msmcleod Posted May 18, 2019 Share Posted May 18, 2019 I like this one. I agree with all the comments above... especially the open hi-hat level, and the timing. As far as the timing goes, I think you might get away with just concentrating on humanising the Shreddage part. The three things I'd do are: 1. Slightly adjust the timing of power chords. In most cases, I think coming in slightly early would work - but sometimes they want to be slightly late. 2. The gaps between the chords are just a tad too long. Try making the chords last a bit longer - even if it's just some of note in the chord (e.g. the highest note by a very small amount). 3. Experiment with the velocity of the notes within the chords. Think about whether the guitarist is picking down or up, and give the first note picked a slightly higher velocity than the others. As a user of Shreddage myself, I find bypassing the effects whilst doing this can help. If it sounds like a typical GM MIDI, you've still got work to do... but if it sounds like a guitarist jamming along on his acoustic, or his unplugged electric then you're there. But a great sounding tune. 1 Link to comment Share on other sites More sharing options...
kakku Posted May 18, 2019 Author Share Posted May 18, 2019 (edited) 1 hour ago, msmcleod said: I like this one. I agree with all the comments above... especially the open hi-hat level, and the timing. As far as the timing goes, I think you might get away with just concentrating on humanising the Shreddage part. The three things I'd do are: 1. Slightly adjust the timing of power chords. In most cases, I think coming in slightly early would work - but sometimes they want to be slightly late. 2. The gaps between the chords are just a tad too long. Try making the chords last a bit longer - even if it's just some of note in the chord (e.g. the highest note by a very small amount). 3. Experiment with the velocity of the notes within the chords. Think about whether the guitarist is picking down or up, and give the first note picked a slightly higher velocity than the others. As a user of Shreddage myself, I find bypassing the effects whilst doing this can help. If it sounds like a typical GM MIDI, you've still got work to do... but if it sounds like a guitarist jamming along on his acoustic, or his unplugged electric then you're there. But a great sounding tune. Thanks for all the tips. I got a ton of work to do. Believe it or not but i even sent 3 of my best tunes to 3 record companies. I will post them here too as soon as I can. I will have to tell peeps that they are the ones i think are good, otherwise someone will ask me that when will i post the good ones... A lil' joke.... I wish it was a joke. If it was a joke, my wife wouldn't have to beat me up every day so much. I pity her... She says it really hurts her hands when she hits me. And She knows karate and knows how to break a brick wall with her bare hands. When she beats me She uses gloves because i am such a disgusting loser... Her life ain't easy i tell ya... Edited May 18, 2019 by kakku 1 Link to comment Share on other sites More sharing options...
msmcleod Posted May 18, 2019 Share Posted May 18, 2019 I've gotta say (and I know I've said this tonnes of times before on this forum), that there's a fine line in the time takes between getting Shreddage sounding realistic and actually practising the part on a guitar and playing it for real. I use Shreddage in two specific cases: When I want to get an idea down quickly, and I've not got a guitar to hand (though if it's a simple enough part, I'll probably use U-JAM VG IRON) When I physically can't play the part (like really fast sweep pick scales). In this case, I record a real guitar for the parts I can play, and comp-in Shreddage. I run both parts through Revalver's ACT engine so they sound more or less like the same guitar. In every other case, I'll use a real guitar. Even in case 1, I'll usually re-record it with a real guitar later on. You can literally spend hours trying to get a Shreddage part to sound like a real guitarist... or you can spend that time practising the part. Of course if you can't play a guitar, or don't have one its a moot point. 1 Link to comment Share on other sites More sharing options...
kakku Posted May 18, 2019 Author Share Posted May 18, 2019 (edited) On 5/18/2019 at 4:03 PM, msmcleod said: I've gotta say (and I know I've said this tonnes of times before on this forum), that there's a fine line in the time takes between getting Shreddage sounding realistic and actually practising the part on a guitar and playing it for real. I use Shreddage in two specific cases: When I want to get an idea down quickly, and I've not got a guitar to hand (though if it's a simple enough part, I'll probably use U-JAM VG IRON) When I physically can't play the part (like really fast sweep pick scales). In this case, I record a real guitar for the parts I can play, and comp-in Shreddage. I run both parts through Revalver's ACT engine so they sound more or less like the same guitar. In every other case, I'll use a real guitar. Even in case 1, I'll usually re-record it with a real guitar later on. You can literally spend hours trying to get a Shreddage part to sound like a real guitarist... or you can spend that time practising the part. Of course if you can't play a guitar, or don't have one its a moot point. I agree. I can play a lil' guitar but the guitar is so small you cannot hear how it goes... Edited August 2, 2019 by kakku 1 Link to comment Share on other sites More sharing options...
kakku Posted May 18, 2019 Author Share Posted May 18, 2019 (edited) Sorry Edited August 2, 2019 by kakku Link to comment Share on other sites More sharing options...
msmcleod Posted May 18, 2019 Share Posted May 18, 2019 My brother and his wife hit each other with sticks.... it's brutal ! 1 Link to comment Share on other sites More sharing options...
kakku Posted May 18, 2019 Author Share Posted May 18, 2019 3 minutes ago, msmcleod said: My brother and his wife hit each other with sticks.... it's brutal ! Nasty. Link to comment Share on other sites More sharing options...
PhonoBrainer Posted May 18, 2019 Share Posted May 18, 2019 Too late, I called the police for you, they should be arriving shortly.? 1 Link to comment Share on other sites More sharing options...
kakku Posted May 20, 2019 Author Share Posted May 20, 2019 On 5/18/2019 at 6:39 PM, emeraldsoul said: Too late, I called the police for you, they should be arriving shortly.? Thanks but police said that living with my wife is punishment enough 1 Link to comment Share on other sites More sharing options...
freddy j Posted May 21, 2019 Share Posted May 21, 2019 What do you know ----- I finally got it to play. I'm very glad that I did. This does have a bit of an '80's feel to it. Everything is put together very well (e.g., performance, recording , mix, arrangement, etc.) and best of all it is a fun song. Well done!! 1 Link to comment Share on other sites More sharing options...
kakku Posted May 22, 2019 Author Share Posted May 22, 2019 4 hours ago, freddy j said: What do you know ----- I finally got it to play. I'm very glad that I did. This does have a bit of an '80's feel to it. Everything is put together very well (e.g., performance, recording , mix, arrangement, etc.) and best of all it is a fun song. Well done!! Thank you Link to comment Share on other sites More sharing options...
daryl1968 Posted May 23, 2019 Share Posted May 23, 2019 Hi Kakku - very different from your normal stuff. As Lynn said above this isn't predictable and keeps your attention. Link to comment Share on other sites More sharing options...
cakeman Posted December 2, 2021 Share Posted December 2, 2021 On 5/23/2019 at 4:46 PM, daryl1968 said: Hi Kakku - very different from your normal stuff. As Lynn said above this isn't predictable and keeps your attention. Thank you Darryl and sorry for not noticing earlier Link to comment Share on other sites More sharing options...
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