intercepted by another, realizing, then chase, evasion, intercept Link to comment Share on other sites More sharing options...
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