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Pulsar Smasher 1.3.9 Crashes CbB


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2 hours ago, Promidi said:

Can it be assumed that you have a OpengGL 2.0 compatible GPU and that the plugin is activated in your iLok account.

I have a GT 710 and a RX 550 (Both support OpenGL 4.6). At first, the plugin was activated automatically using iLok Cloud. I then switched to local activation thinking it was that. No dice.

3 hours ago, Promidi said:

Have you tried the VST2 version?

Not really. After some time thinking this would be one of those plugins I can't use for one reason or another (Like MODO Drum, which requires AVX instructions), I emailed Pulsar and they pointed me towards an utility which allows to change how the plugin is rendered. Changing to software rendering solved the issue, but for some reason, the plugin is only trying to render on the GT710, which is not my primary graphics card (I only use it for CUDA).

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