Czeslaw Posted September 17, 2023 Share Posted September 17, 2023 13 hours ago, Chris Deveroux said: One interesting thing of note; The custom preset I had saved in the original, and now missing instance of bx_cleansweep V2 is gone. But Cakewalk does still reference it within the drop down menu for the place holder. This happens to me often with different plugins and in earlier versions of Cake. Link to comment Share on other sites More sharing options...
Jim Fogle Posted September 17, 2023 Share Posted September 17, 2023 On 8/31/2023 at 6:06 PM, Milton Sica said: @Morten Saether There is no link to the rollback version for the version if any. Link to comment Share on other sites More sharing options...
Michal Mikulski Posted September 17, 2023 Share Posted September 17, 2023 On 9/16/2023 at 1:37 PM, Milton Sica said: If i don't mistake.... I tried it, I wrote ExceptionHandlingSeverity and value to 7 yet I still wait for it to load past Preparing project... a long time. Thank you though for your efforts! I appreciate it. Link to comment Share on other sites More sharing options...
arcoflight Posted September 18, 2023 Share Posted September 18, 2023 Awesome. Glad the power continues... keep going. Link to comment Share on other sites More sharing options...
Deric Love Posted September 18, 2023 Share Posted September 18, 2023 On 8/31/2023 at 4:31 PM, Keni said: Just ran the update... Took some time to activate but it appears now all is well. Might as well jump in the water as the boat is dissolving anyway, yes? Well... No immediate upsets, that's a good start. I opened a few projects and began some tinkering. All appears "normal" I didn't notice any of the fixes to be things particularly pertinent to me or my work model, but I will report any anomolies I find as I progress.. Thanks Bakers! TRUE Link to comment Share on other sites More sharing options...
Michal Mikulski Posted September 18, 2023 Share Posted September 18, 2023 (edited) I just created a project and put couple of tracks, as well as only one plugin that is SoundID which is in the last bus that goes to the master... and the project opens up for ages... When I deleted the plugin, the project opened up in no time. ANyone with the newest version of SoundID has the same problem? Edited September 18, 2023 by Michal Mikulski Forgot to add Link to comment Share on other sites More sharing options...
Milton Sica Posted September 18, 2023 Share Posted September 18, 2023 (edited) 19 hours ago, Michal Mikulski said: I tried it, I wrote ExceptionHandlingSeverity and value to 7 yet I still wait for it to load past Preparing project... a long time. Thank you though for your efforts! I appreciate it. 7 is the value I use. There are other values contained in the documentation that, perhaps, can help you identify. https://legacy.cakewalk.com/Documentation?product=Cakewalk&language=3&help=INI_Files.4.html Edited September 18, 2023 by Milton Sica Link to comment Share on other sites More sharing options...
Milton Sica Posted September 18, 2023 Share Posted September 18, 2023 19 hours ago, Jim Fogle said: ... I made this alert as soon as the original post was released and there was no such detail that was only included after my post. It would be important that the comments made about the first EA were removed to avoid this type of approach or even the insertion of a mark by the development team so that the problem alert brought by the user could be viewed by those who enter. This way we would avoid citations and approaches about something that has already passed or been corrected. Something like my comment about the truncated help URL that was corrected by EA 62. Link to comment Share on other sites More sharing options...
Jonathan Sasor Posted September 18, 2023 Share Posted September 18, 2023 Note that setting the Exception Handling Severity to 7 will catch plugin exceptions even if they're benign in nature. This defaults to a value of 1, and generally you would only need to set it to 7 if you're trying to troubleshoot something. Otherwise it will cause dumps to be triggered for things that might not necessarily cause problems in the app. 7 Link to comment Share on other sites More sharing options...
Michal Mikulski Posted September 18, 2023 Share Posted September 18, 2023 It's only happening with the latest SoundID plugin. Thanks people for your help. The only workaround is to save without SoundID... but I'm certain it's this plugin with Cakewalk causing trouble. Link to comment Share on other sites More sharing options...
norfolkmastering Posted September 19, 2023 Share Posted September 19, 2023 Just found a bug on the latest early release relating to duplicate track function. If I duplicate a track which has a send routed to a mono output, then the duplicated track's send is routed to the stereo pair not to the mono send. So e.g. if I have an audio output pair with the friendly names; DAW1 : L DAW2 : R So the stereo output would show as DAW1 + DAW2 : S Let's say that track 1 has a send with destination DAW1 : L When I duplicate track 1 (to track 2), then track 2's send is to DAW1 + DAW2 : S I don't remember this error in previous releases. 1 Link to comment Share on other sites More sharing options...
