I really hope somebody has a tip, although I doubt it. I searched the whole internet and couldn't find a single matching issue.
I start Cakewalk and everything is just fine. I load my VST instruments and start making music. But somewhere between 5 to 15 minutes in, the typical crackling sound, you normally get when audio buffers are too small, appears. However it's not the buffer size! Whatever I change it to (large or small), after a change it's all working again for 5 to 15 minutes.
I have this issue for a while now. First on an i3 4th gen, which I used as an itermediate. Now I have a brand new PC, with Ryzen 5 5600G, 16 GB RAM 3200 MHz and M.2 NVME, and it still is present. This new PC also has a newer version of Win 10 (20H2), whereas the older one had, I think, 1900 or something like that.
The issue occurs, no matter the driver. I tested ASIO4ALL, FL Asio and WASAPI. Even more, I don't even need to change driver settings. When the issue appears, it is sufficient to just start any other application (a text editor, a browser, even the calculator, etc.) and then go back to the DAW and all is good again - for 5 to 15 minutes.
I was carefully preparing the PCs (the old one and the new one) for use as a music production tool. No background apps, no updates while running Cakewalk, no energy saving, CPU runs always at 100%, etc. And I have no other issues. Wether video editing, UX design, gaming - everything works just fine.
Cakewalk is the newest official version (but not the test versions), Win 10 Pro 64 bit 20H2, no third party AV (just Windows Defender).
I'm out of ideas and extremely frustrated that I can't do what I love most, music making sessions of several hours. Please, if you think you know the solution, or at least have a not so common tip, help me!
(Don't feel insulted if I don't react immediately, I might not have the time to check the forum several times a day)
EDIT: I didn't mention that this only happens with VSTs. Pure mixing of audio tracks with no VSTs involved works fine. Also, it seems (but I'm not sure), that whenever the issue comes up, even after the playback is stopped and all tracks silent, the audio engine still does some work (the load isn't 0%), while stopping playback without the issue seems to go to 0% all the time. It doesn't matter which VST though. All of them are affected.
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tulamide
I really hope somebody has a tip, although I doubt it. I searched the whole internet and couldn't find a single matching issue.
I start Cakewalk and everything is just fine. I load my VST instruments and start making music. But somewhere between 5 to 15 minutes in, the typical crackling sound, you normally get when audio buffers are too small, appears. However it's not the buffer size! Whatever I change it to (large or small), after a change it's all working again for 5 to 15 minutes.
I have this issue for a while now. First on an i3 4th gen, which I used as an itermediate. Now I have a brand new PC, with Ryzen 5 5600G, 16 GB RAM 3200 MHz and M.2 NVME, and it still is present. This new PC also has a newer version of Win 10 (20H2), whereas the older one had, I think, 1900 or something like that.
The issue occurs, no matter the driver. I tested ASIO4ALL, FL Asio and WASAPI. Even more, I don't even need to change driver settings. When the issue appears, it is sufficient to just start any other application (a text editor, a browser, even the calculator, etc.) and then go back to the DAW and all is good again - for 5 to 15 minutes.
I was carefully preparing the PCs (the old one and the new one) for use as a music production tool. No background apps, no updates while running Cakewalk, no energy saving, CPU runs always at 100%, etc. And I have no other issues. Wether video editing, UX design, gaming - everything works just fine.
Cakewalk is the newest official version (but not the test versions), Win 10 Pro 64 bit 20H2, no third party AV (just Windows Defender).
I'm out of ideas and extremely frustrated that I can't do what I love most, music making sessions of several hours. Please, if you think you know the solution, or at least have a not so common tip, help me!
(Don't feel insulted if I don't react immediately, I might not have the time to check the forum several times a day)
EDIT: I didn't mention that this only happens with VSTs. Pure mixing of audio tracks with no VSTs involved works fine. Also, it seems (but I'm not sure), that whenever the issue comes up, even after the playback is stopped and all tracks silent, the audio engine still does some work (the load isn't 0%), while stopping playback without the issue seems to go to 0% all the time. It doesn't matter which VST though. All of them are affected.
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