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dougalex

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  1. @57Gregy I wanted to also mention: I am typically importing the video with its related audio so... I move (mouse drag) that related audio track (from the video import) to get it placed so that it syncs up correctly with Sonar tracks. Then in the track inspector I can just copy that audio start time, then paste it in the Video Properties Start Time.
  2. I move video start point by changing Start Time in Video Properties I find that wmv file type works well for me VLC and other free options should convert you video to wmv (I use Vegas Pro video editor so I do not need to use conversion tools)
  3. I change video position by changing Start Time in Video Properties (I always convert video to wmv file because other formats do not function as well, or at all, with Sonar)
  4. Yes but from the first time I got the license request pop up, SynthMaster was never showing in any list in Plugin Manager, neither as Included or Excluded. But fortunately, without me knowingly doing anything, Sonar is now opening without that "pop up asking me to enter my license key for SynthMasterPlayer".
  5. Without me knowingly doing anything, thankfully Sonar is now opening without that "pop up asking me to enter my license key for SynthMasterPlayer". (We'll see if that remains the case)
  6. A recent "Gig Performer" update installed KV331 Audio SynthMaster Player on my computer. Now when I open Sonar, I get a pop up to enter my license key for SynthMaster. Gig Performer told me it is a special version of SynthMaster that only works with Gig Performer and there is no license key provided directly to the user. I cannot yet find SynthMaster listed anywhere in Sonar plugin manager, therefore I cannot "exclude" SynthMaster. So at this point I am stuck "dismissing the pop up requesting the SynthMaster license key" everytime I open Sonar.
  7. When there are no midi tracks, and the user tries to open Piano Roll View, Staff View, or Step Sequencer View, RATHER THAN DOING ABSOLUELY NOTHING (very confusing), the program should have a pop up that asks "Add midi track?" (and maybe give option for either Midi Track or Instrument Track). Notice that Cakewalk by BandLab had Piano Roll View, Staff View, and Step Sequencer View menu items "greyed out" when there were no midi tracks. But Sonar does NOT have those menu items "greyed out" when there are no midi tracks. (So the user is, in effect, invited to click on a menu that "does nothing" in that situation). The "nice" thing to do is: Rather than just be "greyed out" when there are no midi tracks, leave the menu active. And when user tries to open Piano Roll View, Staff View, or Step Sequencer View when there are no midi tracks... just have a pop up to give user option to either add a midi track or cancel. At the very least there should be a pop up that says "Add midi track before selecting Piano Roll View, Staff View, or Step Sequencer View" (as opposed to "doing nothing")
  8. Thx for brainstorming! But alas, I tried it and can't punch-in record with that Arranger workaround.
  9. I tried but does not stop at all when in punch-in record mode (which defeats my intended workflow) 😑
  10. I see "very flat look" on the left and more of a "3D look" on the right (on both the knobs and the buttons)
  11. @Noel Borthwick I am VERY happy with new Sonar including the graphics, but I was just curious to know more about this aspect: When I expand the QuadCurve Equalizer it seems to have some "3D look" (as opposed to a "flat look" used elsewhere in the GUI). Just wondered why that is?
  12. I think that would be too abrupt - unless it add secondary option "Play x seconds/beats after punch out before auto-stop-and rewind"
  13. I really found my preferred method to be noticeably better because it feels like an engineer is there stopping the transport for you, so you can focus on the current take, and prepare for the next take, without breaking your concentration to have to stop the transport. Since transport stops automatically, after each take, it is cued up for me to either hit spacebar "to listen to the take", or "r" to "record another take". i.e. its automatically always cued up and ready to either "listen again" or "do another take"... and never have to "manually stop the transport".
  14. Below please see an image of the actual dialog box I am talking about, as shown in a old Sonar manual To get the workflow I wanted: Uncheck "Loop Continuously" So instead of "Loop once and stop", the option is actually called "Loop Continuously" option, which can be on or off. If it can be added back, I think it would be more straightforward if it was added back as a checkbox option called "Play once and stop"
  15. My method (when it was an option) had the pleasant feeling like there is an engineer automatically stopping the playback for you (freeing you up be completely focused on what just happened in the current take, and think about the preparation for the next take) You get a nice automatic pause in silence, gather yourself, and when ready for next take, just one keypress ("r") to try again. And there is no alternating between "spacebar" (manual stop) and "r"... rather it is simplified to just pressing "r" when ready. In my method there is no need to think about "stopping the playback" rather you only decide "let me hear that" (press spacebar for play) or "just do another take" (press "r") No getting mixed up because in my workflow spacebar is only "listen to playback" (i.e. not also used for stop).
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