I notice that, in the drums GUI of Session Drummer 3 and SI Drums (for example), where the drum piece that's hit affects the velocity (high hit: harder, low hit: softer). I think this is an exceptional element for realism when simulating the hardness of the drum hit.
However, I've always wondered:
Is the same effect applied with the velocity controllers in the Piano Roll? In other words, does the velocity level of a drum note correspond to the hardness of the hit the same way it does in the GUI? Or not, because those numerically-designated controllers are MIDI-based?
[ Because I notice that hitting the drum harder not only increases velocity, but also amplifies the other properties of the drum piece. ]
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Dave G
I notice that, in the drums GUI of Session Drummer 3 and SI Drums (for example), where the drum piece that's hit affects the velocity (high hit: harder, low hit: softer). I think this is an exceptional element for realism when simulating the hardness of the drum hit.
However, I've always wondered:
Is the same effect applied with the velocity controllers in the Piano Roll? In other words, does the velocity level of a drum note correspond to the hardness of the hit the same way it does in the GUI? Or not, because those numerically-designated controllers are MIDI-based?
[ Because I notice that hitting the drum harder not only increases velocity, but also amplifies the other properties of the drum piece. ]
Just wondering. ?
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