Kawika Posted July 19, 2021 Share Posted July 19, 2021 I have a Fishman TriplePlay controller that is a VST2. I have 2 synth files for Spectronics Omnisphere; a VST2 and VST3. The Vst2Trip can only find the Omni VSt2 which is a problem because the Omni VST2 is not up to date. Question : Do Vst2s and Vst3s get along generally and work together? thanks, David Link to comment Share on other sites More sharing options...
Terry Kelley Posted July 19, 2021 Share Posted July 19, 2021 Yes. Most people have VST, VST2 and VST3 running at the same time. Link to comment Share on other sites More sharing options...
Kawika Posted July 19, 2021 Author Share Posted July 19, 2021 OK Terry....So a Vst2 controller can direct a VST3 synth? Link to comment Share on other sites More sharing options...
bitflipper Posted July 20, 2021 Share Posted July 20, 2021 Yes. For the most part, you can freely mix 'n match VST2 and VST3 plugins. Even if it's the same plugin, e.g. Omnisphere. 1 Link to comment Share on other sites More sharing options...
Terry Kelley Posted July 20, 2021 Share Posted July 20, 2021 (edited) On 7/18/2021 at 9:12 PM, Kawika said: OK Terry....So a Vst2 controller can direct a VST3 synth? My initial answer is yes but what VST3 are you trying to control with a VST2? Edited July 20, 2021 by Terry Kelley Link to comment Share on other sites More sharing options...
Kawika Posted July 21, 2021 Author Share Posted July 21, 2021 I am wanting my TriplePlay VS2 to control OmnisphereVST3. I want Tripleplay to ignore OmnisphereVST2. Link to comment Share on other sites More sharing options...
abacab Posted July 24, 2021 Share Posted July 24, 2021 I don't use Omnisphere, but as with any plugin that comes in both VST2 and VST3 versions, you can choose whichever version of the plugin instrument you want to insert. Then your MIDI controller input can be routed to whatever active track has your instrument (either VST2 or VST3). Link to comment Share on other sites More sharing options...
bitflipper Posted July 26, 2021 Share Posted July 26, 2021 Exactly. Which synth gets the data is determined by the MIDI channel/port alone. Assuming your MIDI data does not contain commands that only VST3 supports (e.g. per-note pitch bend), then it should react exactly the same as its VST2 counterpart. That goes for Omnisphere, too. VST3 can have multiple MIDI inputs, so if you made use of that feature (assuming Cakewalk supports it) you'd not be able to, say, swap out the VST3 version for the VST2 version. 1 Link to comment Share on other sites More sharing options...
TheSteven Posted July 26, 2021 Share Posted July 26, 2021 (edited) I seem to remember hearing something about the VST3 version of Omnisphere having issues not found in the VST2 version - can't find the post... Maybe having a senior moment... Did find this: Edited July 26, 2021 by TheSteven 1 Link to comment Share on other sites More sharing options...
bitflipper Posted July 27, 2021 Share Posted July 27, 2021 That wasn't because of the new VST3 version. Those problems affected VST2, too. And Trilian, as well as Omnisphere. Fortunately, Noel came up with a fix. Link to comment Share on other sites More sharing options...
4th Eden Posted August 7, 2021 Share Posted August 7, 2021 On 7/27/2021 at 12:34 AM, TheSteven said: I seem to remember hearing something about the VST3 version of Omnisphere having issues not found in the VST2 version - can't find the post... Maybe having a senior moment... Did find this: yup, thats was my post..ive just updated to latest version where Cakewalk stated in one of their bug fixes: "Projects saved with older version of Omnisphere open with input ports assigned to incorrect instruments." 1 Link to comment Share on other sites More sharing options...
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