msmcleod Posted September 19, 2023 Share Posted September 19, 2023 22 minutes ago, norfolkmastering said: Just found a bug on the latest early release relating to duplicate track function. If I duplicate a track which has a send routed to a mono output, then the duplicated track's send is routed to the stereo pair not to the mono send. So e.g. if I have an audio output pair with the friendly names; DAW1 : L DAW2 : R So the stereo output would show as DAW1 + DAW2 : S Let's say that track 1 has a send with destination DAW1 : L When I duplicate track 1 (to track 2), then track 2's send is to DAW1 + DAW2 : S I don't remember this error in previous releases. This is not a new bug - it happens in 2022.11 as well. I'll get it logged. 5 Link to comment Share on other sites More sharing options...
norfolkmastering Posted September 19, 2023 Share Posted September 19, 2023 6 hours ago, norfolkmastering said: Just found a bug on the latest early release relating to duplicate track function. If I duplicate a track which has a send routed to a mono output, then the duplicated track's send is routed to the stereo pair not to the mono send. So e.g. if I have an audio output pair with the friendly names; DAW1 : L DAW2 : R So the stereo output would show as DAW1 + DAW2 : S Let's say that track 1 has a send with destination DAW1 : L When I duplicate track 1 (to track 2), then track 2's send is to DAW1 + DAW2 : S I don't remember this error in previous releases. 6 hours ago, msmcleod said: This is not a new bug - it happens in 2022.11 as well. I'll get it logged. Thanks Mark. Would you mind please checking if it is related to a possible issue with the API which seems to be reporting only the stereo port friendly name when a track send is routed to a mono port. Many thanks. Link to comment Share on other sites More sharing options...
msmcleod Posted September 19, 2023 Share Posted September 19, 2023 57 minutes ago, norfolkmastering said: Thanks Mark. Would you mind please checking if it is related to a possible issue with the API which seems to be reporting only the stereo port friendly name when a track send is routed to a mono port. Many thanks. They're totally unrelated. Link to comment Share on other sites More sharing options...
Jonathan Sasor Posted September 19, 2023 Share Posted September 19, 2023 10 minutes ago, pwalpwal said: not to be cheeky but could you also log all the other, not new, known bugs please thx We log anything that comes up that we're able to reproduce and a number of things we can't. Mark was simply mentioning it in the other post as a courtesy. 4 Link to comment Share on other sites More sharing options...
Hugh Blaney Posted September 19, 2023 Share Posted September 19, 2023 Since I have updated to EA Build 62 I have noticed that the App now seems to have slowed down a lot. Plugins seem sluggish when repositioning them on-screen. I have read other posts describing the same behaviour. Ozone 9 not as responsive as it was before. 1 Link to comment Share on other sites More sharing options...
David Baay Posted September 19, 2023 Share Posted September 19, 2023 (edited) 1 hour ago, Hugh Blaney said: Plugins seem sluggish when repositioning them on-screen. I have read other posts describing the same behaviour. Ozone 9 not as responsive as it was before. Not seeing any kind of sluggishness here. The only responsiveness issue I see in Ozone (11) is that tool tips are extremely slow to pop up, but it's the same in Platinum 17.10 which is my quick reference for performance and behavior of long-standing functionality. EDIT: I would recommend to re-launch and/or reboot and, if the issue persists, try in a new project - preferably started from an included template. Edited September 19, 2023 by David Baay 1 Link to comment Share on other sites More sharing options...
Czeslaw Posted September 20, 2023 Share Posted September 20, 2023 11 hours ago, David Baay said: it's the same in Platinum 17.10 which is my quick reference for performance and behavior of long-standing functionality. Cake and Platinum are very different in features and performance. I doubt that comparing them can give a real picture. 1 Link to comment Share on other sites More sharing options...
Will. Posted September 20, 2023 Share Posted September 20, 2023 (edited) 5 hours ago, Vyacheslav said: Cake and Platinum are very different in features and performance. I doubt that comparing them can give a real picture. Its the same DAW. CbB just being the more improved version. So what you are actually saying here too, is - Ozone 9 and Ozone 11 are two different Vsts? Edited September 20, 2023 by Will. 1 Link to comment Share on other sites More sharing options...
THINKGOD Posted September 20, 2023 Share Posted September 20, 2023 Nice to see the fixes! Link to comment Share on other sites More sharing options...
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