Anders Madsen Posted June 19, 2019 Share Posted June 19, 2019 (edited) What is going on in track #3 - Vocaltrack? (Green, expanded track) It is soloed, and I could not share driver with my screengrabber, so I filmed it with my camera. General hiss is upon Nikon. I have bounced to clip and applied trimming. Still these phantom sounds appear after the clip ends: Untitled.mp4 Edited June 19, 2019 by Moxica Link to comment Share on other sites More sharing options...
Grem Posted June 19, 2019 Share Posted June 19, 2019 I thinking that you have another 'Take Lane' on that trk that is not muted, and promoted. Link to comment Share on other sites More sharing options...
Anders Madsen Posted June 19, 2019 Author Share Posted June 19, 2019 (edited) Hmm.. I do not recall using it. I will check. Thanks. Edited June 19, 2019 by Moxica Link to comment Share on other sites More sharing options...
Anders Madsen Posted June 19, 2019 Author Share Posted June 19, 2019 Nope. Take lanes = off. No take lanes. Link to comment Share on other sites More sharing options...
martsave martin s Posted June 19, 2019 Share Posted June 19, 2019 hiden track maybe... Link to comment Share on other sites More sharing options...
mark skinner Posted June 20, 2019 Share Posted June 20, 2019 Sounds like an electrical pop to me , maybe somewhere in you cables. Thru most of it the left side of your meter is spiking higher ... Are the noises ever present on any other track soloed ? One part of it almost sounds like footsteps.. Any paranormal activity ?? mark 1 Link to comment Share on other sites More sharing options...
CJ Jacobson Posted June 20, 2019 Share Posted June 20, 2019 Solo each track until you isolate where its coming from. Link to comment Share on other sites More sharing options...
Matthew Sorrels Posted June 20, 2019 Share Posted June 20, 2019 (edited) Sounds like your latency is too low, that's the kind of popping and clicking you can get. Does that track have a reverb on it or other high latency effects? Set your audio buffer to a much bigger number, as big as you can. edit: Come to think of it a latency hit wouldn't move the track's meters (at least I don't think it would). Is it a live mic? Is the sound the same every time? Edited June 20, 2019 by Matthew Sorrels Link to comment Share on other sites More sharing options...
Anders Madsen Posted June 20, 2019 Author Share Posted June 20, 2019 (edited) Tricky one it seems. No active cable connections. The track is soloed, and the sound is on this track only. It was recorded some time ago, and there are no latency issues on playback. Edited June 20, 2019 by Moxica Link to comment Share on other sites More sharing options...
Anders Madsen Posted June 20, 2019 Author Share Posted June 20, 2019 Made it go silent just now: Disabling the three plugins helped. Activating them one by one, I found the culprit; the equalizer. I moved the EQ in front of the compressor, and the phantom was gone. Thank you all for your contributions. 2 Link to comment Share on other sites More sharing options...
Jim Fogle Posted June 21, 2019 Share Posted June 21, 2019 @Moxica, if the edit option is still available you may want to edit the thread header so everyone knows the issue is resolved. It will help future readers searching to resolve a similar issue. Link to comment Share on other sites More sharing options...
Matthew Sorrels Posted June 21, 2019 Share Posted June 21, 2019 What were the three plugins you were using? Might be interesting to know since they together seemed to be making sounds out of nothing. Link to comment Share on other sites More sharing options...
Anders Madsen Posted June 21, 2019 Author Share Posted June 21, 2019 The plugins on the track were: Tube-Tech Classic Channel Tokyo dawn TDR Nova Eosis E²Deesser (I have tagged this thread as solved). 1 Link to comment Share on other sites More sharing options...
bvideo Posted June 21, 2019 Share Posted June 21, 2019 A project of mine had weird popping during silence and I traced it to "plug-in load balancing". If you still have a version of the project that has those pops, and it's not too much trouble, maybe you could try turning off plug-in load balancing (Edit > Preferences > Audio - Playback and Recording, just below the "Use Multiprocessing Engine") to see if your weird phantom noises go away. If so, maybe you could send in your trouble report. (Mine in the old Forum) Link to comment Share on other sites More sharing options...
Grem Posted June 22, 2019 Share Posted June 22, 2019 If these plugins are causing this sound when there is no input, what do they do to the sound itself? I don't know if I would want to use them if they are making that kind of noise when idle, what kind of noise are they adding to your signal? Link to comment Share on other sites More sharing options...
Robert Bone Posted June 22, 2019 Share Posted June 22, 2019 Just curious - the Nova has a wide-band compression feature, here is a brief bit from page 11 of the Nova user manual on it, so wondering why you would be adding in the Tube Tech Channel and using its compression (again, just curious): "CHANNEL STRIP NOVA can also be used much like a conventional channel-strip: A compressor followed by an equalizer. This is basically just a mixture of the scenarios “PARAMETRIC EQUALIZATION” and “WIDEBAND COMPRESSION” highlighted above. But it works surprisingly well in the mixing stage." Bob Bone Link to comment Share on other sites More sharing options...
Anders Madsen Posted June 24, 2019 Author Share Posted June 24, 2019 I've got somethings to learn about the Nova. This was recorded some time ago, and I'm not sure what I went for. Typically I would go for the "deresonate" feature in Nova. Link to comment Share on other sites More sharing options...
Terry Kelley Posted September 11, 2019 Share Posted September 11, 2019 (edited) I just saw this searching for a similar problem. If I run two Munt MT32 x64 plugins at once, it get this crackling/sparkling in the sound. Muting one doesn't help the other. And it's only when it's playing a sound. There is no noise when no notes are playing. If I turn off the "Use Multiprocessing Engine" it goes away. Not sure what is going on. Without the Multiprocessing Engine, it taxes my m7 pretty good although it's still enough on some complex songs with lots of plugins. Edit: I did see where Load Balancing is for effects but not instruments so that explains why turning it off has little if any affect. The manual says CbB will still use the other processor and cores when Multi-Processing engine is off but not exactly when. So far, with MPE off, all the songs seem to be fine even if the processor usage is pretty high. But if it works, I'm not going to worry about it. Edited September 11, 2019 by Terry Kelley Link to comment Share on other sites More sharing options...
Terry Kelley Posted September 12, 2019 Share Posted September 12, 2019 Update: Increasing the block size for the presonus to 1024 or greater fixes the problem. I can run MPE with load balancing. No static. Link to comment Share on other sites More sharing options...
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