Feral State Sound Posted February 25, 2019 Share Posted February 25, 2019 I am composing some epic music for a community developed videogame mod, Perisno. This is the first theme: I hope you like it! Link to comment Share on other sites More sharing options...
Tapsa Kuusniemi Posted February 27, 2019 Share Posted February 27, 2019 You have some nice ideas here and the low brass sound you are using is very visceral. What troubles me is that the instruments do not mix coherently. I don't feel that they are in the same space. Maybe check the spatialization and levels of everything. And check your reverb, a good reverb is essential to a coherent orchestal mix. I would also add low end, now everything feels very thin, even the visceral low brass. I would also pay attention to the dynamics of the piece. When the harp comes it is clearly a place to have a somewhat mellower sounds, but the harp plucks at full tilt all the time. Dynamics is what makes the louder parts of the track stand out. As they are now only the final 15 seconds feel to be any other dynamic than full. 1 Link to comment Share on other sites More sharing options...
garybrun Posted February 27, 2019 Share Posted February 27, 2019 I dont have that much to add. I think Kuusniemi has given you very good advice. 1 Link to comment Share on other sites More sharing options...
chuckebaby Posted February 27, 2019 Share Posted February 27, 2019 Great writing. There is something about the mix that doesn't sound quite right but that could be my speakers. Its early AM here and im not listening on my studio speakers. The flow of the material and the writing though is very good. I liked it. 1 Link to comment Share on other sites More sharing options...
Feral State Sound Posted February 27, 2019 Author Share Posted February 27, 2019 (edited) 5 hours ago, Kuusniemi said: You have some nice ideas here and the low brass sound you are using is very visceral. What troubles me is that the instruments do not mix coherently. I don't feel that they are in the same space. Maybe check the spatialization and levels of everything. And check your reverb, a good reverb is essential to a coherent orchestal mix. I would also add low end, now everything feels very thin, even the visceral low brass. I would also pay attention to the dynamics of the piece. When the harp comes it is clearly a place to have a somewhat mellower sounds, but the harp plucks at full tilt all the time. Dynamics is what makes the louder parts of the track stand out. As they are now only the final 15 seconds feel to be any other dynamic than full. Thank you! I will apply every one of your tips on my next composition or maybe on a future "remake" of this song. It is my first mix and the reverb is Vallhalla Vintageverb. Edited February 27, 2019 by Feral State Sound Link to comment Share on other sites More sharing options...
Wookiee Posted February 27, 2019 Share Posted February 27, 2019 Nothing I can add that has not already been said, thanks for sharing. Link to comment Share on other sites More sharing options...
SteenE Posted March 1, 2019 Share Posted March 1, 2019 I agree with the previous, but it still sounds great. One thing I might add is that I don't like the way the strings fade at around 1:00. I would lower the velocities instead, but that's nitpicking thing. Link to comment Share on other sites More sharing options...
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