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Interview with Jatin Chowdhry of Chow DSP


Olaf

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Short interview about the technicalities of digital sound processing.

Thought it was interesting for one paradox, and two misconceptions. Most people out there think digital sound is of "perfect" objective precision, whereas this interview, like the Rupert Neve interview of a few days ago, highlights two things: one, that it's not objective by default, it still involves a lot of choices, good engineering, workarounds, and, in the end, personalized algorithms, and, two, while most people think digital sound is superior in quality to analog, exactly the reverse is true. Not only is it not, but even today it's still struggling to equal the quality of good analog gear. It's true that you might get a lower noise floor - objectively, which is not automatically a good thing, subjectively, and even that's not a given - some analog gear had/has an incredibly low noise floor - but there're plenty of shortcomings. For the last few years I think it's come close, in some departments, and hopefully in the future it's gonna bridge the gap.

I've talked to Jatin personally, about his Matrix delay, he knows his stuff, and he's a cool dude.

 

Edited by Olaf
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