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David Baay

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Posts posted by David Baay

  1. It's always been a challenge to predictably add notes to a specific take lane. It would be nice if focusing the lane did the trick but it doesn't. I'm pretty sure I've formally reported/requested this in the past.

    In the mean time, the most reliable way I've found is to select a note in the PRV that belongs to the relevant clip and Ctrl+drag copy it to where you want the new note. That note will always be created in the clip from which it was copied and any additional notes you add will go to that clip. This also avoids the problem that creating a note more than aabout 5 beats later than the last note in a clip creates a new clip. Drag-copying a note beyond the current boundary of the clip automatically extends the clip boundary.

  2. 1 hour ago, Gordon Weaver said:

    I am saying this for the benefit of anyone else that stumbles on this thread looking for a work around.

    It's perfectly safe to Melodyne a flattened comp in the original track. This doesn't affect the comped lanes at all.  If you want to change it later, you can just unsolo the flattened comp, delete (or mute) the lane, re-comp, re-flatten and Melodyne again.

    That said, I always advocate saving a project with a suffixed name before doing major edits so you easily revert if something goes wrong, and I do often archive raw tracks (mostly MIDI in my case) within projects until I'm satisfied with the final product.

  3. 15 hours ago, Gordon Weaver said:

    Once I used Melodyne all of the takes vanished and the Melodyne processed result now resides in take lane 1.

    I kind of suspected something like that. I tried it myself yesterday and didn't see a problem, but I Melodyned a flattened comp after unlocking it. If you Melodyned the unflattend comp clip in the parent track with lanes closed, it makes sense that the Melodyne clip would replace the individaul takes that comp clip represents with the Melodyne clip in T1.

    So I'd say it's not a bug, but it could certainly be considered unintuitive if you aren't fully aware of how ARA works and how a comp clip represents take lane clips when lanes aren't showing.

  4. 10 hours ago, Elson said:

    Does the latest Cakewalk Sonar have the ability to draw a straight-line velocity curve in Edit View

    In the Tools module of the Control Bar, select the Draw (Pencil) tool, right-click it and choose 'Line'.  As you draw over existing velocities, it will 'trim' them to form a straight line between the start and end points of your drag.

    • Like 2
  5. 5 hours ago, cgplazav said:

    However, shoudn't it always play off pitch? In my case its random.

    If Windows or other another app is competing for control of the clock rate that could happen. Less likely with a manufactuer-provided native ASIO driver; more likely with onboard audio using WASAPI or any 3rd-party driver.

    What audio interface and driver mode?

  6.  

     

    16 minutes ago, cgplazav said:

    I will definitely look for a MIDI monitor to check what is being produced but since it also happens with VST's, I'm afraid that the problem is going to be somewhere else.

    What are you using for a keyboard/controller. Most VSTs will respond to wayward pitch wheel messages the same as hardware modules.

    How big is the pitch error in semitones? A clocking error between 44.1 and 48kHz would throw it off a little more than a semitone in either direction, but the hardware modules would only be affected if they're being monitored through Sonar.

  7. 5 hours ago, cabrol said:

    everything was perfect with Bandlab

    I don't have CbB on this machine, but Sonar Platinum 17.10 produces the same output on freezing, so either the problem just didn't manifest with the particular MIDI content and instruments you were using at the time or possibly Spitfire have updated their rendering engine since  then and created a problem.

  8. Not sure what might have happened but a few observations and questions:

    - Based on the uppermost take lane being soloed it appears that Flatten Comp was excuted at some point whether deliberately or not.

    - Are you sure the remaining clip in T1 is your comp, and not just the first take?

    - Based on that clip's name, it appears to have had Melodyne applied. Was it Melodyned before comping? Normally a flattened comp would be locked and could not be Melodyned after the fact unless it was unlocked first.

    - Are the takes still in the audio folder? They should be unless Clean Audio Folder was executed.

     

     

    • Like 1
  9. This has come up before, and I have seen it myself in the past, but I don't recall what causes it and can't find any relevant thread on either the old or new forum. Mine are currently all showing only project names and opening/saving by different methods did not seem to have any bearing.

    • Like 1
  10. 7 hours ago, cabrol said:

    I tried with one BBCSO track only, and the issue appeared. 

    The others plugs-in don't create that. If you have sonar and BBCSO, I think you can observe the phenomenon.

    Studio One gives the same incorrect result as Sonar, indicating BBCSO inherently has issues with offline rendering using default settings. I tried other settings and the result only got worse. (e.g. completely flatline audio).

    This will need to be taken up with Spitfire support.

    • Thanks 1
  11. 4 hours ago, Leiser said:

    Yes, shifting is possible. It's just imprecise. For example, I know that 25 samples need to be shifted

    See Process > Nudge > Settings

    The three Nudge values can be set in samples as well as seconds, milliseconds, ticks and SMPTE frames. I often set them to something like 1, 4 and 12 samples so I can additively get whatever exact amount I need with a few keystrokes in either samples or milliseconds (e.g. 4 nudges of the 12 samples = 48 ticks = 1 millisecond.  For a known, larger amount that would require a lot of nudges use Process > Slide which supports measures, ticks, seconds and frames.

    ...or Snap By which can be set to a specific number of samples.

    • Like 1
  12. I think any plugin that can do this will necessarily be using lookahead and adding undesirable delay compensation latency to the whole project. If it were me, I would just Nudge the audio clip to where it needs to be. If it's a channel of a stereo track you can bounce to split mono, nudge the late channel back, and bounce back to stereo if desired. You can set a single-sample Nudge value and nudge during playback to dial in the offset. I'm thinking you should also invert the polarity of one of the tracks since a pressure peak inside the drum will be a pressure 'trough' outside once the phase is corrected.

    • Like 1
  13. 37 minutes ago, cabrol said:

    When I export my project in Audio or mp3, the midi sounds don't export correctly. 

    Is this still involving Spitfire's BBC Symphonic Orchestra? I know the Bakers are already looking into that, but if you're having issues with other plugins I'd be happy to look at any demo project for which I have (or can acquire for free like the Spitfire library) the relevant plugins to see if I can repro the issue or maybe help identify an avoidable cause. Bounce/Freeze/Export all use basically the same code so it's no surprise - even expected - that an issue with freezing would also manifest in a non-realtime export.

  14. If you have more than one track doing this, it's probably not the arperggiator. It may well be the plugin not playing nice with Fast Bounce. In that case, another thing to try would be increasing your ASIO buffer or setting a non-zero BounceBufSizeMsec value in Preferences > Audio > Configuration File to override it when fast-bouncing. I have mine set to 20.

  15. 18 hours ago, Bass Guitar said:

    But sadly the new Sonar won’t open most of my Cakewalk files.

    I think your issues are likely all or mostly related to using a project template that had empty Prochannels originating from the hack/bug in SONAR 8.5 as we have discussed before. Your incessant re-posting that you can't open old projects in Sonar is getting tiresome and is misleading new users that this is a common problem. Please get it figured out or let it go.

    I'm here to help if you want to share some more non-working projects to troubleshoot.

    • Like 1
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