satya Posted January 22 Share Posted January 22 https://bedroomproducersblog.com/2024/01/22/parametricod-neural-amp/ https://www.neuralampmodeler.com/post/the-first-publicly-available-parametric-neural-amp-model Steve Ack, the developer behind Neural Amp Modeler, released ParametricOD, a freeware guitar distortion pedal plugin for Windows and macOS. ParametricOD uses Neural Amp Modeler as a backbone but gives a complete and accurate capture of Steve Ack’s own overdrive pedal. ParametricOD is “a plugin that uses NAM’s parametric modeling capabilities to give you a model of my overdrive pedal that is accurate across the full range of the pedal’s knobs and switches.” 2 Link to comment Share on other sites More sharing options...
tom Posted January 22 Share Posted January 22 love Neural Amp Modeller, using it for my outboard studio gear too. Wish they would make a stereo version 2 Link to comment Share on other sites More sharing options...
Brian Walton Posted January 22 Share Posted January 22 (edited) wonder what the CPU hit is like, NAM is pretty high. (also curious what circuit is modeled/captured, seemed pretty vague in the post) Edited January 22 by Brian Walton Link to comment Share on other sites More sharing options...
TheSteven Posted January 22 Share Posted January 22 (edited) Played with this (the ParametricOD) for a few minutes... My quick analysis: Temperamental... at least with Cakewalk. By that I mean that sometimes when I inserted it, it would be mute (GUI working but wouldn't pass any audio) then if I deleted it from project and reinserted it then it would work. When I saved it with a project - 2 out of 3 times I tried it reloaded as mute losing its settings and I had to reinsert to get it functional again. CPU was pretty light (one instance running, entire project using less than 3% CPU). Applied it to one of the guitar tracks I use for testing amp sims - not bad. Like an OD pedal - on an anemic track or color to a clean guitar it can add some life - can stack nicely with some amp sims (patch dependent of course) - on its own: as a rock amp sim not bad, usable depending on context; but not if you're going after a metal vibe. My overall verdict - if they can get the bugs worked out, worth having in toolbox otherwise pass. As always YMMV. Edited January 23 by TheSteven grammar tweaks 3 Link to comment Share on other sites More sharing options...
tom Posted January 24 Share Posted January 24 Bugfix v0.1.3 posted as lots of people were noticing same bugs. Hopefully more stable now. 1 Link to comment Share on other sites More sharing options...
TheSteven Posted January 24 Share Posted January 24 Downloads: https://www.neuralampmodeler.com/users 1 1 Link to comment Share on other sites More sharing options...
TheSteven Posted January 25 Share Posted January 25 7 hours ago, tom said: Bugfix v0.1.3 posted as lots of people were noticing same bugs. Hopefully more stable now. On 1/22/2024 at 2:53 PM, TheSteven said: Played with this (the ParametricOD) for a few minutes... My quick analysis: Temperamental... at least with Cakewalk. By that I mean that sometimes when I inserted it, it would be mute (GUI working but wouldn't pass any audio) then if I deleted it from project and reinserted it then it would work. When I saved it with a project - 2 out of 3 times I tried it reloaded as mute losing its settings and I had to reinsert to get it functional again. CPU was pretty light (one instance running, entire project using less than 3% CPU). Note: The Tight and Clipping switches do nothing either on the previous version or on the new release. I forgot to mention it previously The update fixes most of the problems I had - only issue (aside from the Tight & Clipping switches) that I had this time was when I stacked two instances of ParametricOD on same track. After saving & reopening only one of the two instances was working. I only tried this once so might have been a fluke. Other than what I mentioned above it passes all the other tests I threw at it. Link to comment Share on other sites More sharing options...
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