Ive come across a problem i hope some one can help me with. Basically my system is running out of memory when doing a mix, this is due to alot of FX on the channel strips, i use roughly 20 strips in a mix, half usually guitars. it makes listening back to a mix once all the effects are on impossible as the audio engine crashes when you hit play.
i use guitar rig in the FX of the strip and this is hogging alot of the memory.
ive tried using a guitar bus and busing my guitars into that and only having 1 instance of guitar rig instead of 10. When i do this how ever i just get a mix of DI guitar and the Amp sim, and although i can get 100% of the amp sim come through i lose the ability to mix all the other instruments going into that bus.
is there something im missing when it comes to doing this right? at this stage my remaining option is to bounce out the guitars as separate wavs with just the amp sim on the channel strip and re import the new wav, this is time consuming.
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Stuart Smith
Hi All,
Ive come across a problem i hope some one can help me with. Basically my system is running out of memory when doing a mix, this is due to alot of FX on the channel strips, i use roughly 20 strips in a mix, half usually guitars. it makes listening back to a mix once all the effects are on impossible as the audio engine crashes when you hit play.
i use guitar rig in the FX of the strip and this is hogging alot of the memory.
ive tried using a guitar bus and busing my guitars into that and only having 1 instance of guitar rig instead of 10. When i do this how ever i just get a mix of DI guitar and the Amp sim, and although i can get 100% of the amp sim come through i lose the ability to mix all the other instruments going into that bus.
is there something im missing when it comes to doing this right? at this stage my remaining option is to bounce out the guitars as separate wavs with just the amp sim on the channel strip and re import the new wav, this is time consuming.
any suggestions or advice apprecaited
Thanks!
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